Player Matchup

Anhur
Anhur
ItsC4rl110s
Anhur
Level 15
God Stats
1W - 4L
1,349 SR
Queue Stats
10W - 10L
1,498 Elo+
Solo
Bakasura
Bakasura
OBroholm99
Bakasura
Level 5
God Stats
2W - 1L
1,760 SR
Queue Stats
3W - 2L
1,702 Elo+
Solo
Cthulhu
Cthulhu
XxJabuWolf-_-5xX
Cthulhu
Level 6
God Stats
8W - 9L
1,857 SR
Queue Stats
126W - 125L
1,498 Elo+
Solo
Chronos
Chronos
dokoiokoio7
Chronos
Level 28
God Stats
8W - 4L
1,732 SR
Queue Stats
73W - 85L
1,635 Elo+
Solo
Agni
Agni
walkingXP_
Agni
Level 29
God Stats
7W - 8L
1,647 SR
Queue Stats
234W - 211L
1,584 Elo+
Solo
Team Averages
Level 17
1,669 SR
1,583 Elo+

VS

Team Averages
Level 17
1,471 SR
1,509 Elo+
Ravana
Ravana
 
Ravana
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Barracuda706373
Apollo
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
14W - 7L
1,309 Elo+
Solo
Cthulhu
Cthulhu
HollaN4AswallowN
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,469 Elo+
Solo
Thor
Thor
Kakaxi 117
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,659 Elo+
Solo
Chronos
Chronos
Lamarack_86
Chronos
Level 24
God Stats
5W - 4L
1,354 SR
Queue Stats
11W - 10L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,080
393
4,190
12,464
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
OBroholm99
Bakasura
13
9 / 7 / 0
9,137
508
9,526
17,699
7,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 6 / 2
7,660
426
6,094
14,319
6,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
dokoiokoio7
Chronos
12
0 / 2 / 1
7,809
434
2,031
6,317
1,867
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
11 / 4 / 3
10,691
594
19,793
12,991
6,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
2 / 4 / 3
9,392
522
6,527
10,902
5,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
18 / 2 / 4
12,528
696
22,204
19,906
8,592
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 6
10,098
561
8,595
9,616
5,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 6 / 3
7,553
420
2,519
9,025
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Lamarack_86
Chronos
12
2 / 11 / 4
8,558
475
5,872
16,345
4,683
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
22
Kills
26
26
Deaths
23
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
4
3
0.88
W
18
2
4
10
W
3
0
6
6
L
1
7
1
0.21
W
1
6
3
0.42
W
Chronos
Lamarack_86
Chronos
2
11
4
0.36
L
Bakasura
OBroholm99
Bakasura
9
7
0
1.29
L
1
6
2
0.33
L
Chronos
dokoiokoio7
Chronos
0
2
1
0.25
L
11
4
3
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,634
Damage
45,717
63,790
Taken
65,794
25,553
Mitigated
27,004
16,855
Healing
22,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,527
1,467
0
2,071
10,902
5,668
226
4,503
6,006
0
41,233
W
22,204
16,011
0
13,132
19,906
8,592
2,872
4,125
15,571
0
103,530
W
8,595
984
210
3,833
9,616
5,275
1,039
2,764
6,492
38,968
0
L
4,190
1,599
0
1,930
12,464
3,782
50
2,909
9,527
0
27,908
W
2,519
587
0
0
9,025
2,786
1,385
4,484
4,349
0
17,126
W
Chronos
Lamarack_86
Chronos
5,872
1,825
195
2,650
16,345
4,683
1,392
12,042
4,085
31,087
0
L
Bakasura
OBroholm99
Bakasura
9,526
7,452
231
5,831
17,699
7,212
0
3,056
14,490
0
42,170
L
6,094
1,158
0
1,410
14,319
6,373
34
4,295
9,999
24,815
0
L
Chronos
dokoiokoio7
Chronos
2,031
1,047
0
1,345
6,317
1,867
2,186
375
5,836
35,968
0
L
19,793
3,737
0
6,108
12,991
6,319
0
3,832
9,134
74,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,377
Gold Earned
48,129
381
Minions Killed
370
0
Camps Cleared
0
1,450,709
Distance Traveled
1,564,690
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,392
522
70
4
0
304,435
1
W
Apollo
12,528
696
140
8
0
331,330
2
W
Cthulhu
10,098
561
71
4
0
313,203
0
L
Anhur
7,080
393
55
3
0
269,684
1
W
Thor
7,553
420
33
2
0
343,534
0
W
Chronos
8,558
475
56
3
0
272,188
0
L
Bakasura
9,137
508
84
5
0
321,246
1
L
Cthulhu
7,660
426
40
2
0
308,845
0
L
Chronos
7,809
434
78
4
0
232,135
1
L
Agni
10,691
594
124
7
0
318,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role