Player Matchup

Izanami
Izanami
Hades_Dva
Izanami
Level 27
God Stats
20W - 16L
1,226 SR
Queue Stats
59W - 62L
1,423 Elo+
Solo
Mercury
Mercury
IVersoNNN
Mercury
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Ryu1997ST
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 44L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
Sirmidon
Sun Wukong
Level 17
God Stats
21W - 19L
1,206 SR
Queue Stats
192W - 208L
1,421 Elo+
Solo
Susano
Susano
SoB_EduLasari7
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,144 Elo+
Solo
Team Averages
Level 18
1,386 SR
1,394 Elo+

VS

Team Averages
Level 11
1,545 SR
1,435 Elo+
Neith
Neith
Chaingzz
Neith
Level 10
God Stats
6W - 8L
1,500 SR
Queue Stats
13W - 18L
1,274 Elo+
Party 1
Thor
Thor
Fumaza
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
StuartyWTF
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,240 Elo+
Party 1
Eset
Eset
The ZIZ9488
Eset
Level 17
God Stats
2W - 0L
1,724 SR
Queue Stats
51W - 36L
1,660 Elo+
Solo
Janus
Janus
chico_sad__
Janus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hades_Dva
Izanami
18
5 / 4 / 0
11,233
562
12,741
15,288
8,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
IVersoNNN
Mercury
19
7 / 4 / 2
11,252
563
11,566
15,950
6,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Ryu1997ST
Chaac
13
0 / 8 / 4
8,357
418
8,331
16,368
12,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
Sirmidon
Sun Wukong
15
2 / 6 / 5
9,417
471
6,917
14,619
8,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
1 / 3 / 0
6,260
313
630
1,904
557
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chaingzz
Neith
17
3 / 3 / 3
10,365
518
9,647
13,386
5,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Fumaza
Thor
17
6 / 5 / 0
10,376
519
6,848
15,749
5,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
16
2 / 2 / 9
9,953
498
9,438
10,885
13,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
14 / 4 / 3
13,136
657
22,471
17,994
7,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 1 / 0
5,750
288
154
848
86
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
15
Kills
25
25
Deaths
15
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
Chaingzz
Neith
3
3
3
1.5
W
Thor
Fumaza
Thor
6
5
0
1.2
L
Izanami
Hades_Dva
Izanami
5
4
0
1.25
L
Mercury
IVersoNNN
Mercury
7
4
2
2
L
Chaac
Ryu1997ST
Chaac
0
8
4
0.25
L
Sun Wukong
Sirmidon
Sun Wukong
2
6
5
0.75
L
1
3
0
0.33
W
Chaac
2
2
9
3.25
W
14
4
3
3.88
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,185
Damage
48,558
64,129
Taken
58,862
36,407
Mitigated
32,158
12,322
Healing
21,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Chaingzz
Neith
9,647
4,017
0
5,404
13,386
5,252
1,507
0
13,286
0
54,754
W
Thor
Fumaza
Thor
6,848
2,970
0
4,268
15,749
5,961
1,907
0
15,724
0
56,511
L
Izanami
Hades_Dva
Izanami
12,741
10,225
0
3,753
15,288
8,394
34
4,417
10,739
0
90,927
L
Mercury
IVersoNNN
Mercury
11,566
5,820
0
3,506
15,950
6,910
3,464
6,428
9,192
0
81,687
L
Chaac
Ryu1997ST
Chaac
8,331
2,801
0
2,740
16,368
12,058
186
6,590
9,251
0
35,910
L
Sun Wukong
Sirmidon
Sun Wukong
6,917
1,864
0
2,323
14,619
8,488
759
3,426
10,778
0
37,809
L
630
193
0
0
1,904
557
0
980
866
0
4,003
W
Chaac
9,438
2,224
0
3,173
10,885
13,386
1,115
0
10,560
0
40,523
W
22,471
2,758
673
8,139
17,994
7,473
856
0
17,869
81,699
0
W
154
61
0
0
848
86
0
0
823
1,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,519
Gold Earned
49,580
459
Minions Killed
413
0
Camps Cleared
0
1,521,254
Distance Traveled
1,504,776
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,365
518
105
5
0
372,600
0
W
Thor
10,376
519
108
5
0
342,962
1
L
Izanami
11,233
562
168
8
0
315,381
0
L
Mercury
11,252
563
155
8
0
444,090
3
L
Chaac
8,357
418
58
3
0
299,901
3
L
Sun Wukong
9,417
471
73
4
0
378,380
1
L
Susano
6,260
313
5
0
0
83,502
0
W
Chaac
9,953
498
60
3
0
363,873
0
W
Eset
13,136
657
138
7
0
384,407
4
W
Janus
5,750
288
2
0
0
40,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role