Player Matchup

Set
Set
Demonssj
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
DrJoanF
Horus
Level 26
God Stats
28W - 23L
1,226 SR
Queue Stats
353W - 386L
1,442 Elo+
Solo
Ares
Ares
FruityNips
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Sodamu
Jing Wei
Level 8
God Stats
1W - 1L
1,775 SR
Queue Stats
4W - 9L
1,339 Elo+
Party 2
Neith
Neith
摩什伽耶
Neith
Level 5
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 10
1,453 SR
1,456 Elo+

VS

Team Averages
Level 9
1,536 SR
1,461 Elo+
Baron Samedi
Baron Samedi
DarkThoughs
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EmanGotTinypp
Cthulhu
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,692 Elo+
Solo
Olorun
Olorun
TheBreadButter
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
lI-Hestya-Il
Ao Kuang
Level 18
God Stats
4W - 1L
1,543 SR
Queue Stats
54W - 61L
1,310 Elo+
Party 1
Jing Wei
Jing Wei
slushybibi971
Jing Wei
Level 13
God Stats
29W - 35L
1,637 SR
Queue Stats
95W - 121L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,221
603
975
5,033
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
DrJoanF
Horus
8
2 / 0 / 0
4,795
685
1,434
3,249
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

4
0 / 2 / 0
3,335
476
674
4,028
1,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jing Wei
Sodamu
Jing Wei
6
1 / 1 / 1
3,851
550
2,267
3,713
1,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
2,847
407
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkThoughs
Baron Samedi
6
1 / 1 / 0
3,905
558
1,157
1,749
531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
7
0 / 0 / 4
4,103
586
1,072
2,255
2,245
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
5 / 1 / 0
4,730
676
4,044
4,300
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
lI-Hestya-Il
Ao Kuang
6
0 / 1 / 3
3,804
543
1,486
3,902
930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
slushybibi971
Jing Wei
7
0 / 0 / 0
3,883
555
755
1,914
449
Boots

Boots

+6%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
6
6
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DarkThoughs
Baron Samedi
1
1
0
1
L
0
3
1
0.17
L
Horus
DrJoanF
Horus
2
0
0
2
W
Cthulhu
0
0
4
2
L
0
2
0
0
L
Jing Wei
Sodamu
Jing Wei
1
1
1
1.5
W
5
1
0
5
W
Ao Kuang
lI-Hestya-Il
Ao Kuang
0
1
3
1.5
W
Jing Wei
slushybibi971
Jing Wei
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,350
Damage
8,514
16,023
Taken
14,120
6,152
Mitigated
5,416
3,917
Healing
4,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DarkThoughs
Baron Samedi
1,157
604
116
519
1,749
531
392
251
1,498
7,092
0
L
975
598
0
1,392
5,033
1,568
0
2,096
2,937
0
16,264
L
Horus
DrJoanF
Horus
1,434
557
35
1,794
3,249
1,794
0
986
2,263
0
14,946
W
Cthulhu
1,072
142
0
0
2,255
2,245
0
0
2,255
9,225
0
L
674
479
0
60
4,028
1,755
0
2,144
1,884
3,383
0
L
Jing Wei
Sodamu
Jing Wei
2,267
2,076
0
636
3,713
1,035
0
2,533
1,180
0
9,804
W
4,044
1,665
351
2,693
4,300
1,261
88
31
4,269
20,590
0
W
Ao Kuang
lI-Hestya-Il
Ao Kuang
1,486
889
0
700
3,902
930
920
392
3,510
9,219
0
W
Jing Wei
slushybibi971
Jing Wei
755
508
0
250
1,914
449
0
0
1,914
0
11,942
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,049
Gold Earned
20,425
101
Minions Killed
114
0
Camps Cleared
0
555,267
Distance Traveled
628,854
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
3,905
558
15
2
0
105,460
1
L
Set
4,221
603
40
6
0
138,437
0
L
Horus
4,795
685
33
5
0
139,379
1
W
Cthulhu
4,103
586
27
4
0
129,122
0
L
Ares
3,335
476
7
1
0
111,164
1
L
Jing Wei
3,851
550
21
3
0
163,498
0
W
Olorun
4,730
676
33
5
0
127,803
3
W
Ao Kuang
3,804
543
21
3
0
155,519
0
W
Jing Wei
3,883
555
18
3
0
110,950
0
L
Neith
2,847
407
0
0
0
2,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role