Player Matchup

Guan Yu
Guan Yu
Hjon 2030
Guan Yu
Level 13
God Stats
11W - 10L
1,468 SR
Queue Stats
12W - 11L
1,501 Elo+
Party 1
Medusa
Medusa
LETAZ69
Medusa
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Agni
Agni
coreylu1303
Agni
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,473 Elo+
Party 1
Ymir
Ymir
mdarie
Ymir
Level 29
God Stats
8W - 7L
1,427 SR
Queue Stats
15W - 11L
1,537 Elo+
Party 1
Scylla
Scylla
trou_glissante
Scylla
Level 30
God Stats
2W - 0L
1,886 SR
Queue Stats
28W - 19L
1,503 Elo+
Solo
Team Averages
Level 37
1,556 SR
1,503 Elo+

VS

Team Averages
Level 19
1,499 SR
1,515 Elo+
Kukulkan
Kukulkan
Fariraja
Kukulkan
Level 16
God Stats
4W - 3L
1,789 SR
Queue Stats
14W - 11L
1,580 Elo+
Solo
Nemesis
Nemesis
Mr_sakis
Nemesis
Level 27
God Stats
38W - 42L
1,530 SR
Queue Stats
984W - 1,062L
1,500 Elo+
Solo
Neith
Neith
Samuraijap1
Neith
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 6L
1,474 Elo+
Solo
Ymir
Ymir
ella9225
Ymir
Level 29
God Stats
19W - 26L
1,201 SR
Queue Stats
372W - 410L
1,503 Elo+
Solo
Nu Wa
Nu Wa
sunnyx_sunnyx
Nu Wa
Level 16
God Stats
35W - 34L
1,474 SR
Queue Stats
47W - 48L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hjon 2030
Guan Yu
16
3 / 3 / 10
10,089
1,009
5,235
9,427
5,450
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
LETAZ69
Medusa
16
3 / 5 / 9
10,001
1,000
8,697
14,373
5,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 2 / 9
10,553
1,055
7,073
7,678
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
mdarie
Ymir
17
3 / 1 / 12
10,154
1,015
5,714
11,190
8,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
12 / 0 / 7
12,919
1,292
25,420
6,907
2,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

235

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fariraja
Kukulkan
15
3 / 6 / 5
10,161
1,016
12,065
10,608
3,634
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Mr_sakis
Nemesis
16
3 / 6 / 6
10,048
1,005
8,358
12,039
4,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
0 / 5 / 6
9,132
913
6,226
11,520
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
16
3 / 4 / 5
9,986
999
6,205
14,071
11,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 4 / 7
9,633
963
13,308
9,572
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
40
25
Kills
11
11
Deaths
25
47
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Fariraja
Kukulkan
3
6
5
0.92
W
Guan Yu
Hjon 2030
Guan Yu
3
3
10
2.67
W
Medusa
LETAZ69
Medusa
3
5
9
1.5
L
Nemesis
Mr_sakis
Nemesis
3
6
6
1
L
0
5
6
0.6
W
4
2
9
4.25
L
Ymir
3
4
5
1.38
W
Ymir
mdarie
Ymir
3
1
12
9
L
2
4
7
1.38
W
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,139
Damage
46,162
49,575
Taken
57,810
24,812
Mitigated
27,036
3,164
Healing
3,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Fariraja
Kukulkan
12,065
455
0
0
10,608
3,634
0
8,098
2,340
41,182
0
W
Guan Yu
Hjon 2030
Guan Yu
5,235
1,918
870
574
9,427
5,450
0
5,510
3,917
0
17,602
W
Medusa
LETAZ69
Medusa
8,697
3,504
0
0
14,373
5,838
0
7,955
6,418
100
24,738
L
Nemesis
Mr_sakis
Nemesis
8,358
2,740
0
149
12,039
4,633
0
8,042
3,880
0
18,844
L
6,226
2,794
0
1,488
11,520
4,119
0
5,719
5,697
0
23,577
W
7,073
580
891
704
7,678
2,857
0
4,109
3,569
26,811
0
L
Ymir
6,205
321
532
549
14,071
11,483
0
9,095
4,735
24,919
0
W
Ymir
mdarie
Ymir
5,714
1,017
0
0
11,190
8,047
0
9,688
1,502
18,304
0
L
13,308
3,269
90
491
9,572
3,167
0
6,547
2,851
25,132
0
W
25,420
1,830
0
125
6,907
2,620
0
4,316
2,591
60,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,716
Gold Earned
48,960
231
Minions Killed
187
3
Camps Cleared
6
795,255
Distance Traveled
921,611
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,161
1,016
77
8
2
187,345
0
W
Guan Yu
10,089
1,009
23
2
0
128,384
0
W
Medusa
10,001
1,000
34
3
2
136,631
0
L
Nemesis
10,048
1,005
26
3
3
215,049
3
L
Neith
9,132
913
33
3
0
169,831
2
W
Agni
10,553
1,055
46
5
1
187,239
1
L
Ymir
9,986
999
37
4
1
166,343
0
W
Ymir
10,154
1,015
25
3
0
156,010
0
L
Nu Wa
9,633
963
14
1
0
183,043
0
W
Scylla
12,919
1,292
103
10
0
186,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role