Player Matchup

Chaac
Chaac
Areakill
Chaac
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MaybeKus
Hercules
Level 89
God Stats
2W - 2L
1,750 SR
Queue Stats
219W - 197L
1,456 Elo+
Solo
Izanami
Izanami
Mrfufurax
Izanami
Level 52
God Stats
134W - 102L
1,576 SR
Queue Stats
220W - 233L
1,523 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Reclusivе
Tsukuyomi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Trincavel
Nu Wa
Level 44
God Stats
18W - 20L
1,557 SR
Queue Stats
169W - 169L
1,477 Elo+
Party 2
Team Averages
Level 66
1,577 SR
1,491 Elo+

VS

Team Averages
Level 107
1,519 SR
1,434 Elo+
Osiris
Osiris
Legadith
Osiris
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Mariusch
Nu Wa
Level 102
God Stats
15W - 12L
1,597 SR
Queue Stats
259W - 252L
1,502 Elo+
Solo
Ganesha
Ganesha
creamr
Ganesha
Level 48
God Stats
2W - 6L
1,500 SR
Queue Stats
92W - 84L
1,165 Elo+
Party 1
Thanatos
Thanatos
fontominusss
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
kingcong
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Areakill
Chaac
9
1 / 0 / 3
4,941
494
3,750
6,462
4,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
MaybeKus
Hercules
11
0 / 1 / 1
6,260
626
2,240
8,735
4,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Mrfufurax
Izanami
9
2 / 1 / 2
5,413
541
2,370
4,682
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Reclusivе
Tsukuyomi
10
2 / 0 / 2
5,695
570
1,335
4,903
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Trincavel
Nu Wa
11
2 / 0 / 2
6,236
624
5,142
2,482
539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Legadith
Osiris
9
1 / 1 / 0
5,526
553
5,464
6,497
5,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Mariusch
Nu Wa
10
0 / 2 / 0
5,613
561
2,151
4,002
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ganesha
creamr
Ganesha
8
0 / 0 / 1
5,340
534
2,804
3,621
1,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
fontominusss
Thanatos
6
0 / 1 / 1
4,624
462
751
4,385
1,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rama
8
1 / 3 / 0
4,791
479
1,871
7,321
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
7
Kills
2
2
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
Areakill
Chaac
1
0
3
2.5
L
Osiris
Legadith
Osiris
1
1
0
1
L
Nu Wa
Mariusch
Nu Wa
0
2
0
0
W
Hercules
MaybeKus
Hercules
0
1
1
0.5
W
Izanami
Mrfufurax
Izanami
2
1
2
3
W
Tsukuyomi
Reclusivе
Tsukuyomi
2
0
2
3
W
Nu Wa
Trincavel
Nu Wa
2
0
2
3
L
Ganesha
creamr
Ganesha
0
0
1
0.5
L
Thanatos
fontominusss
Thanatos
0
1
1
0.5
L
Rama
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,837
Damage
13,041
27,264
Taken
25,826
12,646
Mitigated
10,400
14,124
Healing
9,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Areakill
Chaac
3,750
712
0
3,784
6,462
4,914
0
1,896
4,566
0
16,140
L
Osiris
Legadith
Osiris
5,464
2,198
0
1,425
6,497
5,292
192
819
5,500
0
26,802
L
Nu Wa
Mariusch
Nu Wa
2,151
516
0
330
4,002
1,091
206
1,409
2,371
38,886
0
W
Hercules
MaybeKus
Hercules
2,240
1,263
0
4,138
8,735
4,768
0
254
8,006
0
32,696
W
Izanami
Mrfufurax
Izanami
2,370
1,665
0
1,861
4,682
1,134
962
1,442
3,240
0
29,413
W
Tsukuyomi
Reclusivе
Tsukuyomi
1,335
678
0
3,431
4,903
1,291
0
676
4,227
0
26,350
W
Nu Wa
Trincavel
Nu Wa
5,142
684
0
910
2,482
539
91
687
1,795
38,016
0
L
Ganesha
creamr
Ganesha
2,804
417
0
1,558
3,621
1,331
0
513
2,870
20,380
0
L
Thanatos
fontominusss
Thanatos
751
450
0
2,314
4,385
1,078
0
1,021
3,167
0
13,250
L
Rama
1,871
1,264
0
3,410
7,321
1,608
0
532
6,351
0
20,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,545
Gold Earned
25,894
310
Minions Killed
242
0
Camps Cleared
0
1,012,481
Distance Traveled
811,368
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,941
494
16
2
0
199,356
5
L
Osiris
5,526
553
53
5
0
195,896
0
L
Nu Wa
5,613
561
76
8
0
159,413
2
W
Hercules
6,260
626
88
9
0
190,712
2
W
Izanami
5,413
541
65
7
0
193,436
2
W
Tsukuyomi
5,695
570
58
6
0
214,313
0
W
Nu Wa
6,236
624
83
8
0
214,664
3
L
Ganesha
5,340
534
8
1
0
178,004
3
L
Thanatos
4,624
462
30
3
0
124,183
0
L
Rama
4,791
479
75
8
0
153,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role