Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
JAMMYOUS24
He Bo
Level 106
God Stats
6W - 4L
1,862 SR
Queue Stats
264W - 264L
1,622 Elo+
Solo
Izanami
Izanami
LightSun246
Izanami
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ReDneK_kamasutra
Amaterasu
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
175W - 190L
1,603 Elo+
Solo
Horus
Horus
cuencouille
Horus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 101L
1,521 Elo+
Solo
Team Averages
Level 117
1,572 SR
1,549 Elo+

VS

Team Averages
Level 119
1,539 SR
1,503 Elo+
Scylla
Scylla
HeathcliffStark
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Pakkumano
Cthulhu
Level 125
God Stats
32W - 13L
1,927 SR
Queue Stats
1,033W - 1,053L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
Tasaikeshi
Baron Samedi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,487 Elo+
Party 1
Arachne
Arachne
cryptic-X-angel
Arachne
Level 114
God Stats
5W - 5L
1,500 SR
Queue Stats
529W - 520L
1,524 Elo+
Solo
Hercules
Hercules
niedawny-premier
Hercules
Level 106
God Stats
8W - 3L
1,268 SR
Queue Stats
389W - 350L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 6 / 2
8,288
691
9,182
14,087
13,526
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
13
0 / 4 / 4
7,110
593
12,932
8,568
4,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
LightSun246
Izanami
15
2 / 5 / 3
8,451
704
10,420
10,107
4,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
15
0 / 4 / 5
7,512
626
7,155
21,549
10,073
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
0 / 2 / 5
7,173
598
3,356
13,028
13,645
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 12
10,059
838
16,969
7,861
3,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
Pakkumano
Cthulhu
17
7 / 1 / 14
10,357
863
18,187
11,067
11,519
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Tasaikeshi
Baron Samedi
16
3 / 1 / 16
9,605
800
11,714
10,920
8,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
3 / 1 / 15
9,286
774
6,936
11,402
6,128
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 17
9,930
828
8,104
19,458
20,092
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
95
5
Kills
21
21
Deaths
5
19
Assists
74
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
6
2
0.67
W
6
1
12
12
L
He Bo
0
4
4
0.5
L
Izanami
LightSun246
Izanami
2
5
3
0.7
W
Cthulhu
Pakkumano
Cthulhu
7
1
14
14
L
Amaterasu
0
4
5
0.63
W
Baron Samedi
Tasaikeshi
Baron Samedi
3
1
16
11
W
3
1
15
10.5
L
0
2
5
1.25
W
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,045
Damage
61,910
67,339
Taken
60,708
46,356
Mitigated
50,156
28,678
Healing
33,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,182
150
500
964
14,087
13,526
0
8,761
5,047
6,208
13,852
W
16,969
1,551
1,051
980
7,861
3,493
1,362
1,724
6,137
36,992
0
L
He Bo
12,932
243
595
944
8,568
4,210
0
6,963
1,281
20,478
0
L
Izanami
LightSun246
Izanami
10,420
3,890
2,214
778
10,107
4,902
0
6,590
3,289
0
34,949
W
Cthulhu
Pakkumano
Cthulhu
18,187
940
5,988
3,338
11,067
11,519
830
3,393
7,674
41,051
0
L
Amaterasu
7,155
881
1,449
9,034
21,549
10,073
0
13,455
7,838
0
16,948
W
Baron Samedi
Tasaikeshi
Baron Samedi
11,714
2,807
4,013
2,938
10,920
8,924
626
2,482
8,438
22,720
0
W
6,936
5,985
2,112
3,035
11,402
6,128
2,023
3,936
7,466
0
11,808
L
3,356
1,746
5,598
6,602
13,028
13,645
0
9,604
3,014
0
5,646
W
8,104
2,700
1,800
7,996
19,458
20,092
499
4,725
14,733
0
12,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,534
Gold Earned
49,237
121
Minions Killed
133
0
Camps Cleared
0
1,034,755
Distance Traveled
1,144,817
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,288
691
26
2
0
183,992
1
W
Scylla
10,059
838
49
4
0
226,293
0
L
He Bo
7,110
593
12
1
0
196,202
0
L
Izanami
8,451
704
54
5
0
199,790
2
W
Cthulhu
10,357
863
37
3
0
237,032
0
L
Amaterasu
7,512
626
26
2
0
228,339
0
W
Baron Samedi
9,605
800
23
2
0
224,073
0
W
Arachne
9,286
774
15
1
0
246,987
1
L
Horus
7,173
598
3
0
0
226,432
0
W
Hercules
9,930
828
9
1
0
210,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role