Player Matchup

Nemesis
Nemesis
Jayjik
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 76L
1,580 Elo+
Solo
Hou Yi
Hou Yi
OnionIsGod
Hou Yi
Level 26
God Stats
8W - 5L
1,510 SR
Queue Stats
20W - 14L
1,541 Elo+
Solo
Thor
Thor
WRTASD
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,754 Elo+
Solo
Thoth
Thoth
ayychriz
Thoth
Level 32
God Stats
3W - 3L
1,500 SR
Queue Stats
88W - 90L
1,544 Elo+
Party 2
Horus
Horus
bigflouger
Horus
Level 23
God Stats
22W - 17L
1,518 SR
Queue Stats
133W - 119L
1,538 Elo+
Party 2
Team Averages
Level 22
1,506 SR
1,592 Elo+

VS

Team Averages
Level 18
1,574 SR
1,550 Elo+
Bellona
Bellona
BBD00
Bellona
Level 17
God Stats
1W - 5L
1,324 SR
Queue Stats
11W - 14L
1,333 Elo+
Solo
Sol
Sol
BallisticTraitor
Sol
Level 8
God Stats
1W - 1L
1,709 SR
Queue Stats
2W - 4L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
CaidenTheWise
Cthulhu
Level 27
God Stats
18W - 17L
1,465 SR
Queue Stats
46W - 42L
1,461 Elo+
Solo
Danzaburou
Danzaburou
Lan1948
Danzaburou
Level 16
God Stats
18W - 22L
1,638 SR
Queue Stats
79W - 68L
1,475 Elo+
Solo
Kukulkan
Kukulkan
ProphetOConnor
Kukulkan
Level 23
God Stats
1W - 1L
1,732 SR
Queue Stats
18W - 12L
1,884 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jayjik
Nemesis
16
9 / 3 / 7
9,737
573
9,618
12,729
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
OnionIsGod
Hou Yi
13
0 / 0 / 6
7,514
442
6,299
8,445
2,855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
WRTASD
Thor
5
1 / 3 / 0
5,337
314
631
2,813
581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Thoth
ayychriz
Thoth
16
16 / 3 / 3
10,512
618
20,037
13,777
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
16
6 / 0 / 2
9,276
546
13,570
12,930
11,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BBD00
Bellona
14
1 / 5 / 1
8,463
498
8,508
16,090
9,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 7 / 1
7,683
452
2,803
11,653
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
10
0 / 5 / 4
6,976
410
5,835
13,670
6,172
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Lan1948
Danzaburou
11
3 / 5 / 1
7,497
441
5,145
12,980
3,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
13
4 / 10 / 0
8,514
501
10,046
13,514
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
32
Kills
9
9
Deaths
32
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
BBD00
Bellona
1
5
1
0.3
L
1
7
1
0.21
L
Cthulhu
0
5
4
0.4
W
Nemesis
Jayjik
Nemesis
9
3
7
4.17
L
Danzaburou
Lan1948
Danzaburou
3
5
1
0.7
W
Hou Yi
OnionIsGod
Hou Yi
0
0
6
3
L
Kukulkan
4
10
0
0.4
W
Thor
WRTASD
Thor
1
3
0
0.33
W
Thoth
ayychriz
Thoth
16
3
3
5.83
W
Horus
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,155
Damage
32,337
50,694
Taken
67,907
24,868
Mitigated
25,604
20,056
Healing
17,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BBD00
Bellona
8,508
3,060
0
6,102
16,090
9,631
0
0
15,465
0
51,693
L
2,803
846
0
3,492
11,653
2,764
0
204
11,274
38,637
0
L
Cthulhu
5,835
410
0
2,503
13,670
6,172
0
7,199
6,471
22,349
0
W
Nemesis
Jayjik
Nemesis
9,618
4,749
0
5,206
12,729
4,852
0
3,588
9,003
0
68,792
L
Danzaburou
Lan1948
Danzaburou
5,145
2,361
264
3,945
12,980
3,084
0
4,329
8,651
0
29,389
W
Hou Yi
OnionIsGod
Hou Yi
6,299
4,620
0
4,268
8,445
2,855
1,094
5,449
2,944
0
34,772
L
Kukulkan
10,046
2,105
0
701
13,514
3,953
0
8,305
5,209
45,490
0
W
Thor
WRTASD
Thor
631
0
0
40
2,813
581
0
632
2,181
0
2,931
W
Thoth
ayychriz
Thoth
20,037
1,709
0
3,715
13,777
5,060
1,583
7,220
6,165
66,756
0
W
Horus
13,570
5,603
0
6,827
12,930
11,520
31
1,213
11,717
0
50,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,376
Gold Earned
39,133
377
Minions Killed
346
0
Camps Cleared
0
1,447,529
Distance Traveled
1,398,498
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,463
498
121
7
0
276,240
1
L
Sol
7,683
452
61
4
0
287,026
0
L
Cthulhu
6,976
410
51
3
0
289,773
10
W
Nemesis
9,737
573
121
7
0
356,103
3
L
Danzaburou
7,497
441
31
2
0
268,700
3
W
Hou Yi
7,514
442
70
4
0
292,381
1
L
Kukulkan
8,514
501
82
5
0
276,759
3
W
Thor
5,337
314
10
1
0
137,622
0
W
Thoth
10,512
618
104
6
0
326,810
1
W
Horus
9,276
546
72
4
0
334,613
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role