Player Matchup

Geb
Geb
Silver IV
AkosoPlays
Geb
Silver IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
EDGARZAID
Bellona
Bronze III
Level 128
God Stats
1W - 3L
1,753 SR
Queue Stats
7W - 10L
1,414 MMR
Solo
Apollo
Apollo
Gold V
PolarDaddi
Apollo
Gold V
Level 43
God Stats
3W - 4L
1,487 SR
Queue Stats
25W - 28L
1,404 MMR
Solo
Aphrodite
Aphrodite
Bronze III
SteelLotus
Aphrodite
Bronze III
Level 142
God Stats
10W - 11L
1,495 SR
Queue Stats
149W - 149L
1,413 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
THESTRANGEFLASH
Ao Kuang
Silver III
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 95
1,547 SR
1,446 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,533 SR
1,390 MMR
Ymir
Ymir
Gold IV
Alriiad
Ymir
Gold IV
Level 154
God Stats
13W - 7L
1,734 SR
Queue Stats
360W - 349L
1,416 MMR
Solo
Achilles
Achilles
Gold IV
DrAustion
Achilles
Gold IV
Level 107
God Stats
24W - 22L
1,614 SR
Queue Stats
282W - 276L
1,497 MMR
Party 1
The Morrigan
The Morrigan
Gold V
FlyingDiildo
The Morrigan
Gold V
Level 98
God Stats
20W - 23L
1,510 SR
Queue Stats
845W - 893L
1,372 MMR
Party 1
Jing Wei
Jing Wei
Silver II
Hijingwei
Jing Wei
Silver II
Level 126
God Stats
30W - 24L
1,306 SR
Queue Stats
157W - 138L
1,422 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Metropoligin
Cu Chulainn
Gold V
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 42L
1,240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,731
437
5,124
15,061
10,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
EDGARZAID
Bellona
13
0 / 6 / 3
8,195
410
6,800
17,428
20,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Apollo
PolarDaddi
Apollo
16
2 / 4 / 3
9,662
483
7,031
13,735
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
SteelLotus
Aphrodite
12
1 / 4 / 4
8,359
418
3,960
10,616
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
16
7 / 4 / 2
9,919
496
14,029
18,327
7,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
Nu WaSetCthulhuNemesis

VS

Bans
FenrirHun BatzScyllaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alriiad
Ymir
14
0 / 1 / 8
9,746
487
4,206
14,014
11,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Achilles
DrAustion
Achilles
18
8 / 3 / 6
12,218
611
10,150
15,104
8,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
FlyingDiildo
The Morrigan
18
6 / 2 / 7
12,350
618
11,882
9,601
4,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Hijingwei
Jing Wei
19
6 / 1 / 3
12,224
611
8,771
11,347
4,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Metropoligin
Cu Chulainn
17
1 / 4 / 11
11,449
572
17,878
22,333
12,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
11
Kills
21
21
Deaths
11
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Ymir
Alriiad
Ymir
0
1
8
4
W
Achilles
DrAustion
Achilles
8
3
6
3.67
L
Bellona
EDGARZAID
Bellona
0
6
3
0.25
W
The Morrigan
FlyingDiildo
The Morrigan
6
2
7
4.75
W
Jing Wei
Hijingwei
Jing Wei
6
1
3
7.5
W
Cu Chulainn
Metropoligin
Cu Chulainn
1
4
11
1.63
L
Apollo
PolarDaddi
Apollo
2
4
3
0.88
L
Aphrodite
SteelLotus
Aphrodite
1
4
4
0.75
L
Ao Kuang
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,944
Damage
52,887
75,167
Taken
72,399
48,751
Mitigated
41,526
26,854
Healing
23,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,124
501
0
2,295
15,061
10,116
90
3,683
11,265
26,345
0
W
Ymir
Alriiad
Ymir
4,206
2,013
0
3,799
14,014
11,768
0
5,905
8,038
31,525
0
W
Achilles
DrAustion
Achilles
10,150
2,761
0
2,159
15,104
8,746
359
4,983
10,096
0
88,577
L
Bellona
EDGARZAID
Bellona
6,800
1,587
0
3,124
17,428
20,268
0
2,209
15,151
145
34,715
W
The Morrigan
FlyingDiildo
The Morrigan
11,882
1,972
271
3,327
9,601
4,103
2,017
4,383
5,218
73,297
5,584
W
Jing Wei
Hijingwei
Jing Wei
8,771
6,801
0
6,629
11,347
4,610
4,398
3,278
8,069
0
93,325
W
Cu Chulainn
Metropoligin
Cu Chulainn
17,878
3,956
0
7,017
22,333
12,299
85
7,790
14,047
605
73,973
L
Apollo
PolarDaddi
Apollo
7,031
3,510
0
4,322
13,735
5,836
18
1,575
12,102
0
72,929
L
Aphrodite
SteelLotus
Aphrodite
3,960
159
3,227
4,927
10,616
4,816
240
2,987
7,377
34,955
0
L
Ao Kuang
14,029
2,635
0
8,959
18,327
7,715
124
4,941
13,188
68,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,866
Gold Earned
57,987
417
Minions Killed
574
0
Camps Cleared
0
1,902,003
Distance Traveled
1,949,031
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,731
437
24
1
0
440,415
4
W
Ymir
9,746
487
50
3
0
368,412
7
W
Achilles
12,218
611
134
7
0
441,504
4
L
Bellona
8,195
410
79
4
0
389,253
4
W
The Morrigan
12,350
618
138
7
0
383,735
2
W
Jing Wei
12,224
611
140
7
0
361,439
7
W
Cu Chulainn
11,449
572
112
6
0
393,941
9
L
Apollo
9,662
483
135
7
0
402,966
3
L
Aphrodite
8,359
418
75
4
0
276,196
2
L
Ao Kuang
9,919
496
104
5
0
393,173
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role