Player Matchup

Cu Chulainn
Cu Chulainn
Cocáine
Cu Chulainn
Level 16
God Stats
6W - 4L
1,838 SR
Queue Stats
14W - 15L
1,784 Elo+
Solo
Nemesis
Nemesis
DARIOKARRE
Nemesis
Level 11
God Stats
7W - 2L
1,653 SR
Queue Stats
14W - 8L
1,607 Elo+
Party 1
Bacchus
Bacchus
MagrebiFurioso
Bacchus
Level 8
God Stats
1W - 1L
1,700 SR
Queue Stats
8W - 8L
1,466 Elo+
Party 1
The Morrigan
The Morrigan
MeVS9Apes
The Morrigan
Level 4
God Stats
7W - 2L
1,722 SR
Queue Stats
10W - 6L
1,537 Elo+
Solo
Neith
Neith
TheBestua
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,647 Elo+
Solo
Team Averages
Level 8
1,683 SR
1,608 Elo+

VS

Team Averages
Level 18
1,449 SR
1,555 Elo+
Danzaburou
Danzaburou
Heimdall080
Danzaburou
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Pele
Pele
Xenzeri
Pele
Level 16
God Stats
3W - 5L
1,283 SR
Queue Stats
14W - 23L
1,619 Elo+
Solo
Ah Puch
Ah Puch
epicpantsuu
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,669 Elo+
Solo
Heimdallr
Heimdallr
lordfunest2
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Thor
Thor
xyrkemydicc
Thor
Level 7
God Stats
0W - 5L
1,464 SR
Queue Stats
10W - 14L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cocáine
Cu Chulainn
15
1 / 4 / 2
8,681
511
5,202
10,211
8,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
DARIOKARRE
Nemesis
16
7 / 5 / 5
9,946
585
11,703
14,872
5,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 4 / 5
7,912
465
5,026
10,495
8,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
MeVS9Apes
The Morrigan
18
8 / 4 / 3
10,988
646
11,039
7,949
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
TheBestua
Neith
3
1 / 3 / 0
5,418
319
624
2,133
472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Heimdall080
Danzaburou
13
3 / 4 / 3
8,680
511
6,083
8,496
3,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Xenzeri
Pele
12
3 / 5 / 3
7,889
464
4,083
9,860
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
epicpantsuu
Ah Puch
17
6 / 3 / 3
10,104
594
7,475
10,852
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
lordfunest2
Heimdallr
16
4 / 4 / 2
9,455
556
8,492
14,795
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 4 / 1
7,080
416
1,766
11,506
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
19
Kills
17
20
Deaths
20
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Cocáine
Cu Chulainn
1
4
2
0.5
W
Nemesis
DARIOKARRE
Nemesis
7
5
5
1.9
L
Danzaburou
Heimdall080
Danzaburou
3
4
3
1.13
W
2
4
5
1.13
W
The Morrigan
MeVS9Apes
The Morrigan
8
4
3
2.38
W
Neith
TheBestua
Neith
1
3
0
0.33
L
Pele
Xenzeri
Pele
3
5
3
0.9
L
Ah Puch
epicpantsuu
Ah Puch
6
3
3
2.5
L
Heimdallr
lordfunest2
Heimdallr
4
4
2
1.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,594
Damage
27,899
45,660
Taken
55,509
25,279
Mitigated
20,814
9,084
Healing
19,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Cocáine
Cu Chulainn
5,202
1,295
0
3,406
10,211
8,228
674
0
10,211
0
50,570
W
Nemesis
DARIOKARRE
Nemesis
11,703
6,939
0
2,337
14,872
5,252
0
3,251
11,419
0
72,815
L
Danzaburou
Heimdall080
Danzaburou
6,083
3,211
0
1,359
8,496
3,482
855
1,628
6,868
0
38,954
W
5,026
855
0
1,171
10,495
8,455
156
1,264
9,202
20,392
0
W
The Morrigan
MeVS9Apes
The Morrigan
11,039
3,011
0
1,982
7,949
2,872
1,028
1,747
5,963
70,044
4,193
W
Neith
TheBestua
Neith
624
333
0
188
2,133
472
40
664
1,383
0
1,308
L
Pele
Xenzeri
Pele
4,083
1,456
0
2,882
9,860
3,277
0
663
9,197
0
31,368
L
Ah Puch
epicpantsuu
Ah Puch
7,475
1,089
0
4,404
10,852
4,117
556
3,302
7,550
71,325
0
L
Heimdallr
lordfunest2
Heimdallr
8,492
4,108
0
7,068
14,795
6,151
254
5,842
8,953
0
69,823
L
1,766
653
0
4,002
11,506
3,787
0
1,722
9,784
0
30,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,945
Gold Earned
43,208
389
Minions Killed
449
0
Camps Cleared
0
1,362,361
Distance Traveled
1,403,546
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,681
511
106
6
0
259,472
2
W
Nemesis
9,946
585
120
7
0
357,049
0
L
Danzaburou
8,680
511
91
5
0
282,363
1
W
Bacchus
7,912
465
33
2
0
344,439
0
W
The Morrigan
10,988
646
125
7
0
338,629
5
W
Neith
5,418
319
5
0
0
62,772
1
L
Pele
7,889
464
56
3
0
225,506
0
L
Ah Puch
10,104
594
130
8
0
322,887
4
L
Heimdallr
9,455
556
114
7
0
260,153
1
L
Thor
7,080
416
58
3
0
312,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role