Player Matchup

Bacchus
Bacchus
Aroufaxx
Bacchus
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
193W - 213L
1,461 Elo+
Party 1
Cupid
Cupid
Blue_hawk4279
Cupid
Level 21
God Stats
3W - 1L
1,898 SR
Queue Stats
49W - 44L
1,433 Elo+
Solo
Poseidon
Poseidon
FrOzen-BoSs-
Poseidon
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 34L
1,500 Elo+
Solo
Thoth
Thoth
Lrt145
Thoth
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 139L
1,427 Elo+
Party 1
Nemesis
Nemesis
NickKhalifa-07
Nemesis
Level 3
God Stats
5W - 6L
1,500 SR
Queue Stats
13W - 27L
1,500 Elo+
Solo
Team Averages
Level 20
1,580 SR
1,464 Elo+

VS

Team Averages
Level 30
1,336 SR
1,381 Elo+
Izanami
Izanami
 
Izanami
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
KawaiiPeto
Nu Wa
Level 17
God Stats
3W - 7L
1,500 SR
Queue Stats
87W - 90L
1,655 Elo+
Solo
Danzaburou
Danzaburou
Kilzo12678
Danzaburou
Level 17
God Stats
3W - 6L
1,191 SR
Queue Stats
3W - 17L
889 Elo+
Solo
Ymir
Ymir
OnlyHereForPTS
Ymir
Level 6
God Stats
1W - 1L
1,282 SR
Queue Stats
13W - 6L
1,447 Elo+
Party 2
Ullr
Ullr
Unchained_Bear
Ullr
Level 29
God Stats
6W - 6L
1,207 SR
Queue Stats
80W - 85L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aroufaxx
Bacchus
5
0 / 4 / 0
3,442
492
2,032
5,371
2,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

1
0 / 0 / 0
1,299
186
0
196
62
Poseidon
FrOzen-BoSs-
Poseidon
7
2 / 1 / 0
4,221
603
1,606
2,185
638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
Lrt145
Thoth
5
1 / 5 / 0
3,466
495
571
4,218
696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
2 / 3 / 0
4,015
574
2,324
3,432
834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
4 / 0 / 4
5,129
733
3,138
2,960
841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
6
0 / 2 / 2
3,921
560
1,471
2,650
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Kilzo12678
Danzaburou
7
2 / 2 / 1
4,704
672
1,395
2,905
721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
6 / 1 / 4
5,129
733
4,369
3,380
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 0 / 0
4,720
674
478
3,529
849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
5
Kills
13
13
Deaths
5
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
4
6
L
Bacchus
Aroufaxx
Bacchus
0
4
0
0
L
0
0
0
0
L
Poseidon
FrOzen-BoSs-
Poseidon
2
1
0
2
W
Nu Wa
0
2
2
0.5
W
Danzaburou
Kilzo12678
Danzaburou
2
2
1
1.25
L
Thoth
Lrt145
Thoth
1
5
0
0.2
L
2
3
0
0.67
W
6
1
4
8
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,533
Damage
10,851
15,402
Taken
15,424
4,487
Mitigated
4,419
1,554
Healing
5,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,138
2,273
0
1,752
2,960
841
1,115
1,349
1,611
0
23,073
L
Bacchus
Aroufaxx
Bacchus
2,032
260
99
736
5,371
2,257
0
2,161
3,015
7,036
0
L
0
0
0
0
196
62
0
196
0
0
0
L
Poseidon
FrOzen-BoSs-
Poseidon
1,606
205
0
288
2,185
638
30
1,003
1,182
16,440
0
W
Nu Wa
1,471
402
0
13
2,650
760
471
1,606
1,044
9,165
0
W
Danzaburou
Kilzo12678
Danzaburou
1,395
732
0
103
2,905
721
492
0
2,799
0
10,961
L
Thoth
Lrt145
Thoth
571
379
87
297
4,218
696
0
1,903
2,123
6,300
0
L
2,324
1,563
0
47
3,432
834
498
190
3,242
0
10,874
W
4,369
1,156
0
912
3,380
1,248
88
1,254
2,126
13,885
0
W
478
189
0
2,352
3,529
849
343
0
3,529
0
20,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,443
Gold Earned
23,603
69
Minions Killed
178
0
Camps Cleared
0
487,869
Distance Traveled
593,493
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,129
733
59
8
0
124,789
0
L
Bacchus
3,442
492
14
2
0
143,155
1
L
Cupid
1,299
186
0
0
0
0
0
L
Poseidon
4,221
603
32
5
0
109,402
0
W
Nu Wa
3,921
560
17
2
0
105,888
0
W
Danzaburou
4,704
672
20
3
0
106,422
0
L
Thoth
3,466
495
7
1
0
96,785
0
L
Nemesis
4,015
574
16
2
0
138,527
0
W
Ymir
5,129
733
22
3
0
131,594
0
W
Ullr
4,720
674
60
9
0
124,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role