Player Matchup

Artemis
Artemis
HenryLegolant
Artemis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Jungelkatt
Baron Samedi
Level 39
God Stats
2W - 2L
1,697 SR
Queue Stats
51W - 54L
1,394 Elo+
Solo
Odin
Odin
Maxos5000
Odin
Level 117
God Stats
4W - 0L
1,763 SR
Queue Stats
25W - 19L
1,571 Elo+
Solo
Vulcan
Vulcan
Soricelu2
Vulcan
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 62L
1,501 Elo+
Solo
Cupid
Cupid
UNDERHEAVEN
Cupid
Level 47
God Stats
25W - 25L
1,795 SR
Queue Stats
209W - 242L
1,384 Elo+
Solo
Team Averages
Level 74
1,651 SR
1,470 Elo+

VS

Team Averages
Level 35
1,540 SR
1,441 Elo+
Bacchus
Bacchus
KaasKnabbeltje
Bacchus
Level 29
God Stats
2W - 3L
1,189 SR
Queue Stats
10W - 12L
1,512 Elo+
Party 1
Izanami
Izanami
OGIce666
Izanami
Level 47
God Stats
9W - 10L
1,741 SR
Queue Stats
55W - 49L
1,515 Elo+
Party 1
Loki
Loki
Ruiners32
Loki
Level 47
God Stats
2W - 2L
1,769 SR
Queue Stats
47W - 70L
1,325 Elo+
Party 2
Merlin
Merlin
TardCake
Merlin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,600 Elo+
Solo
Thor
Thor
Днарь12
Thor
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 49L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
9 / 4 / 18
12,130
1,103
17,946
9,793
3,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Jungelkatt
Baron Samedi
17
3 / 3 / 20
10,803
982
14,106
8,706
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
19
9 / 2 / 20
12,039
1,094
13,139
12,048
8,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vulcan
Soricelu2
Vulcan
18
5 / 0 / 16
11,258
1,023
10,936
5,194
2,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 2 / 17
11,018
1,002
9,567
6,213
2,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

208

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 5
10,956
996
5,399
16,296
17,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
OGIce666
Izanami
17
2 / 3 / 5
10,838
985
9,955
14,273
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
16
3 / 3 / 2
10,420
947
4,492
9,963
3,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
TardCake
Merlin
17
4 / 2 / 4
11,326
1,030
11,888
7,664
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 15 / 5
10,381
944
8,363
22,057
8,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
32
29
Kills
11
11
Deaths
29
91
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
9
4
18
4.5
W
Baron Samedi
Jungelkatt
Baron Samedi
3
3
20
4.33
L
0
6
5
0.42
W
Odin
9
2
20
9.5
L
Izanami
OGIce666
Izanami
2
3
5
1.5
L
Loki
3
3
2
1.33
W
Vulcan
Soricelu2
Vulcan
5
0
16
13
L
Merlin
TardCake
Merlin
4
2
4
3
W
3
2
17
5.75
L
2
15
5
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,694
Damage
40,097
41,954
Taken
70,253
20,238
Mitigated
38,654
7,171
Healing
4,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
17,946
8,197
0
1,599
9,793
3,832
0
4,206
5,587
0
37,452
W
Baron Samedi
Jungelkatt
Baron Samedi
14,106
1,598
1,833
1,911
8,706
3,565
0
3,479
5,227
21,439
0
L
5,399
455
0
1,948
16,296
17,086
0
4,648
11,380
16,874
0
W
Odin
13,139
1,895
0
0
12,048
8,696
0
3,782
8,266
0
22,159
L
Izanami
OGIce666
Izanami
9,955
6,682
0
1,860
14,273
5,757
0
4,581
9,549
0
42,024
L
Loki
4,492
299
0
202
9,963
3,805
0
4,366
5,453
0
18,076
W
Vulcan
Soricelu2
Vulcan
10,936
2,789
0
427
5,194
2,004
0
2,203
2,991
48,251
0
L
Merlin
TardCake
Merlin
11,888
542
0
210
7,664
3,115
0
2,491
5,156
52,352
0
W
9,567
4,420
972
429
6,213
2,141
0
3,617
2,596
0
35,516
L
8,363
1,391
0
345
22,057
8,891
0
7,942
13,673
0
19,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,248
Gold Earned
53,921
237
Minions Killed
261
7
Camps Cleared
6
970,958
Distance Traveled
934,109
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,130
1,103
35
3
4
165,657
0
W
Baron Samedi
10,803
982
43
4
1
177,899
0
L
Bacchus
10,956
996
34
3
0
206,740
0
W
Odin
12,039
1,094
17
2
1
218,558
0
L
Izanami
10,838
985
80
7
3
180,032
0
L
Loki
10,420
947
23
2
0
200,670
0
W
Vulcan
11,258
1,023
80
7
0
220,046
0
L
Merlin
11,326
1,030
88
8
3
186,328
0
W
Cupid
11,018
1,002
62
6
1
188,798
0
L
Thor
10,381
944
36
3
0
160,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role