Player Matchup

Sol
Sol
Bistourixx
Sol
Level 28
God Stats
0W - 1L
1,763 SR
Queue Stats
33W - 33L
1,642 Elo+
Solo
Da Ji
Da Ji
KingPra
Da Ji
Level 6
God Stats
1W - 1L
1,703 SR
Queue Stats
6W - 6L
1,488 Elo+
Solo
Anhur
Anhur
TheLednak
Anhur
Level 21
God Stats
1W - 3L
1,749 SR
Queue Stats
38W - 53L
1,823 Elo+
Solo
Medusa
Medusa
Tiph03
Medusa
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
167W - 194L
1,627 Elo+
Solo
Chaac
Chaac
piotrekpiochu
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,588 Elo+
Solo
Team Averages
Level 14
1,643 SR
1,634 Elo+

VS

Team Averages
Level 25
1,548 SR
1,627 Elo+
Chang'e
Chang'e
AthenaTaunt
Chang'e
Level 29
God Stats
2W - 0L
1,741 SR
Queue Stats
47W - 11L
1,792 Elo+
Party 1
Neith
Neith
King_Terminator4
Neith
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
130W - 122L
1,610 Elo+
Solo
Ymir
Ymir
Novrt25
Ymir
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 88L
1,536 Elo+
Solo
Achilles
Achilles
TheRotem
Achilles
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,487 Elo+
Solo
Set
Set
Vortexiled
Set
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 22L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
3,778
472
2,154
3,588
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
KingPra
Da Ji
5
0 / 4 / 0
3,731
466
885
6,007
1,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
TheLednak
Anhur
8
1 / 1 / 0
4,148
519
2,287
4,351
1,057
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Medusa
Tiph03
Medusa
4
0 / 4 / 0
3,380
423
1,960
3,837
844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 2 / 0
3,971
496
2,447
4,329
2,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AthenaTaunt
Chang'e
10
1 / 0 / 3
5,541
693
2,469
3,592
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
4 / 0 / 2
4,940
618
5,407
3,938
940
Boots

Boots

+6%
Movement Speed

Ymir
Novrt25
Ymir
7
1 / 1 / 6
4,991
624
1,689
5,108
1,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
TheRotem
Achilles
8
1 / 0 / 1
4,883
610
3,135
4,624
2,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
6 / 0 / 0
5,866
733
2,703
4,266
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
13
13
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AthenaTaunt
Chang'e
1
0
3
2.5
L
0
2
0
0
L
Da Ji
KingPra
Da Ji
0
4
0
0
W
4
0
2
5
W
Ymir
Novrt25
Ymir
1
1
6
4
L
Anhur
TheLednak
Anhur
1
1
0
1
W
Achilles
TheRotem
Achilles
1
0
1
1.5
L
Medusa
Tiph03
Medusa
0
4
0
0
W
6
0
0
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,733
Damage
15,403
22,112
Taken
21,528
6,622
Mitigated
8,089
5,244
Healing
8,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AthenaTaunt
Chang'e
2,469
437
84
1,993
3,592
1,019
54
1,531
2,061
25,866
0
L
2,154
887
0
996
3,588
942
0
1,714
1,752
14,606
0
L
Da Ji
KingPra
Da Ji
885
230
0
1,119
6,007
1,508
0
781
5,134
0
10,762
W
5,407
2,772
0
815
3,938
940
115
0
3,938
0
22,300
W
Ymir
Novrt25
Ymir
1,689
235
0
1,950
5,108
1,891
0
86
5,022
6,211
0
L
Anhur
TheLednak
Anhur
2,287
1,053
0
1,773
4,351
1,057
0
483
3,868
0
11,882
W
Achilles
TheRotem
Achilles
3,135
899
0
2,021
4,624
2,773
78
0
4,299
0
16,800
L
Medusa
Tiph03
Medusa
1,960
848
0
613
3,837
844
0
966
2,871
0
7,305
W
2,703
1,112
0
1,866
4,266
1,466
0
537
3,729
0
31,570
L
2,447
551
0
743
4,329
2,271
0
0
3,929
0
12,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,008
Gold Earned
26,221
106
Minions Killed
217
0
Camps Cleared
0
690,734
Distance Traveled
740,274
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,541
693
60
8
0
145,133
1
L
Sol
3,778
472
24
3
0
168,363
2
L
Da Ji
3,731
466
24
3
0
150,093
0
W
Neith
4,940
618
41
5
0
116,299
0
W
Ymir
4,991
624
10
1
0
139,893
2
L
Anhur
4,148
519
24
3
0
129,271
0
W
Achilles
4,883
610
32
4
0
152,057
1
L
Medusa
3,380
423
8
1
0
91,574
0
W
Set
5,866
733
74
9
0
186,892
3
L
Chaac
3,971
496
26
3
0
151,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role