Player Matchup

Nox
Nox
Dxan_r6-
Nox
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
378W - 427L
1,300 Elo+
Party 1
Bacchus
Bacchus
FazeDerBlitz
Bacchus
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
512W - 593L
1,305 Elo+
Party 1
Pele
Pele
NRG-GameOver
Pele
Level 41
God Stats
1W - 6L
1,099 SR
Queue Stats
344W - 376L
1,453 Elo+
Party 1
Erlang Shen
Erlang Shen
Razgrezes
Erlang Shen
Level 89
God Stats
7W - 8L
1,436 SR
Queue Stats
244W - 207L
1,482 Elo+
Solo
Heimdallr
Heimdallr
StoniWanJakobi
Heimdallr
Level 128
God Stats
10W - 6L
1,561 SR
Queue Stats
60W - 60L
1,561 Elo+
Solo
Team Averages
Level 69
1,419 SR
1,420 Elo+

VS

Team Averages
Level 118
1,493 SR
1,527 Elo+
Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Slugg063
Nu Wa
Level 69
God Stats
10W - 3L
1,480 SR
Queue Stats
247W - 231L
1,592 Elo+
Solo
Kali
Kali
temor_remetido
Kali
Level 129
God Stats
17W - 19L
1,487 SR
Queue Stats
1,170W - 1,244L
1,414 Elo+
Solo
Xbalanque
Xbalanque
xXSrTaquitoXx
Xbalanque
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
653W - 643L
1,505 Elo+
Solo
Ymir
Ymir
xXadrianCUBAxX
Ymir
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 26L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,062
460
1,027
5,319
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
FazeDerBlitz
Bacchus
6
0 / 3 / 1
4,382
398
1,171
6,395
3,768
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
0 / 3 / 1
5,197
472
2,460
8,054
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Razgrezes
Erlang Shen
13
3 / 0 / 0
6,778
616
6,740
5,530
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
StoniWanJakobi
Heimdallr
10
2 / 1 / 0
5,348
486
3,459
5,811
1,664
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 3 / 0
5,820
529
2,386
7,916
3,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
Slugg063
Nu Wa
12
6 / 0 / 0
6,804
619
7,211
2,746
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 0
6,326
575
1,311
5,331
1,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
xXSrTaquitoXx
Xbalanque
10
2 / 1 / 3
6,121
556
4,634
5,525
1,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 1 / 2
5,579
507
1,541
6,833
3,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
5
Kills
11
11
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
3
0
0
L
0
4
0
0
L
Bacchus
FazeDerBlitz
Bacchus
0
3
1
0.17
L
0
3
1
0.17
L
Erlang Shen
Razgrezes
Erlang Shen
3
0
0
3
W
Nu Wa
Slugg063
Nu Wa
6
0
0
6
L
Heimdallr
StoniWanJakobi
Heimdallr
2
1
0
2
W
2
0
0
2
W
Xbalanque
xXSrTaquitoXx
Xbalanque
2
1
3
3.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,857
Damage
17,083
31,109
Taken
28,351
12,967
Mitigated
10,274
8,020
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,386
1,065
0
1,479
7,916
3,252
736
0
7,916
0
28,782
L
1,027
134
0
491
5,319
1,634
0
2,872
2,153
22,156
0
L
Bacchus
FazeDerBlitz
Bacchus
1,171
56
0
73
6,395
3,768
0
1,097
5,193
5,566
0
L
2,460
687
0
1,952
8,054
2,092
0
1,700
6,202
0
28,203
L
Erlang Shen
Razgrezes
Erlang Shen
6,740
3,442
0
3,067
5,530
3,809
0
426
5,001
0
43,492
W
Nu Wa
Slugg063
Nu Wa
7,211
976
0
961
2,746
724
1,095
291
2,397
36,710
0
L
Heimdallr
StoniWanJakobi
Heimdallr
3,459
911
0
2,437
5,811
1,664
0
1,871
3,808
0
26,516
W
1,311
560
0
1,511
5,331
1,792
0
0
5,331
0
39,548
W
Xbalanque
xXSrTaquitoXx
Xbalanque
4,634
2,215
0
1,500
5,525
1,353
142
746
4,739
0
29,438
W
1,541
52
0
1,360
6,833
3,153
75
1,051
5,770
11,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,767
Gold Earned
30,650
233
Minions Killed
301
0
Camps Cleared
0
946,776
Distance Traveled
1,014,675
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,820
529
68
6
0
205,924
1
L
Nox
5,062
460
46
4
0
176,299
2
L
Bacchus
4,382
398
9
1
0
170,816
0
L
Pele
5,197
472
50
5
0
197,555
0
L
Erlang Shen
6,778
616
87
8
0
224,019
2
W
Nu Wa
6,804
619
63
6
0
188,920
2
L
Heimdallr
5,348
486
41
4
0
178,087
3
W
Kali
6,326
575
87
8
0
234,340
2
W
Xbalanque
6,121
556
56
5
0
183,173
2
W
Ymir
5,579
507
27
2
0
202,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role