Player Matchup

Chaac
Chaac
BonkaB
Chaac
Level 29
God Stats
14W - 14L
1,468 SR
Queue Stats
168W - 169L
1,460 Elo+
Solo
Hachiman
Hachiman
JoshintoC
Hachiman
Level 16
God Stats
5W - 10L
1,011 SR
Queue Stats
240W - 253L
1,305 Elo+
Solo
Apollo
Apollo
NoobSmiteFR
Apollo
Level 27
God Stats
53W - 46L
1,449 SR
Queue Stats
185W - 196L
1,470 Elo+
Solo
Ymir
Ymir
Ratte79
Ymir
Level 27
God Stats
3W - 3L
1,382 SR
Queue Stats
17W - 19L
1,374 Elo+
Solo
Kukulkan
Kukulkan
kimiiiii
Kukulkan
Level 8
God Stats
9W - 8L
1,186 SR
Queue Stats
256W - 247L
1,332 Elo+
Solo
Team Averages
Level 21
1,299 SR
1,388 Elo+

VS

Team Averages
Level 30
1,506 SR
1,409 Elo+
Ra
Ra
HardDeepThraoth
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Pisoglentiss
Ymir
Level 17
God Stats
40W - 29L
1,471 SR
Queue Stats
140W - 121L
1,481 Elo+
Party 1
Neith
Neith
crazyNecro
Neith
Level 18
God Stats
1W - 3L
1,744 SR
Queue Stats
77W - 69L
1,386 Elo+
Party 1
Vamana
Vamana
elstefff999
Vamana
Level 3
God Stats
9W - 5L
1,315 SR
Queue Stats
9W - 5L
1,322 Elo+
Party 2
Camazotz
Camazotz
zurkermon
Camazotz
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BonkaB
Chaac
9
2 / 0 / 0
4,845
606
3,551
4,537
2,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
JoshintoC
Hachiman
8
3 / 0 / 0
4,709
589
3,159
3,125
692
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
9
2 / 1 / 2
5,011
626
2,467
5,031
1,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Ratte79
Ymir
5
0 / 2 / 1
4,033
504
797
4,234
1,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
kimiiiii
Kukulkan
9
2 / 0 / 0
5,423
678
1,554
2,452
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,054
382
105
530
98
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 1 / 1
4,141
518
1,495
4,139
1,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
6
1 / 2 / 0
3,877
485
2,889
3,803
1,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
6
0 / 2 / 0
3,967
496
1,230
4,591
2,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Camazotz
zurkermon
Camazotz
6
1 / 3 / 0
4,321
540
2,506
5,972
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
9
Kills
2
3
Deaths
9
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
BonkaB
Chaac
2
0
0
2
L
0
1
0
0
W
Hachiman
JoshintoC
Hachiman
3
0
0
3
W
Apollo
2
1
2
3
L
0
1
1
0.5
W
Ymir
Ratte79
Ymir
0
2
1
0.25
L
Neith
1
2
0
0.5
L
Vamana
0
2
0
0
W
Kukulkan
kimiiiii
Kukulkan
2
0
0
2
L
Camazotz
zurkermon
Camazotz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,528
Damage
8,225
19,379
Taken
19,035
6,658
Mitigated
6,403
7,316
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BonkaB
Chaac
3,551
704
0
2,290
4,537
2,396
494
0
4,362
0
23,413
L
105
0
0
0
530
98
0
171
359
1,267
0
W
Hachiman
JoshintoC
Hachiman
3,159
1,754
0
1,388
3,125
692
72
174
2,951
0
18,052
W
Apollo
2,467
1,234
0
2,015
5,031
1,270
105
41
4,990
0
22,260
L
1,495
203
0
878
4,139
1,601
0
983
3,156
6,744
0
W
Ymir
Ratte79
Ymir
797
132
0
873
4,234
1,620
0
1,280
2,954
5,499
0
L
Neith
2,889
1,250
0
1,366
3,803
1,030
0
495
3,308
0
17,051
L
Vamana
1,230
494
0
841
4,591
2,213
0
0
4,391
0
11,007
W
Kukulkan
kimiiiii
Kukulkan
1,554
213
0
750
2,452
680
423
105
2,347
24,257
0
L
Camazotz
zurkermon
Camazotz
2,506
676
0
2,475
5,972
1,461
0
702
5,170
0
11,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,021
Gold Earned
19,360
200
Minions Killed
112
0
Camps Cleared
0
743,675
Distance Traveled
592,172
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,845
606
41
5
0
190,181
0
L
Ra
3,054
382
0
0
0
27,438
0
W
Hachiman
4,709
589
31
4
0
134,987
2
W
Apollo
5,011
626
56
7
0
149,017
2
L
Ymir
4,141
518
11
1
0
154,213
2
W
Ymir
4,033
504
6
1
0
116,280
3
L
Neith
3,877
485
39
5
0
122,088
2
L
Vamana
3,967
496
32
4
0
139,143
0
W
Kukulkan
5,423
678
66
8
0
153,210
0
L
Camazotz
4,321
540
30
4
0
149,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role