Player Matchup

Chaac
Chaac
B-B-Blitzfreak
Chaac
Level 29
God Stats
7W - 3L
1,161 SR
Queue Stats
42W - 58L
1,354 Elo+
Solo
Xbalanque
Xbalanque
TSM_Krunchy
Xbalanque
Level 18
God Stats
1W - 0L
1,189 SR
Queue Stats
5W - 7L
1,277 Elo+
Solo
Fenrir
Fenrir
coFFe_BLacK1612
Fenrir
Level 28
God Stats
15W - 17L
1,390 SR
Queue Stats
93W - 102L
1,412 Elo+
Solo
Team Averages
Level 25
1,247 SR
1,347 Elo+

VS

Team Averages
Level 35
1,494 SR
1,310 Elo+
Olorun
Olorun
Andolini_11
Olorun
Level 15
God Stats
2W - 6L
1,364 SR
Queue Stats
172W - 230L
1,350 Elo+
Party 1
Cerberus
Cerberus
BallinBROM12
Cerberus
Level 77
God Stats
11W - 13L
1,619 SR
Queue Stats
312W - 359L
1,447 Elo+
Party 1
Izanami
Izanami
public_poison233
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 16
10,643
710
9,912
11,032
9,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
TSM_Krunchy
Xbalanque
14
9 / 2 / 10
11,437
762
11,252
9,271
2,838
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
12 / 3 / 7
11,925
795
12,177
11,956
4,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
1 / 10 / 2
8,544
570
5,046
12,752
5,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
BallinBROM12
Cerberus
12
2 / 5 / 2
9,930
662
10,190
13,867
14,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 9 / 3
9,419
628
3,400
12,931
3,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
24
Kills
5
6
Deaths
24
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
10
2
0.2
W
3
1
16
11
L
Cerberus
BallinBROM12
Cerberus
2
5
2
0.6
W
Xbalanque
TSM_Krunchy
Xbalanque
9
2
10
7
W
12
3
7
5.17
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,341
Damage
18,636
32,259
Taken
39,550
16,053
Mitigated
24,522
8,839
Healing
5,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,046
2,945
102
867
12,752
5,567
0
0
12,554
18,179
1,534
W
9,912
1,527
0
3,300
11,032
9,137
0
5,576
5,456
0
45,365
L
Cerberus
BallinBROM12
Cerberus
10,190
882
0
3,447
13,867
14,976
0
46
13,596
37,074
0
W
Xbalanque
TSM_Krunchy
Xbalanque
11,252
8,003
0
3,009
9,271
2,838
2,038
3,907
5,364
0
47,423
W
12,177
2,410
63
2,467
11,956
4,078
0
5,745
6,211
0
45,516
L
3,400
2,728
0
1,389
12,931
3,979
492
128
12,703
0
24,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,005
Gold Earned
27,893
181
Minions Killed
146
0
Camps Cleared
0
806,476
Distance Traveled
644,478
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,544
570
33
2
0
185,132
2
W
Chaac
10,643
710
46
3
0
273,279
0
L
Cerberus
9,930
662
71
5
0
268,192
2
W
Xbalanque
11,437
762
61
4
0
245,807
0
W
Fenrir
11,925
795
74
5
0
287,390
0
L
Izanami
9,419
628
42
3
0
191,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role