Player Matchup

Janus
Janus
Bronze IV
BlackRhino_420
Janus
Bronze IV
Level 68
God Stats
0W - 4L
1,197 SR
Queue Stats
2W - 15L
1,158 MMR
Solo
Heimdallr
Heimdallr
Silver IV
RayKed17
Heimdallr
Silver IV
Level 67
God Stats
2W - 2L
1,513 SR
Queue Stats
6W - 11L
1,147 MMR
Solo
Bacchus
Bacchus
Bronze IV
Skwiera_Magic
Bacchus
Bronze IV
Level 88
God Stats
1W - 1L
1,685 SR
Queue Stats
19W - 26L
1,102 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 74
1,465 SR
1,136 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,474 SR
1,114 MMR
Hercules
Hercules
Silver V
Cmpvrd
Hercules
Silver V
Level 91
God Stats
4W - 4L
1,142 SR
Queue Stats
24W - 45L
900 MMR
Solo
Cernunnos
Cernunnos
Silver II
elemental677
Cernunnos
Silver II
Level 86
God Stats
2W - 2L
1,393 SR
Queue Stats
57W - 69L
1,221 MMR
Party 1
Aphrodite
Aphrodite
Silver II
scarface2876030
Aphrodite
Silver II
Level 89
God Stats
2W - 0L
1,887 SR
Queue Stats
43W - 49L
1,221 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
10,900
641
8,088
9,831
2,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
RayKed17
Heimdallr
17
8 / 6 / 2
12,482
734
19,712
14,993
5,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
10
0 / 2 / 3
9,791
576
4,801
7,718
5,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Bans
OdinCthulhuCupidDanzaburouAh Puch

VS

Bans
He BoBaron SamediKumbhakarnaKuzenboVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cmpvrd
Hercules
15
4 / 2 / 8
11,282
664
10,059
19,895
14,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
elemental677
Cernunnos
12
4 / 4 / 7
10,706
630
6,507
14,561
6,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
scarface2876030
Aphrodite
15
4 / 4 / 7
11,181
658
7,581
16,159
7,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
10
Kills
12
12
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
Hercules
Cmpvrd
Hercules
4
2
8
4
L
Heimdallr
RayKed17
Heimdallr
8
6
2
1.5
L
Bacchus
0
2
3
0.75
W
Cernunnos
elemental677
Cernunnos
4
4
7
1.88
W
Aphrodite
scarface2876030
Aphrodite
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,601
Damage
24,147
32,542
Taken
50,615
13,851
Mitigated
28,294
8,599
Healing
26,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,088
216
167
2,269
9,831
2,853
0
2,469
7,045
38,570
0
W
Hercules
Cmpvrd
Hercules
10,059
3,825
0
8,429
19,895
14,000
1,632
3,681
16,214
0
35,501
L
Heimdallr
RayKed17
Heimdallr
19,712
10,733
0
4,693
14,993
5,896
69
2,764
11,716
0
72,651
L
Bacchus
4,801
326
0
1,470
7,718
5,102
0
1,830
5,648
11,955
0
W
Cernunnos
elemental677
Cernunnos
6,507
1,756
0
5,018
14,561
6,776
1,656
4,360
10,201
0
49,198
W
Aphrodite
scarface2876030
Aphrodite
7,581
579
4,056
9,470
16,159
7,518
597
4,878
11,278
49,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,173
Gold Earned
33,169
153
Minions Killed
187
0
Camps Cleared
0
768,227
Distance Traveled
956,415
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,900
641
58
3
0
328,728
0
W
Hercules
11,282
664
48
3
0
341,056
0
L
Heimdallr
12,482
734
84
5
0
262,652
0
L
Bacchus
9,791
576
11
1
0
176,847
2
W
Cernunnos
10,706
630
37
2
0
279,076
3
W
Aphrodite
11,181
658
102
6
0
336,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role