Player Matchup

Heimdallr
Heimdallr
BigErikBoy
Heimdallr
Level 29
God Stats
8W - 8L
1,483 SR
Queue Stats
62W - 72L
1,473 Elo+
Party 1
Chaac
Chaac
DJOGGERZ
Chaac
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 150L
1,563 Elo+
Party 1
Ares
Ares
Heks22
Ares
Level 7
God Stats
4W - 8L
1,353 SR
Queue Stats
4W - 10L
1,298 Elo+
Solo
Ra
Ra
hummell1
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,500 Elo+
Party 1
Nemesis
Nemesis
vipXdragonzX
Nemesis
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
192W - 165L
1,534 Elo+
Party 1
Team Averages
Level 14
1,467 SR
1,474 Elo+

VS

Team Averages
Level 20
1,399 SR
1,399 Elo+
Mercury
Mercury
DavideKovac
Mercury
Level 7
God Stats
1W - 8L
1,462 SR
Queue Stats
323W - 406L
1,320 Elo+
Solo
Achilles
Achilles
TGCAD
Achilles
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 48L
1,290 Elo+
Solo
Yemoja
Yemoja
amats23
Yemoja
Level 28
God Stats
5W - 4L
1,117 SR
Queue Stats
63W - 60L
1,434 Elo+
Solo
Thoth
Thoth
nszark
Thoth
Level 30
God Stats
0W - 2L
1,551 SR
Queue Stats
10W - 12L
1,624 Elo+
Solo
Neith
Neith
神的浩劫
Neith
Level 6
God Stats
3W - 5L
1,363 SR
Queue Stats
3W - 5L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigErikBoy
Heimdallr
18
5 / 2 / 3
11,219
534
17,301
18,230
7,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chaac
DJOGGERZ
Chaac
19
3 / 2 / 4
11,650
555
14,902
14,903
16,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ares
Heks22
Ares
14
0 / 5 / 6
8,394
400
4,825
11,512
6,296
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
4 / 3 / 4
11,177
532
5,264
7,729
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
vipXdragonzX
Nemesis
19
8 / 2 / 6
11,953
569
14,349
15,199
6,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DavideKovac
Mercury
11
0 / 7 / 0
7,763
370
484
16,206
5,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
TGCAD
Achilles
16
2 / 2 / 1
9,336
445
9,132
18,469
20,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
amats23
Yemoja
16
4 / 1 / 2
10,453
498
14,393
18,509
25,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
nszark
Thoth
17
4 / 5 / 4
11,000
524
10,383
12,268
5,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 6 / 4
9,705
462
7,685
16,288
6,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
20
Kills
14
14
Deaths
21
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BigErikBoy
Heimdallr
5
2
3
3.25
W
Chaac
DJOGGERZ
Chaac
3
2
4
2.5
L
Mercury
DavideKovac
Mercury
0
7
0
0
W
Ares
Heks22
Ares
0
5
6
0.6
L
Achilles
TGCAD
Achilles
2
2
1
1.25
L
Yemoja
amats23
Yemoja
4
1
2
5
W
4
3
4
2
L
Thoth
nszark
Thoth
4
5
4
1.2
W
Nemesis
vipXdragonzX
Nemesis
8
2
6
5.5
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,641
Damage
42,077
67,573
Taken
81,740
39,623
Mitigated
62,418
27,433
Healing
18,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BigErikBoy
Heimdallr
17,301
10,513
0
11,367
18,230
7,257
2,940
8,469
9,641
0
76,359
W
Chaac
DJOGGERZ
Chaac
14,902
2,340
0
6,646
14,903
16,652
618
2,992
11,055
0
76,821
L
Mercury
DavideKovac
Mercury
484
56
0
4,579
16,206
5,213
0
1,943
14,263
0
48,038
W
Ares
Heks22
Ares
4,825
268
0
0
11,512
6,296
82
5,849
5,568
14,084
0
L
Achilles
TGCAD
Achilles
9,132
2,239
0
3,799
18,469
20,308
576
1,594
16,075
3,155
50,885
L
Yemoja
amats23
Yemoja
14,393
2,500
2,801
2,996
18,509
25,749
0
3,689
14,770
55,253
0
W
5,264
927
542
2,132
7,729
2,532
1,852
4,323
3,074
64,010
0
L
Thoth
nszark
Thoth
10,383
728
0
500
12,268
5,015
0
1,468
10,775
62,027
0
W
Nemesis
vipXdragonzX
Nemesis
14,349
7,223
0
6,746
15,199
6,886
1,351
3,177
11,855
0
79,366
L
7,685
3,785
0
3,523
16,288
6,133
189
1,395
14,865
0
39,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,393
Gold Earned
48,257
545
Minions Killed
431
0
Camps Cleared
0
1,954,707
Distance Traveled
1,970,646
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,219
534
130
6
0
363,153
6
W
Chaac
11,650
555
139
7
0
381,927
0
L
Mercury
7,763
370
63
3
0
326,947
0
W
Ares
8,394
400
19
1
0
360,971
2
L
Achilles
9,336
445
87
4
0
405,134
0
L
Yemoja
10,453
498
66
3
0
422,482
1
W
Ra
11,177
532
133
6
0
399,886
3
L
Thoth
11,000
524
122
6
0
387,495
1
W
Nemesis
11,953
569
124
6
0
448,770
1
L
Neith
9,705
462
93
4
0
428,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role