Player Matchup

Bacchus
Bacchus
Arthur_cesar11
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
K1tsYne
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Chernobog
Chernobog
Onyyx-iwnl
Chernobog
Level 28
God Stats
34W - 33L
1,557 SR
Queue Stats
84W - 89L
1,486 Elo+
Party 1
Pele
Pele
The god darker
Pele
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
527W - 505L
1,492 Elo+
Solo
Bakasura
Bakasura
sanehyperion167
Bakasura
Level 15
God Stats
20W - 18L
1,589 SR
Queue Stats
161W - 187L
1,357 Elo+
Party 1
Team Averages
Level 15
1,529 SR
1,467 Elo+

VS

Team Averages
Level 22
1,408 SR
1,461 Elo+
Aphrodite
Aphrodite
DU-IRAQUE
Aphrodite
Level 29
God Stats
3W - 11L
1,204 SR
Queue Stats
43W - 55L
1,435 Elo+
Solo
Thor
Thor
Sassyj431
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,577 Elo+
Solo
Guan Yu
Guan Yu
SuhDude05
Guan Yu
Level 13
God Stats
21W - 14L
1,353 SR
Queue Stats
174W - 206L
1,263 Elo+
Solo
Neith
Neith
Troykie
Neith
Level 17
God Stats
3W - 0L
1,737 SR
Queue Stats
80W - 83L
1,601 Elo+
Solo
Ra
Ra
clydieee25
Ra
Level 28
God Stats
1W - 2L
1,246 SR
Queue Stats
15W - 15L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 10 / 1
5,456
341
1,180
11,770
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
K1tsYne
Guan Yu
10
0 / 12 / 2
6,348
397
4,994
17,477
8,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
Onyyx-iwnl
Chernobog
12
3 / 7 / 7
8,014
501
13,078
14,077
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
6 / 7 / 6
8,493
531
13,408
13,309
5,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
13
6 / 6 / 4
8,426
527
13,456
15,186
5,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DU-IRAQUE
Aphrodite
13
8 / 5 / 15
8,544
534
11,705
13,834
5,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
13
11 / 3 / 9
9,255
578
9,911
14,392
5,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
SuhDude05
Guan Yu
14
6 / 1 / 10
8,943
559
10,818
14,278
9,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Troykie
Neith
14
6 / 3 / 7
9,061
566
7,954
9,935
3,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
9 / 3 / 10
8,569
536
11,636
12,822
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
91
15
Kills
40
42
Deaths
15
20
Assists
51
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
Aphrodite
DU-IRAQUE
Aphrodite
8
5
15
3.1
L
Guan Yu
K1tsYne
Guan Yu
0
12
2
0.08
L
Chernobog
Onyyx-iwnl
Chernobog
3
7
7
0.93
W
Thor
11
3
9
5.17
W
Guan Yu
SuhDude05
Guan Yu
6
1
10
11
L
6
7
6
1.29
W
Neith
Troykie
Neith
6
3
7
3.17
W
9
3
10
4.67
L
Bakasura
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,116
Damage
52,024
71,819
Taken
65,261
29,903
Mitigated
28,312
11,950
Healing
32,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,180
189
0
108
11,770
5,718
20
3,989
7,683
4,365
0
W
Aphrodite
DU-IRAQUE
Aphrodite
11,705
1,446
5,569
6,204
13,834
5,540
777
282
13,002
38,521
0
L
Guan Yu
K1tsYne
Guan Yu
4,994
1,189
0
2,256
17,477
8,599
61
6,460
10,942
0
30,023
L
Chernobog
Onyyx-iwnl
Chernobog
13,078
6,841
438
3,100
14,077
4,389
0
2,480
11,326
0
39,560
W
Thor
9,911
3,597
0
4,648
14,392
5,443
299
405
13,857
0
36,684
W
Guan Yu
SuhDude05
Guan Yu
10,818
3,618
1,958
6,578
14,278
9,549
72
155
13,578
0
40,445
L
13,408
3,492
0
1,781
13,309
5,627
1,081
5,136
8,148
0
36,249
W
Neith
Troykie
Neith
7,954
4,137
0
1,153
9,935
3,626
3,828
0
9,860
0
49,184
W
11,636
1,072
2,254
3,759
12,822
4,154
323
338
12,034
41,134
0
L
Bakasura
13,456
9,933
0
4,267
15,186
5,570
0
5,276
9,735
0
33,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,737
Gold Earned
44,372
227
Minions Killed
329
0
Camps Cleared
0
1,396,651
Distance Traveled
1,509,698
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,456
341
5
0
0
179,083
0
W
Aphrodite
8,544
534
62
4
0
295,583
0
L
Guan Yu
6,348
397
42
3
0
280,726
3
L
Chernobog
8,014
501
60
4
0
296,189
0
W
Thor
9,255
578
55
3
0
301,746
2
W
Guan Yu
8,943
559
77
5
0
362,310
1
L
Pele
8,493
531
53
3
0
297,838
1
W
Neith
9,061
566
83
5
0
250,853
2
W
Ra
8,569
536
52
3
0
299,206
5
L
Bakasura
8,426
527
67
4
0
342,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role