Player Matchup

Zeus
Zeus
CodyShine
Zeus
Level 134
God Stats
10W - 5L
1,750 SR
Queue Stats
681W - 706L
1,575 Elo+
Solo
Hou Yi
Hou Yi
DochAnarhii
Hou Yi
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 90L
1,425 Elo+
Solo
Neith
Neith
Ebradicus
Neith
Level 140
God Stats
0W - 3L
1,285 SR
Queue Stats
78W - 99L
1,442 Elo+
Solo
Terra
Terra
KingZen-O56
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,469 Elo+
Solo
Nu Wa
Nu Wa
Mtizzy87
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,526 Elo+
Solo
Team Averages
Level 69
1,507 SR
1,487 Elo+

VS

Team Averages
Level 103
1,500 SR
1,507 Elo+
Artio
Artio
Brianhue
Artio
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
85W - 86L
1,541 Elo+
Solo
Fenrir
Fenrir
Brocoboy58
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Donna_K_Bab
Aphrodite
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
252W - 271L
1,454 Elo+
Solo
Hades
Hades
Thunderkeyng
Hades
Level 157
God Stats
4W - 5L
1,500 SR
Queue Stats
282W - 288L
1,618 Elo+
Solo
Fafnir
Fafnir
eng_wesley
Fafnir
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 91L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
1 / 8 / 9
8,780
675
17,753
11,090
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
16
3 / 4 / 9
9,734
749
9,483
9,994
3,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Ebradicus
Neith
19
9 / 3 / 5
11,031
849
16,272
10,905
4,506
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

17
3 / 7 / 11
9,940
765
5,512
13,515
8,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Mtizzy87
Nu Wa
17
4 / 7 / 10
9,904
762
21,815
11,542
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Brianhue
Artio
19
5 / 3 / 17
11,729
902
7,606
28,045
28,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Brocoboy58
Fenrir
14
7 / 8 / 8
10,008
770
3,000
13,299
6,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
Donna_K_Bab
Aphrodite
18
3 / 2 / 19
11,492
884
10,560
18,659
19,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

18
10 / 4 / 14
11,343
873
24,823
20,936
19,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
eng_wesley
Fafnir
17
4 / 3 / 11
10,946
842
7,435
20,116
24,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
98
20
Kills
29
29
Deaths
20
44
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Artio
Brianhue
Artio
5
3
17
4.5
W
Fenrir
Brocoboy58
Fenrir
7
8
8
1.38
L
Zeus
1
8
9
0.69
L
Hou Yi
3
4
9
1.88
W
Aphrodite
Donna_K_Bab
Aphrodite
3
2
19
6.25
L
Neith
Ebradicus
Neith
9
3
5
3.83
L
3
7
11
1.21
L
Nu Wa
Mtizzy87
Nu Wa
4
7
10
1.29
W
10
4
14
4.25
W
Fafnir
eng_wesley
Fafnir
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,835
Damage
53,424
57,046
Taken
101,055
24,354
Mitigated
97,846
13,625
Healing
51,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Brianhue
Artio
7,606
859
3,070
5,535
28,045
28,318
478
10,593
16,821
27,150
0
W
Fenrir
Brocoboy58
Fenrir
3,000
569
119
89
13,299
6,053
2,980
7,243
5,643
0
7,164
L
Zeus
17,753
1,556
0
369
11,090
3,464
0
9,896
826
31,996
0
L
Hou Yi
9,483
3,490
1,006
1,122
9,994
3,680
0
8,878
882
0
14,951
W
Aphrodite
Donna_K_Bab
Aphrodite
10,560
947
13,828
9,710
18,659
19,428
1,357
9,154
8,798
38,519
0
L
Neith
Ebradicus
Neith
16,272
6,321
1,472
4,489
10,905
4,506
0
9,919
816
0
36,480
L
5,512
599
1,938
1,347
13,515
8,534
0
11,224
1,984
6,511
0
L
Nu Wa
Mtizzy87
Nu Wa
21,815
5,343
390
1,492
11,542
4,170
0
9,292
2,114
37,553
0
W
24,823
887
3,665
7,308
20,936
19,192
214
6,734
13,726
43,616
0
W
Fafnir
eng_wesley
Fafnir
7,435
2,156
3,103
4,884
20,116
24,855
399
8,600
10,987
18,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,389
Gold Earned
55,518
127
Minions Killed
153
0
Camps Cleared
0
995,742
Distance Traveled
1,201,874
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,729
902
21
2
0
266,544
0
W
Fenrir
10,008
770
8
1
0
236,667
0
L
Zeus
8,780
675
31
2
0
173,456
0
L
Hou Yi
9,734
749
12
1
0
225,680
2
W
Aphrodite
11,492
884
59
5
0
242,578
6
L
Neith
11,031
849
39
3
0
228,069
1
L
Terra
9,940
765
11
1
0
182,867
0
L
Nu Wa
9,904
762
34
3
0
185,670
0
W
Hades
11,343
873
45
3
0
232,540
0
W
Fafnir
10,946
842
20
2
0
223,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role