Player Matchup

Yemoja
Yemoja
MUDFIX513NEB
Yemoja
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,233 Elo+
Party 2
Chang'e
Chang'e
Rave Rejection
Chang'e
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,368 Elo+
Party 2
Ullr
Ullr
Xpired Time
Ullr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 68
1,500 SR
1,367 Elo+

VS

Team Averages
Level 83
1,444 SR
1,338 Elo+
Hera
Hera
CobraBubblesz
Hera
Level 155
God Stats
3W - 6L
1,330 SR
Queue Stats
486W - 642L
1,369 Elo+
Party 1
Danzaburou
Danzaburou
Kjmarina
Danzaburou
Level 87
God Stats
23W - 15L
1,503 SR
Queue Stats
244W - 303L
1,368 Elo+
Party 1
Ao Kuang
Ao Kuang
SWITCHSUX
Ao Kuang
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 2 / 18
13,291
738
7,307
17,360
20,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
11 / 2 / 9
13,649
758
18,718
21,103
8,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
15 / 5 / 10
14,495
805
21,697
17,721
7,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 9 / 1
12,175
676
18,599
15,191
7,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Kjmarina
Danzaburou
14
3 / 10 / 2
11,871
660
16,362
21,843
7,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ao Kuang
SWITCHSUX
Ao Kuang
12
0 / 9 / 4
9,826
546
5,043
20,680
6,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
28
Kills
9
9
Deaths
28
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
6
9
1
0.72
L
Danzaburou
Kjmarina
Danzaburou
3
10
2
0.4
W
Yemoja
2
2
18
5.5
W
11
2
9
7.75
L
Ao Kuang
SWITCHSUX
Ao Kuang
0
9
4
0.22
W
15
5
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,722
Damage
40,004
56,184
Taken
57,714
36,630
Mitigated
21,269
22,614
Healing
9,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,599
4,672
0
2,669
15,191
7,085
440
6,455
8,424
52,990
0
L
Danzaburou
Kjmarina
Danzaburou
16,362
7,181
243
3,709
21,843
7,416
0
10,029
11,329
0
47,860
W
Yemoja
7,307
934
2,146
661
17,360
20,688
741
6,260
11,100
22,944
0
W
18,718
2,873
3,923
13,143
21,103
8,302
1,350
9,173
11,930
62,130
0
L
Ao Kuang
SWITCHSUX
Ao Kuang
5,043
844
0
2,493
20,680
6,768
15
8,560
11,820
12,082
0
W
21,697
9,760
0
2,741
17,721
7,640
710
8,325
9,396
0
73,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,435
Gold Earned
33,872
171
Minions Killed
104
0
Camps Cleared
0
939,521
Distance Traveled
846,369
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,175
676
45
3
0
278,097
2
L
Danzaburou
11,871
660
47
3
0
282,336
2
W
Yemoja
13,291
738
18
1
0
324,665
0
W
Chang'e
13,649
758
75
4
0
316,635
0
L
Ao Kuang
9,826
546
12
1
0
285,936
0
W
Ullr
14,495
805
78
4
0
298,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role