Player Matchup

Ravana
Ravana
Platinum IV
EddyR261
Ravana
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold I
Hønest
Agni
Gold I
Level 84
God Stats
7W - 2L
1,672 SR
Queue Stats
125W - 108L
1,722 MMR
Solo
Apollo
Apollo
Gold III
YOUMADDOE
Apollo
Gold III
Level 136
God Stats
3W - 0L
1,903 SR
Queue Stats
23W - 22L
1,723 MMR
Solo
Ares
Ares
Gold IV
fakerRayen
Ares
Gold IV
Level 157
God Stats
1W - 1L
1,312 SR
Queue Stats
84W - 81L
1,688 MMR
Solo
Hun Batz
Hun Batz
Platinum V
petheshadow
Hun Batz
Platinum V
Level 160
God Stats
11W - 10L
1,500 SR
Queue Stats
704W - 685L
1,692 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,577 SR
1,665 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,673 SR
1,706 MMR
Anhur
Anhur
Platinum V
Chakou
Anhur
Platinum V
Level 160
God Stats
25W - 34L
1,362 SR
Queue Stats
457W - 432L
1,714 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Gabox340YT
Sun Wukong
Gold I
Level 126
God Stats
1W - 8L
1,788 SR
Queue Stats
265W - 264L
1,720 MMR
Solo
Ymir
Ymir
Silver I
GunthusB
Ymir
Silver I
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 146L
1,669 MMR
Solo
Chang'e
Chang'e
Gold I
TheForest3r
Chang'e
Gold I
Level 157
God Stats
2W - 3L
1,983 SR
Queue Stats
115W - 96L
1,709 MMR
Solo
Nemesis
Nemesis
Gold III
Tonio95
Nemesis
Gold III
Level 148
God Stats
4W - 4L
1,730 SR
Queue Stats
77W - 68L
1,718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
EddyR261
Ravana
17
3 / 1 / 1
10,567
587
8,786
6,523
6,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
Hønest
Agni
18
2 / 4 / 7
10,344
575
10,959
11,063
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
YOUMADDOE
Apollo
19
9 / 2 / 1
11,009
612
9,307
12,328
5,082
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 7
9,026
501
7,021
10,521
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
petheshadow
Hun Batz
17
3 / 3 / 7
9,799
544
8,225
12,713
4,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
JanusPersephoneSetDanzaburouTsukuyomi

VS

Bans
Erlang ShenCu ChulainnYemojaArachneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chakou
Anhur
15
1 / 7 / 1
8,413
467
10,624
16,836
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Gabox340YT
Sun Wukong
17
1 / 1 / 0
9,741
541
5,468
12,818
10,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
7
0 / 2 / 4
6,203
345
1,152
5,919
2,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
TheForest3r
Chang'e
17
5 / 4 / 5
10,272
571
10,924
13,352
5,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Tonio95
Nemesis
16
5 / 4 / 2
9,407
523
5,678
13,562
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
18
Kills
12
12
Deaths
18
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
Chakou
Anhur
1
7
1
0.21
W
Ravana
EddyR261
Ravana
3
1
1
3.5
L
Sun Wukong
Gabox340YT
Sun Wukong
1
1
0
1
L
Ymir
0
2
4
1
W
Agni
Hønest
Agni
2
4
7
1.38
L
Chang'e
TheForest3r
Chang'e
5
4
5
1.88
L
Nemesis
Tonio95
Nemesis
5
4
2
1.5
W
Apollo
YOUMADDOE
Apollo
9
2
1
4.75
W
1
2
7
2.25
W
Hun Batz
petheshadow
Hun Batz
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,298
Damage
33,846
53,148
Taken
62,487
26,879
Mitigated
28,676
21,770
Healing
21,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Chakou
Anhur
10,624
5,020
0
6,049
16,836
5,267
0
4,122
12,684
0
68,474
W
Ravana
EddyR261
Ravana
8,786
878
0
4,556
6,523
6,009
0
0
6,523
0
62,354
L
Sun Wukong
Gabox340YT
Sun Wukong
5,468
1,434
0
4,324
12,818
10,295
0
158
11,935
0
61,797
L
Ymir
1,152
104
0
1,124
5,919
2,366
0
2,578
3,301
8,571
0
W
Agni
Hønest
Agni
10,959
1,373
141
2,365
11,063
3,892
159
5,434
5,325
84,993
0
L
Chang'e
TheForest3r
Chang'e
10,924
477
558
4,348
13,352
5,241
0
5,260
7,874
74,984
0
L
Nemesis
Tonio95
Nemesis
5,678
1,767
0
4,637
13,562
5,507
44
5,404
7,910
0
59,315
W
Apollo
YOUMADDOE
Apollo
9,307
5,449
0
8,134
12,328
5,082
2,658
1,148
11,122
0
83,028
W
7,021
98
0
2,417
10,521
7,202
0
2,157
8,194
23,413
0
W
Hun Batz
petheshadow
Hun Batz
8,225
3,512
0
4,157
12,713
4,694
87
2,705
9,908
0
76,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,745
Gold Earned
44,036
589
Minions Killed
544
0
Camps Cleared
0
1,796,016
Distance Traveled
1,497,481
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,413
467
104
6
0
263,764
4
W
Ravana
10,567
587
133
7
0
380,901
7
L
Sun Wukong
9,741
541
159
9
0
334,317
5
L
Ymir
6,203
345
21
1
0
178,567
0
W
Agni
10,344
575
158
9
0
333,539
8
L
Chang'e
10,272
571
148
8
0
347,209
4
L
Nemesis
9,407
523
112
6
0
373,624
1
W
Apollo
11,009
612
153
9
0
322,550
5
W
Ares
9,026
501
28
2
0
378,012
6
W
Hun Batz
9,799
544
117
7
0
381,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role