Player Matchup

Apollo
Apollo
Beautifulwar
Apollo
Level 44
God Stats
4W - 6L
1,500 SR
Queue Stats
44W - 50L
1,471 Elo+
Solo
Danzaburou
Danzaburou
FangSilvermoon
Danzaburou
Level 88
God Stats
8W - 10L
1,568 SR
Queue Stats
149W - 141L
1,596 Elo+
Solo
Nu Wa
Nu Wa
MontyLad
Nu Wa
Level 102
God Stats
5W - 6L
1,204 SR
Queue Stats
355W - 353L
1,459 Elo+
Solo
Cthulhu
Cthulhu
darkmjora
Cthulhu
Level 34
God Stats
1W - 2L
1,746 SR
Queue Stats
10W - 13L
1,460 Elo+
Solo
Pele
Pele
darkvolcan
Pele
Level 34
God Stats
4W - 7L
1,412 SR
Queue Stats
53W - 70L
1,448 Elo+
Solo
Team Averages
Level 60
1,486 SR
1,487 Elo+

VS

Team Averages
Level 86
1,465 SR
1,527 Elo+
Izanami
Izanami
Branther
Izanami
Level 87
God Stats
101W - 79L
1,697 SR
Queue Stats
472W - 498L
1,498 Elo+
Solo
Scylla
Scylla
DrSmexy
Scylla
Level 34
God Stats
7W - 4L
1,697 SR
Queue Stats
109W - 106L
1,602 Elo+
Solo
Cabrakan
Cabrakan
Fatcow24601
Cabrakan
Level 117
God Stats
42W - 48L
1,330 SR
Queue Stats
276W - 270L
1,449 Elo+
Solo
Nemesis
Nemesis
XZONEX9
Nemesis
Level 33
God Stats
25W - 34L
1,390 SR
Queue Stats
176W - 158L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
sicedaca
Zhong Kui
Level 157
God Stats
4W - 5L
1,208 SR
Queue Stats
270W - 274L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
14 / 13 / 10
15,578
1,198
32,562
26,462
11,707
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
FangSilvermoon
Danzaburou
19
3 / 1 / 13
12,694
976
12,820
9,701
3,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
MontyLad
Nu Wa
20
4 / 6 / 15
13,287
1,022
24,338
19,628
7,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
darkmjora
Cthulhu
20
3 / 8 / 17
13,000
1,000
15,173
24,460
29,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
4 / 9 / 16
12,973
998
20,252
27,545
14,504
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

19

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Branther
Izanami
20
13 / 6 / 14
15,093
1,161
29,924
17,440
7,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
DrSmexy
Scylla
20
16 / 4 / 11
16,432
1,264
32,272
15,845
6,810
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Fatcow24601
Cabrakan
20
5 / 7 / 18
14,581
1,122
15,741
36,152
61,593
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
XZONEX9
Nemesis
20
3 / 5 / 20
13,194
1,015
13,396
24,159
22,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
sicedaca
Zhong Kui
19
0 / 6 / 15
11,830
910
11,729
17,466
16,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
115
28
Kills
37
37
Deaths
28
71
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Apollo
14
13
10
1.46
W
Izanami
Branther
Izanami
13
6
14
3.33
W
Scylla
DrSmexy
Scylla
16
4
11
5.38
L
Danzaburou
FangSilvermoon
Danzaburou
3
1
13
9.5
W
Cabrakan
Fatcow24601
Cabrakan
5
7
18
2
L
Nu Wa
MontyLad
Nu Wa
4
6
15
1.92
W
Nemesis
XZONEX9
Nemesis
3
5
20
2.6
L
Cthulhu
darkmjora
Cthulhu
3
8
17
1.44
L
4
9
16
1.33
W
Zhong Kui
sicedaca
Zhong Kui
0
6
15
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,145
Damage
103,062
107,796
Taken
111,062
65,811
Mitigated
115,084
18,514
Healing
18,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
32,562
26,327
0
1,734
26,462
11,707
0
13,722
12,250
0
59,220
W
Izanami
Branther
Izanami
29,924
20,793
243
4,685
17,440
7,321
0
8,385
9,055
0
87,411
W
Scylla
DrSmexy
Scylla
32,272
1,497
0
1,382
15,845
6,810
0
3,767
12,078
63,985
0
L
Danzaburou
FangSilvermoon
Danzaburou
12,820
2,606
987
3,226
9,701
3,336
0
6,892
2,570
0
33,294
W
Cabrakan
Fatcow24601
Cabrakan
15,741
1,733
0
5,222
36,152
61,593
0
12,668
23,484
26,633
0
L
Nu Wa
MontyLad
Nu Wa
24,338
5,049
977
2,556
19,628
7,242
0
9,337
9,861
64,846
0
W
Nemesis
XZONEX9
Nemesis
13,396
5,378
0
3,979
24,159
22,648
0
8,306
15,853
0
31,792
L
Cthulhu
darkmjora
Cthulhu
15,173
1,138
1,460
2,734
24,460
29,022
0
12,580
11,385
29,789
0
L
20,252
4,782
0
4,840
27,545
14,504
0
15,800
11,277
0
36,856
W
Zhong Kui
sicedaca
Zhong Kui
11,729
2,446
82
3,164
17,466
16,712
0
6,385
11,081
26,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,532
Gold Earned
71,130
256
Minions Killed
289
14
Camps Cleared
4
1,238,893
Distance Traveled
1,088,881
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
15,578
1,198
58
4
10
241,474
2
W
Izanami
15,093
1,161
121
9
0
212,194
1
W
Scylla
16,432
1,264
90
7
0
245,979
1
L
Danzaburou
12,694
976
52
4
3
267,346
2
W
Cabrakan
14,581
1,122
14
1
0
220,460
0
L
Nu Wa
13,287
1,022
66
5
0
218,860
1
W
Nemesis
13,194
1,015
20
2
2
265,431
1
L
Cthulhu
13,000
1,000
34
3
1
256,228
0
L
Pele
12,973
998
46
4
0
254,985
0
W
Zhong Kui
11,830
910
44
3
2
144,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role