Player Matchup

Janus
Janus
MeTTalz
Janus
Level 29
God Stats
2W - 2L
1,376 SR
Queue Stats
70W - 81L
1,604 Elo+
Solo
Chang'e
Chang'e
NoSkillJustCheat
Chang'e
Level 8
God Stats
2W - 3L
1,705 SR
Queue Stats
50W - 43L
1,709 Elo+
Solo
Cthulhu
Cthulhu
Sadfacenojutsu
Cthulhu
Level 28
God Stats
3W - 5L
1,608 SR
Queue Stats
16W - 16L
1,704 Elo+
Solo
Ao Kuang
Ao Kuang
Suprabird
Ao Kuang
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
VILaurentiu
Guan Yu
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 169L
1,522 Elo+
Solo
Team Averages
Level 21
1,538 SR
1,608 Elo+

VS

Team Averages
Level 41
1,729 SR
1,762 Elo+
Bastet
Bastet
Pandor21
Bastet
Level 19
God Stats
2W - 0L
1,804 SR
Queue Stats
54W - 54L
1,511 Elo+
Solo
Apollo
Apollo
PinxeJosua
Apollo
Level 15
God Stats
17W - 0L
1,961 SR
Queue Stats
181W - 58L
1,922 Elo+
Party 1
Sol
Sol
Rubi03YT
Sol
Level 137
God Stats
2W - 1L
1,263 SR
Queue Stats
23W - 6L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
Tronitrus
Cthulhu
Level 18
God Stats
16W - 7L
1,702 SR
Queue Stats
119W - 32L
2,006 Elo+
Party 1
Danzaburou
Danzaburou
Yovyoh
Danzaburou
Level 14
God Stats
18W - 5L
1,918 SR
Queue Stats
145W - 46L
1,867 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MeTTalz
Janus
6
0 / 2 / 0
3,546
591
1,028
2,933
515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 2 / 0
3,089
515
200
2,295
517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 1 / 0
3,076
513
1,717
3,454
1,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Suprabird
Ao Kuang
5
0 / 4 / 0
3,036
506
948
3,682
772
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
VILaurentiu
Guan Yu
4
0 / 2 / 0
2,930
488
398
3,955
1,314
Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Pandor21
Bastet
5
1 / 0 / 0
3,757
626
266
2,651
589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Apollo
PinxeJosua
Apollo
9
6 / 0 / 0
5,470
912
3,758
2,904
1,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 0 / 1
4,915
819
3,805
2,972
583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Tronitrus
Cthulhu
6
1 / 0 / 0
3,773
629
1,970
3,615
1,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Yovyoh
Danzaburou
7
0 / 0 / 1
3,917
653
1,770
1,912
874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
11
11
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
MeTTalz
Janus
0
2
0
0
L
0
2
0
0
W
Bastet
Pandor21
Bastet
1
0
0
1
W
Apollo
PinxeJosua
Apollo
6
0
0
6
W
3
0
1
3.5
L
0
1
0
0
L
Ao Kuang
Suprabird
Ao Kuang
0
4
0
0
W
Cthulhu
Tronitrus
Cthulhu
1
0
0
1
L
Guan Yu
VILaurentiu
Guan Yu
0
2
0
0
W
Danzaburou
Yovyoh
Danzaburou
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,291
Damage
11,569
16,319
Taken
14,054
4,176
Mitigated
5,186
3,730
Healing
6,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
MeTTalz
Janus
1,028
63
0
520
2,933
515
0
209
2,724
13,232
0
L
200
35
162
337
2,295
517
0
1,455
840
6,930
0
W
Bastet
Pandor21
Bastet
266
69
0
560
2,651
589
0
232
2,391
0
12,868
W
Apollo
PinxeJosua
Apollo
3,758
2,457
0
1,642
2,904
1,402
938
1,379
1,481
0
27,516
W
3,805
1,395
0
2,243
2,972
583
926
372
2,556
24,399
0
L
1,717
175
94
1,007
3,454
1,058
0
1,355
2,099
4,761
0
L
Ao Kuang
Suprabird
Ao Kuang
948
391
0
431
3,682
772
0
0
3,682
4,895
0
W
Cthulhu
Tronitrus
Cthulhu
1,970
140
209
940
3,615
1,738
229
1,007
2,608
8,801
0
L
Guan Yu
VILaurentiu
Guan Yu
398
44
0
1,179
3,955
1,314
0
2,756
1,199
0
3,981
W
Danzaburou
Yovyoh
Danzaburou
1,770
810
0
739
1,912
874
765
787
1,125
0
19,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,677
Gold Earned
21,832
65
Minions Killed
203
0
Camps Cleared
0
537,498
Distance Traveled
559,573
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,546
591
33
6
0
110,133
2
L
Chang'e
3,089
515
14
2
0
93,406
1
W
Bastet
3,757
626
35
6
0
127,252
2
W
Apollo
5,470
912
56
9
0
98,223
2
W
Sol
4,915
819
55
9
0
104,655
1
L
Cthulhu
3,076
513
3
1
0
125,245
1
L
Ao Kuang
3,036
506
6
1
0
112,814
1
W
Cthulhu
3,773
629
16
3
0
123,547
0
L
Guan Yu
2,930
488
9
2
0
95,900
0
W
Danzaburou
3,917
653
41
7
0
105,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role