Player Matchup

Ne Zha
Ne Zha
Gold II
AkaneMio
Ne Zha
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold I
GMDiegoK
Loki
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold I
IGypsyDangerI
Awilix
Gold I
Level 144
God Stats
89W - 71L
1,653 SR
Queue Stats
569W - 560L
1,669 MMR
Solo
Chernobog
Chernobog
Gold IV
RèctumInspector
Chernobog
Gold IV
Level 66
God Stats
7W - 4L
1,785 SR
Queue Stats
36W - 22L
1,677 MMR
Solo
Merlin
Merlin
Gold IV
arcanê
Merlin
Gold IV
Level 67
God Stats
10W - 1L
1,500 SR
Queue Stats
69W - 42L
1,671 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,588 SR
1,603 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,615 SR
1,532 MMR
Izanami
Izanami
Gold II
Fr4nkano
Izanami
Gold II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Platinum V
Geńgar
Osiris
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold II
MauroHF
Scylla
Gold II
Level 96
God Stats
8W - 5L
1,680 SR
Queue Stats
74W - 65L
1,607 MMR
Solo
Ymir
Ymir
Silver II
Raagnaa
Ymir
Silver II
Level 144
God Stats
1W - 3L
1,895 SR
Queue Stats
81W - 72L
1,551 MMR
Solo
Rama
Rama
Silver I
全村人的希望
Rama
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AkaneMio
Ne Zha
17
3 / 2 / 12
10,784
514
7,468
16,414
12,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
19
0 / 1 / 5
11,990
571
4,703
12,127
7,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
5 / 1 / 4
13,030
620
7,913
12,016
5,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
20
10 / 0 / 5
14,903
710
16,958
12,628
5,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
arcanê
Merlin
20
2 / 0 / 7
13,544
645
12,282
6,905
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SetDanzaburouAphroditeTsukuyomiPersephone

VS

Bans
ApolloGebAresCthulhuGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fr4nkano
Izanami
18
1 / 7 / 2
10,866
517
5,715
14,759
7,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Geńgar
Osiris
19
1 / 2 / 1
11,329
539
9,438
16,531
13,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
MauroHF
Scylla
18
2 / 1 / 0
11,421
544
6,614
7,989
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Raagnaa
Ymir
11
0 / 4 / 4
7,634
364
3,606
15,496
11,244
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
0 / 6 / 0
8,965
427
2,327
11,983
3,260
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
20
Kills
4
4
Deaths
20
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AkaneMio
Ne Zha
3
2
12
4.5
L
Izanami
Fr4nkano
Izanami
1
7
2
0.29
W
Loki
0
1
5
2.5
L
Osiris
Geńgar
Osiris
1
2
1
0.75
W
5
1
4
7
L
Scylla
MauroHF
Scylla
2
1
0
2
L
Ymir
Raagnaa
Ymir
0
4
4
0.5
W
Chernobog
10
0
5
12.5
W
Merlin
arcanê
Merlin
2
0
7
5.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,324
Damage
27,700
60,090
Taken
66,758
34,049
Mitigated
38,981
26,683
Healing
16,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AkaneMio
Ne Zha
7,468
1,379
511
4,926
16,414
12,569
476
4,123
12,179
0
46,750
L
Izanami
Fr4nkano
Izanami
5,715
2,582
0
3,048
14,759
7,505
381
1,691
12,963
0
96,880
W
Loki
4,703
413
0
6,480
12,127
7,436
996
1,949
10,138
0
70,951
L
Osiris
Geńgar
Osiris
9,438
2,690
0
7,755
16,531
13,856
565
1,138
14,875
990
83,190
W
7,913
3,169
0
6,079
12,016
5,330
823
2,776
9,140
0
109,263
L
Scylla
MauroHF
Scylla
6,614
498
0
1,364
7,989
3,116
0
2,923
4,874
90,201
0
L
Ymir
Raagnaa
Ymir
3,606
1,137
243
1,213
15,496
11,244
0
4,574
10,691
22,613
0
W
Chernobog
16,958
11,291
0
6,910
12,628
5,680
5,624
2,169
10,457
0
149,010
W
Merlin
arcanê
Merlin
12,282
1,312
0
1,777
6,905
3,034
1,566
2,346
4,551
122,296
0
L
2,327
1,451
0
2,954
11,983
3,260
1,098
1,453
10,518
0
41,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,251
Gold Earned
50,215
788
Minions Killed
679
0
Camps Cleared
0
2,247,665
Distance Traveled
1,985,313
26
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,784
514
40
2
0
454,542
5
L
Izanami
10,866
517
175
8
0
377,026
4
W
Loki
11,990
571
139
7
0
441,944
3
L
Osiris
11,329
539
162
8
0
440,506
6
W
Awilix
13,030
620
162
8
0
516,033
4
L
Scylla
11,421
544
197
9
0
415,741
3
L
Ymir
7,634
364
32
2
0
416,522
10
W
Chernobog
14,903
710
217
10
0
417,991
8
W
Merlin
13,544
645
230
11
0
417,155
6
L
Rama
8,965
427
113
5
0
335,518
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role