Player Matchup

Chaac
Chaac
BBfither
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,558 Elo+
Party 1
Neith
Neith
CrimsonPoptarts
Neith
Level 5
God Stats
50W - 45L
1,276 SR
Queue Stats
104W - 125L
1,150 Elo+
Solo
Danzaburou
Danzaburou
new-38127954
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,246 Elo+
Solo
Aphrodite
Aphrodite
shaiii0
Aphrodite
Level 17
God Stats
1W - 2L
1,373 SR
Queue Stats
195W - 200L
1,295 Elo+
Solo
Susano
Susano
珈毓猫猫球
Susano
Level 17
God Stats
0W - 2L
1,300 SR
Queue Stats
15W - 17L
1,519 Elo+
Party 1
Team Averages
Level 15
1,390 SR
1,353 Elo+

VS

Team Averages
Level 17
1,516 SR
1,405 Elo+
Nox
Nox
CREED29
Nox
Level 26
God Stats
2W - 1L
1,178 SR
Queue Stats
21W - 19L
1,490 Elo+
Solo
Horus
Horus
DarkAsh109
Horus
Level 15
God Stats
4W - 2L
1,637 SR
Queue Stats
38W - 43L
1,477 Elo+
Solo
Neith
Neith
YouTube_VortexEB
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,212 Elo+
Solo
Merlin
Merlin
Zanth
Merlin
Level 10
God Stats
7W - 3L
1,765 SR
Queue Stats
14W - 9L
1,579 Elo+
Solo
Ares
Ares
fkingmunmn
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BBfither
Chaac
13
0 / 2 / 0
8,171
817
5,545
11,699
8,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 10 / 0
8,193
819
9,015
17,449
6,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
new-38127954
Danzaburou
12
0 / 1 / 0
7,820
782
628
1,100
369
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
shaiii0
Aphrodite
13
1 / 5 / 1
8,808
881
6,306
14,105
8,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 13 / 0
8,381
838
12,901
20,599
7,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

37

VS

Team 2 Tickets

434

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
7 / 0 / 17
11,229
1,123
16,417
5,720
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
17
5 / 0 / 21
10,977
1,098
8,606
12,501
14,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 1 / 18
10,598
1,060
10,819
9,180
4,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Zanth
Merlin
16
6 / 1 / 12
9,995
1,000
14,522
4,695
2,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
8 / 0 / 12
10,499
1,050
10,289
13,611
15,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
111
2
Kills
31
31
Deaths
2
1
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Chaac
BBfither
Chaac
0
2
0
0
W
Nox
7
0
17
15.5
L
0
10
0
0
W
Horus
5
0
21
15.5
W
5
1
18
14
W
Merlin
Zanth
Merlin
6
1
12
12
W
8
0
12
14
L
Danzaburou
new-38127954
Danzaburou
0
1
0
0
L
Aphrodite
shaiii0
Aphrodite
1
5
1
0.3
L
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,395
Damage
60,653
64,952
Taken
45,707
30,844
Mitigated
39,342
10,162
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BBfither
Chaac
5,545
1,139
0
2,867
11,699
8,927
0
7,077
4,622
0
11,107
W
Nox
16,417
1,292
0
0
5,720
3,047
0
341
5,354
30,061
0
L
9,015
3,852
0
1,098
17,449
6,165
0
11,318
6,131
0
14,783
W
Horus
8,606
3,970
3,153
5,374
12,501
14,774
0
2,024
10,377
0
16,851
W
10,819
7,306
0
2,616
9,180
4,277
0
605
8,510
0
21,386
W
Merlin
Zanth
Merlin
14,522
668
0
267
4,695
2,135
0
873
3,772
36,106
0
W
10,289
762
0
0
13,611
15,109
0
2,463
10,428
18,531
0
L
Danzaburou
new-38127954
Danzaburou
628
367
0
54
1,100
369
0
498
602
0
1,449
L
Aphrodite
shaiii0
Aphrodite
6,306
1,376
2,166
3,322
14,105
8,195
0
10,322
3,783
14,396
0
L
12,901
3,666
0
655
20,599
7,188
0
12,013
8,586
0
18,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,373
Gold Earned
53,298
44
Minions Killed
148
1
Camps Cleared
11
558,685
Distance Traveled
999,188
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,171
817
9
1
0
104,292
0
W
Nox
11,229
1,123
40
4
3
220,105
3
L
Neith
8,193
819
6
1
0
150,917
0
W
Horus
10,977
1,098
23
2
1
223,005
1
W
Neith
10,598
1,060
17
2
4
182,216
3
W
Merlin
9,995
1,000
51
5
1
173,670
0
W
Ares
10,499
1,050
17
2
2
200,192
0
L
Danzaburou
7,820
782
0
0
0
16,074
1
L
Aphrodite
8,808
881
22
2
0
150,167
0
L
Susano
8,381
838
7
1
1
137,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role