Player Matchup

Raijin
Raijin
Diamond V
DerpDeni
Raijin
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum V
Elnidas
Khepri
Platinum V
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
159W - 144L
1,942 MMR
Party 2
Cupid
Cupid
Platinum III
Jïmmy
Cupid
Platinum III
Level 160
God Stats
1W - 1L
1,518 SR
Queue Stats
241W - 211L
2,033 MMR
Party 2
Da Ji
Da Ji
Diamond V
Magistertron
Da Ji
Diamond V
Level 149
God Stats
18W - 10L
1,748 SR
Queue Stats
374W - 341L
2,057 MMR
Solo
Hercules
Hercules
Platinum I
javigogil
Hercules
Platinum I
Level 154
God Stats
22W - 18L
1,732 SR
Queue Stats
359W - 320L
2,001 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,599 SR
1,907 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,607 SR
2,018 MMR
Thanatos
Thanatos
Platinum II
DeceiveFatal
Thanatos
Platinum II
Level 149
God Stats
4W - 5L
1,394 SR
Queue Stats
162W - 147L
2,019 MMR
Solo
Danzaburou
Danzaburou
Diamond V
HunterMi6
Danzaburou
Diamond V
Level 157
God Stats
6W - 5L
1,566 SR
Queue Stats
185W - 156L
2,104 MMR
Solo
Sobek
Sobek
Platinum I
Ineptiitude
Sobek
Platinum I
Level 120
God Stats
3W - 1L
1,774 SR
Queue Stats
36W - 31L
1,999 MMR
Party 1
Merlin
Merlin
Gold I
MightyFunk
Merlin
Gold I
Level 119
God Stats
4W - 1L
1,881 SR
Queue Stats
31W - 27L
1,902 MMR
Party 1
Tyr
Tyr
Platinum I
MrPordan
Tyr
Platinum I
Level 157
God Stats
16W - 14L
1,421 SR
Queue Stats
236W - 244L
2,063 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DerpDeni
Raijin
14
4 / 6 / 2
9,317
490
10,291
13,765
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Elnidas
Khepri
11
0 / 5 / 4
7,752
408
4,801
13,946
13,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Jïmmy
Cupid
16
1 / 5 / 0
10,512
553
10,176
14,566
5,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
7 / 8 / 2
9,483
499
13,670
17,373
7,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
javigogil
Hercules
13
0 / 4 / 2
8,645
455
10,612
19,694
16,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
PersephoneApolloSetJanusScylla

VS

Bans
Chang'eYemojaNu WaCerberusThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeceiveFatal
Thanatos
20
12 / 2 / 9
12,326
649
19,165
17,485
13,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
HunterMi6
Danzaburou
19
7 / 2 / 7
12,163
640
14,162
11,738
4,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 1 / 15
10,572
556
8,093
19,063
16,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
MightyFunk
Merlin
16
2 / 5 / 13
9,771
514
9,015
8,705
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 2 / 10
11,151
587
12,703
24,332
18,814
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
12
Kills
28
28
Deaths
12
10
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DeceiveFatal
Thanatos
12
2
9
8.25
L
Raijin
DerpDeni
Raijin
4
6
2
0.83
L
Khepri
Elnidas
Khepri
0
5
4
0.4
W
Danzaburou
HunterMi6
Danzaburou
7
2
7
5.25
W
3
1
15
10.5
L
Cupid
Jïmmy
Cupid
1
5
0
0.2
L
7
8
2
1
W
Merlin
MightyFunk
Merlin
2
5
13
1.7
W
4
2
10
4.5
L
Hercules
javigogil
Hercules
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,550
Damage
63,138
79,344
Taken
81,323
45,255
Mitigated
57,908
15,505
Healing
44,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DeceiveFatal
Thanatos
19,165
8,485
0
17,031
17,485
13,930
2,236
2,878
14,495
0
102,648
L
Raijin
DerpDeni
Raijin
10,291
1,016
0
2,319
13,765
3,533
141
2,899
10,622
64,418
0
L
Khepri
Elnidas
Khepri
4,801
677
0
1,970
13,946
13,071
0
4,003
9,808
18,010
0
W
Danzaburou
HunterMi6
Danzaburou
14,162
7,535
0
4,572
11,738
4,971
1,287
1,354
10,334
0
99,513
W
8,093
1,079
0
9,550
19,063
16,790
576
4,939
13,978
25,232
0
L
Cupid
Jïmmy
Cupid
10,176
5,950
61
4,386
14,566
5,057
380
1,375
13,165
0
75,831
L
13,670
4,224
0
459
17,373
7,279
0
2,989
14,256
0
60,045
W
Merlin
MightyFunk
Merlin
9,015
534
0
818
8,705
3,403
1,253
3,711
4,751
57,511
0
W
12,703
2,420
0
12,744
24,332
18,814
1,896
2,989
21,249
0
64,149
L
Hercules
javigogil
Hercules
10,612
3,352
0
6,310
19,694
16,315
0
5,069
14,385
0
51,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,709
Gold Earned
55,983
510
Minions Killed
546
0
Camps Cleared
0
1,721,040
Distance Traveled
1,964,471
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,326
649
130
7
0
421,474
7
L
Raijin
9,317
490
133
7
0
323,798
4
L
Khepri
7,752
408
19
1
0
378,979
5
W
Danzaburou
12,163
640
163
9
0
335,131
1
W
Sobek
10,572
556
26
1
0
410,634
7
L
Cupid
10,512
553
160
8
0
323,692
5
L
Da Ji
9,483
499
89
5
0
318,894
0
W
Merlin
9,771
514
98
5
0
363,871
7
W
Tyr
11,151
587
129
7
0
433,361
6
L
Hercules
8,645
455
109
6
0
375,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role