Player Matchup

Khepri
Khepri
King_Harold1066
Khepri
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 69L
1,379 Elo+
Party 1
Neith
Neith
TUNET Andrei
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ne Zha
Ne Zha
screamoskater
Ne Zha
Level 115
God Stats
6W - 6L
1,500 SR
Queue Stats
139W - 203L
1,632 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,504 Elo+

VS

Team Averages
Level 21
1,516 SR
1,394 Elo+
Hera
Hera
MuralHydra68270
Hera
Level 26
God Stats
5W - 5L
1,451 SR
Queue Stats
21W - 23L
1,232 Elo+
Solo
Izanami
Izanami
agilerival299
Izanami
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sobek
Sobek
bite_this_onions
Sobek
Level 27
God Stats
10W - 5L
1,596 SR
Queue Stats
18W - 17L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
7,926
661
2,878
11,497
7,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 8 / 5
7,697
641
1,792
8,822
3,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
4 / 6 / 1
8,570
714
7,726
10,529
5,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 6
8,981
748
12,105
6,050
2,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
11
5 / 2 / 4
8,930
744
6,173
5,765
1,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 2 / 8
8,779
732
4,702
10,130
8,147
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
14
14
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
0
4
4
W
5
2
6
4
L
0
8
5
0.31
W
Izanami
5
2
4
3.5
W
4
2
8
4
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,396
Damage
22,980
30,848
Taken
21,945
16,123
Mitigated
12,016
5,797
Healing
2,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,878
98
0
3,085
11,497
7,042
0
7,273
4,224
17,651
0
W
12,105
4,223
475
939
6,050
2,020
970
769
5,281
43,412
0
L
1,792
422
0
953
8,822
3,462
8
5,168
3,654
0
9,941
W
Izanami
6,173
5,361
0
591
5,765
1,849
1,704
778
4,987
0
31,194
W
4,702
230
0
886
10,130
8,147
186
1,435
8,695
17,871
0
L
7,726
2,623
265
1,494
10,529
5,619
0
4,423
6,106
0
29,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,193
Gold Earned
26,690
67
Minions Killed
122
0
Camps Cleared
0
588,735
Distance Traveled
602,403
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,926
661
13
1
0
236,349
0
W
Hera
8,981
748
42
4
0
212,254
1
L
Neith
7,697
641
10
1
0
160,952
0
W
Izanami
8,930
744
54
5
0
176,948
0
W
Sobek
8,779
732
26
2
0
213,201
5
L
Ne Zha
8,570
714
44
4
0
191,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role