Player Matchup

Sylvanus
Sylvanus
King Rabbia
Sylvanus
Level 104
God Stats
20W - 35L
1,470 SR
Queue Stats
524W - 533L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
LaurianC
Nu Wa
Level 90
God Stats
5W - 2L
1,669 SR
Queue Stats
17W - 14L
1,457 Elo+
Solo
Chaac
Chaac
Liwonster
Chaac
Level 122
God Stats
8W - 13L
1,440 SR
Queue Stats
116W - 106L
1,544 Elo+
Solo
Artemis
Artemis
Tomahawk64
Artemis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
littledemon94
Bellona
Level 116
God Stats
21W - 11L
1,658 SR
Queue Stats
887W - 924L
1,516 Elo+
Solo
Team Averages
Level 104
1,547 SR
1,497 Elo+

VS

Team Averages
Level 102
1,520 SR
1,614 Elo+
Sun Wukong
Sun Wukong
AxelMem
Sun Wukong
Level 58
God Stats
8W - 4L
1,473 SR
Queue Stats
32W - 37L
1,761 Elo+
Solo
Danzaburou
Danzaburou
GilbertMan2
Danzaburou
Level 137
God Stats
4W - 3L
1,364 SR
Queue Stats
67W - 52L
1,604 Elo+
Solo
Baron Samedi
Baron Samedi
Jared9876545
Baron Samedi
Level 104
God Stats
8W - 6L
1,503 SR
Queue Stats
228W - 208L
1,602 Elo+
Solo
Hel
Hel
ivanxiao
Hel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
mancoglio
Awilix
Level 88
God Stats
2W - 0L
1,757 SR
Queue Stats
21W - 24L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
King Rabbia
Sylvanus
16
1 / 6 / 6
10,331
413
8,715
21,715
20,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
LaurianC
Nu Wa
20
8 / 5 / 5
13,215
529
16,825
14,350
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Liwonster
Chaac
19
2 / 5 / 6
12,292
492
16,375
32,452
29,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artemis
Tomahawk64
Artemis
19
9 / 4 / 1
12,836
513
15,709
20,854
9,050
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
18
5 / 7 / 6
12,261
490
9,530
20,887
15,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AxelMem
Sun Wukong
20
3 / 4 / 13
14,429
577
24,463
26,848
24,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
GilbertMan2
Danzaburou
20
4 / 4 / 3
13,503
540
11,475
18,366
7,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Jared9876545
Baron Samedi
20
14 / 5 / 4
15,636
625
27,444
19,634
11,651
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 8 / 5
11,270
451
6,027
17,091
15,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
mancoglio
Awilix
20
5 / 4 / 12
14,734
589
10,429
19,863
8,113
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
64
25
Kills
27
27
Deaths
25
24
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AxelMem
Sun Wukong
3
4
13
2.38
W
Danzaburou
GilbertMan2
Danzaburou
4
4
3
1.38
W
Baron Samedi
Jared9876545
Baron Samedi
14
5
4
3.2
L
Sylvanus
King Rabbia
Sylvanus
1
6
6
0.67
L
Nu Wa
LaurianC
Nu Wa
8
5
5
2.1
L
Chaac
Liwonster
Chaac
2
5
6
1
L
Artemis
Tomahawk64
Artemis
9
4
1
2.38
W
1
8
5
0.44
L
Bellona
5
7
6
1.14
W
Awilix
mancoglio
Awilix
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,154
Damage
79,838
110,258
Taken
101,802
78,539
Mitigated
67,170
37,214
Healing
45,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AxelMem
Sun Wukong
24,463
5,908
0
9,893
26,848
24,720
760
4,987
21,861
0
112,034
W
Danzaburou
GilbertMan2
Danzaburou
11,475
5,325
0
5,489
18,366
7,615
3,746
4,135
14,231
0
111,971
W
Baron Samedi
Jared9876545
Baron Samedi
27,444
1,995
2,360
8,109
19,634
11,651
3,485
7,231
12,403
108,579
0
L
Sylvanus
King Rabbia
Sylvanus
8,715
2,495
1,298
6,117
21,715
20,286
66
7,233
14,315
39,527
10,260
L
Nu Wa
LaurianC
Nu Wa
16,825
4,414
0
2,615
14,350
5,042
1,154
5,786
8,171
97,920
0
L
Chaac
Liwonster
Chaac
16,375
5,038
0
14,725
32,452
29,143
1,012
5,646
26,656
0
73,441
L
Artemis
Tomahawk64
Artemis
15,709
9,146
0
9,933
20,854
9,050
2,280
5,983
14,803
0
97,142
W
6,027
708
4,731
6,741
17,091
15,071
1,684
4,023
13,068
43,377
0
L
Bellona
9,530
3,626
0
2,526
20,887
15,018
548
7,849
12,842
0
82,636
W
Awilix
mancoglio
Awilix
10,429
4,279
0
8,650
19,863
8,113
2,258
4,638
15,225
0
98,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,935
Gold Earned
69,572
603
Minions Killed
744
0
Camps Cleared
0
2,134,685
Distance Traveled
2,400,544
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,429
577
148
6
0
506,307
4
W
Danzaburou
13,503
540
196
8
0
441,836
9
W
Baron Samedi
15,636
625
173
7
0
458,682
7
L
Sylvanus
10,331
413
61
2
0
383,049
3
L
Nu Wa
13,215
529
166
7
0
437,240
12
L
Chaac
12,292
492
106
4
0
460,800
3
L
Artemis
12,836
513
143
6
0
388,489
1
W
Hel
11,270
451
73
3
0
469,375
11
L
Bellona
12,261
490
127
5
0
465,107
0
W
Awilix
14,734
589
154
6
0
524,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role