Player Matchup

Thanatos
Thanatos
BCN_Hansen
Thanatos
Level 20
God Stats
3W - 5L
1,471 SR
Queue Stats
29W - 31L
1,485 Elo+
Party 1
Ymir
Ymir
Becki1202
Ymir
Level 36
God Stats
78W - 75L
1,892 SR
Queue Stats
143W - 180L
1,496 Elo+
Party 1
Rama
Rama
QsA_Musi
Rama
Level 27
God Stats
1W - 3L
1,508 SR
Queue Stats
168W - 262L
1,445 Elo+
Party 1
Ares
Ares
Renfloyd
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,402 Elo+
Solo
Izanami
Izanami
kallellvold1993
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,506 Elo+
Solo
Team Averages
Level 21
1,574 SR
1,467 Elo+

VS

Team Averages
Level 26
1,409 SR
1,440 Elo+
Bacchus
Bacchus
Dead_BoyB999
Bacchus
Level 15
God Stats
2W - 4L
1,417 SR
Queue Stats
24W - 44L
1,318 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ferk4
Cu Chulainn
Level 29
God Stats
4W - 5L
1,363 SR
Queue Stats
89W - 111L
1,441 Elo+
Party 2
Nemesis
Nemesis
SaucyFazo
Nemesis
Level 28
God Stats
8W - 10L
1,557 SR
Queue Stats
307W - 343L
1,480 Elo+
Solo
Thoth
Thoth
THE_DR34M_SHAKER
Thoth
Level 29
God Stats
2W - 2L
1,205 SR
Queue Stats
24W - 18L
1,428 Elo+
Solo
Anhur
Anhur
forestcrab132
Anhur
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
76W - 78L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BCN_Hansen
Thanatos
14
1 / 7 / 0
8,180
431
2,922
14,583
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
12
0 / 5 / 1
7,093
373
5,012
19,571
8,772
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rama
12
2 / 4 / 0
7,152
376
5,248
10,226
2,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
1
0 / 2 / 0
5,150
271
151
1,182
266
16
4 / 3 / 0
9,713
511
10,227
13,653
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dead_BoyB999
Bacchus
11
0 / 2 / 3
7,160
377
3,402
5,474
4,312
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Ferk4
Cu Chulainn
17
5 / 2 / 0
10,334
544
8,351
14,229
11,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
SaucyFazo
Nemesis
14
1 / 1 / 4
9,121
480
5,425
8,032
5,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
8 / 2 / 3
10,570
556
14,325
7,548
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 0 / 3
10,134
533
14,029
14,832
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
7
Kills
20
21
Deaths
7
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BCN_Hansen
Thanatos
1
7
0
0.14
L
Ymir
0
5
1
0.1
W
Bacchus
Dead_BoyB999
Bacchus
0
2
3
0.75
W
Cu Chulainn
Ferk4
Cu Chulainn
5
2
0
2.5
L
Rama
2
4
0
0.5
L
Ares
0
2
0
0
W
Nemesis
SaucyFazo
Nemesis
1
1
4
3
W
8
2
3
4.75
W
6
0
3
7.5
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,560
Damage
45,532
59,215
Taken
50,115
20,067
Mitigated
28,785
17,651
Healing
13,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BCN_Hansen
Thanatos
2,922
549
0
7,536
14,583
4,169
0
5,684
8,435
0
28,802
L
Ymir
5,012
867
405
1,125
19,571
8,772
108
5,313
13,927
37,794
0
W
Bacchus
Dead_BoyB999
Bacchus
3,402
376
705
453
5,474
4,312
354
355
5,119
9,815
0
W
Cu Chulainn
Ferk4
Cu Chulainn
8,351
1,785
0
4,209
14,229
11,136
257
0
14,229
0
67,495
L
Rama
5,248
3,407
576
1,782
10,226
2,200
294
2,591
7,406
0
30,666
L
Ares
151
151
0
0
1,182
266
37
209
951
437
0
W
Nemesis
SaucyFazo
Nemesis
5,425
1,524
0
1,053
8,032
5,040
591
704
7,328
0
60,311
W
14,325
491
0
1,418
7,548
2,633
1,859
902
6,646
69,332
0
W
14,029
4,909
0
5,420
14,832
5,664
724
3,202
11,630
0
73,246
L
10,227
7,151
0
6,227
13,653
4,660
326
2,818
10,122
0
64,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,288
Gold Earned
47,319
314
Minions Killed
467
0
Camps Cleared
0
1,359,577
Distance Traveled
1,684,525
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,180
431
65
3
0
300,858
0
L
Ymir
7,093
373
62
3
0
356,981
1
W
Bacchus
7,160
377
13
1
0
326,731
6
W
Cu Chulainn
10,334
544
121
6
0
376,812
1
L
Rama
7,152
376
61
3
0
331,526
2
L
Ares
5,150
271
0
0
0
45,744
0
W
Nemesis
9,121
480
107
6
0
347,083
0
W
Thoth
10,570
556
111
6
0
310,126
0
W
Anhur
10,134
533
115
6
0
323,773
2
L
Izanami
9,713
511
126
7
0
324,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role