Player Matchup

Neith
Neith
Caratrava
Neith
Level 16
God Stats
27W - 28L
1,648 SR
Queue Stats
31W - 35L
1,558 Elo+
Party 1
Fenrir
Fenrir
Krey1st
Fenrir
Level 18
God Stats
47W - 40L
1,558 SR
Queue Stats
49W - 46L
1,579 Elo+
Party 1
Khepri
Khepri
NeithIsNotAshe
Khepri
Level 9
God Stats
5W - 1L
1,725 SR
Queue Stats
20W - 11L
1,672 Elo+
Party 1
Janus
Janus
TrollingIsLife
Janus
Level 8
God Stats
4W - 2L
1,501 SR
Queue Stats
22W - 14L
1,580 Elo+
Solo
Pele
Pele
godlydarky
Pele
Level 7
God Stats
3W - 0L
1,285 SR
Queue Stats
22W - 17L
1,469 Elo+
Solo
Team Averages
Level 12
1,544 SR
1,571 Elo+

VS

Team Averages
Level 12
1,653 SR
1,403 Elo+
Hades
Hades
ANoNyMuLL99
Hades
Level 29
God Stats
15W - 7L
1,795 SR
Queue Stats
62W - 56L
1,640 Elo+
Party 3
Anubis
Anubis
PatyCr7
Anubis
Level 18
God Stats
14W - 10L
1,969 SR
Queue Stats
43W - 39L
1,701 Elo+
Party 3
Agni
Agni
Sl1MeX_one
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,152 Elo+
Party 2
Bellona
Bellona
StrongerWithYou
Bellona
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,275 Elo+
Solo
Neith
Neith
caspear
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Caratrava
Neith
16
4 / 3 / 16
9,564
1,196
8,980
7,170
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Krey1st
Fenrir
14
10 / 5 / 4
9,600
1,200
7,901
8,474
2,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 2 / 19
9,366
1,171
5,152
9,270
7,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 3 / 13
9,463
1,183
14,847
6,943
2,076
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
9 / 2 / 15
11,046
1,381
12,979
10,655
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

296

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 4
10,690
1,336
13,210
11,846
8,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
PatyCr7
Anubis
14
3 / 4 / 6
8,884
1,111
6,706
7,285
3,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 11 / 9
8,771
1,096
6,004
10,980
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 7
8,122
1,015
4,745
15,053
12,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
caspear
Neith
14
0 / 4 / 9
8,162
1,020
3,891
9,161
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
48
29
Kills
13
15
Deaths
29
67
Assists
35
Player
Kills
Deaths
Assists
KDA
L
8
4
4
2.5
W
Neith
Caratrava
Neith
4
3
16
4
W
Fenrir
Krey1st
Fenrir
10
5
4
2.4
W
0
2
19
4.75
L
Anubis
PatyCr7
Anubis
3
4
6
1.5
L
1
11
9
0.5
L
1
6
7
0.75
W
6
3
13
4.17
L
Neith
caspear
Neith
0
4
9
1.13
W
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,859
Damage
34,556
42,512
Taken
54,325
18,484
Mitigated
30,628
7,465
Healing
6,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,210
1,942
0
2,581
11,846
8,101
0
4,522
7,324
23,271
0
W
Neith
Caratrava
Neith
8,980
3,602
0
1,993
7,170
2,825
0
3,862
2,669
0
21,739
W
Fenrir
Krey1st
Fenrir
7,901
1,482
0
0
8,474
2,219
0
5,338
1,504
0
10,901
W
5,152
500
0
541
9,270
7,554
0
5,812
3,279
11,008
0
L
Anubis
PatyCr7
Anubis
6,706
273
0
1,302
7,285
3,031
0
1,606
5,679
15,144
0
L
6,004
904
0
0
10,980
4,014
0
4,320
6,660
22,027
0
L
4,745
1,424
0
325
15,053
12,098
0
6,532
8,521
86
15,995
W
14,847
1,826
0
696
6,943
2,076
0
3,914
1,678
34,699
0
L
Neith
caspear
Neith
3,891
1,564
0
1,966
9,161
3,384
0
3,019
6,142
0
17,472
W
12,979
3,907
0
4,235
10,655
3,810
0
6,734
3,768
0
36,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,039
Gold Earned
44,629
139
Minions Killed
112
7
Camps Cleared
4
751,200
Distance Traveled
554,069
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,690
1,336
33
4
1
104,546
0
W
Neith
9,564
1,196
30
4
2
145,029
0
W
Fenrir
9,600
1,200
4
1
1
136,754
0
W
Khepri
9,366
1,171
10
1
1
161,768
1
L
Anubis
8,884
1,111
27
3
1
107,482
2
L
Agni
8,771
1,096
19
2
0
100,537
0
L
Bellona
8,122
1,015
12
2
1
144,578
0
W
Janus
9,463
1,183
46
6
1
141,321
1
L
Neith
8,162
1,020
21
3
1
96,926
2
W
Pele
11,046
1,381
49
6
2
166,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role