Player Matchup

Cthulhu
Cthulhu
DaLittle
Cthulhu
Level 18
God Stats
5W - 2L
1,597 SR
Queue Stats
41W - 43L
1,549 Elo+
Solo
Janus
Janus
Drsmokegood420
Janus
Level 25
God Stats
1W - 1L
1,616 SR
Queue Stats
11W - 15L
1,342 Elo+
Solo
Hera
Hera
Sorvetihh
Hera
Level 27
God Stats
1W - 0L
1,296 SR
Queue Stats
44W - 31L
1,438 Elo+
Solo
Camazotz
Camazotz
SweetDreamer8717
Camazotz
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 36L
1,617 Elo+
Solo
Guan Yu
Guan Yu
Vilhelm88
Guan Yu
Level 27
God Stats
3W - 1L
1,721 SR
Queue Stats
36W - 32L
1,690 Elo+
Solo
Team Averages
Level 22
1,546 SR
1,527 Elo+

VS

Team Averages
Level 25
1,720 SR
1,613 Elo+
Amaterasu
Amaterasu
SerketofLight
Amaterasu
Level 29
God Stats
2W - 1L
1,894 SR
Queue Stats
29W - 22L
1,554 Elo+
Solo
Scylla
Scylla
bingusisgod
Scylla
Level 22
God Stats
1W - 3L
1,727 SR
Queue Stats
6W - 10L
1,516 Elo+
Solo
Kukulkan
Kukulkan
bpostboy2411
Kukulkan
Level 17
God Stats
15W - 10L
1,706 SR
Queue Stats
37W - 43L
1,644 Elo+
Solo
Kuzenbo
Kuzenbo
death4trump
Kuzenbo
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
453W - 468L
1,532 Elo+
Solo
Ymir
Ymir
yourgaydad
Ymir
Level 27
God Stats
4W - 5L
1,772 SR
Queue Stats
114W - 86L
1,820 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaLittle
Cthulhu
7
1 / 0 / 1
4,892
544
1,440
3,999
1,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 0 / 0
4,527
503
1,532
2,955
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hera
7
1 / 2 / 0
4,658
518
2,250
3,770
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 2 / 1
5,030
559
1,928
7,086
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Vilhelm88
Guan Yu
10
2 / 1 / 0
5,383
598
4,298
6,817
3,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SerketofLight
Amaterasu
7
0 / 2 / 0
4,267
474
2,064
6,282
3,748
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
8
1 / 0 / 2
4,898
544
2,995
3,641
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
bpostboy2411
Kukulkan
8
1 / 3 / 0
4,676
520
1,214
3,294
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
death4trump
Kuzenbo
4
0 / 0 / 0
3,795
422
1,065
1,443
659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 0 / 0
6,304
700
3,202
4,176
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
5
Kills
5
5
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DaLittle
Cthulhu
1
0
1
1.5
W
1
0
0
1
L
Amaterasu
SerketofLight
Amaterasu
0
2
0
0
W
Hera
1
2
0
0.5
W
0
2
1
0.25
W
Guan Yu
Vilhelm88
Guan Yu
2
1
0
2
L
Scylla
1
0
2
2
L
Kukulkan
bpostboy2411
Kukulkan
1
3
0
0.33
L
Kuzenbo
death4trump
Kuzenbo
0
0
0
0
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,448
Damage
10,540
24,627
Taken
18,836
9,309
Mitigated
9,367
11,454
Healing
2,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DaLittle
Cthulhu
1,440
173
158
1,698
3,999
1,480
0
1,358
2,556
9,504
0
W
1,532
76
0
441
2,955
757
739
1,513
1,318
20,216
0
L
Amaterasu
SerketofLight
Amaterasu
2,064
606
0
464
6,282
3,748
0
0
5,894
0
18,277
W
Hera
2,250
401
147
857
3,770
1,306
278
2,028
1,646
16,163
0
W
1,928
712
0
4,464
7,086
1,934
340
1,672
5,342
0
23,500
W
Guan Yu
Vilhelm88
Guan Yu
4,298
734
0
3,689
6,817
3,832
116
1,246
5,571
0
23,135
L
Scylla
2,995
611
0
897
3,641
983
0
1,833
1,748
16,322
0
L
Kukulkan
bpostboy2411
Kukulkan
1,214
0
0
170
3,294
960
0
1,870
1,374
18,965
0
L
Kuzenbo
death4trump
Kuzenbo
1,065
727
0
406
1,443
659
0
602
740
2,994
0
L
3,202
1,723
0
500
4,176
3,017
0
706
3,448
35,483
4,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,490
Gold Earned
23,940
208
Minions Killed
189
0
Camps Cleared
0
848,655
Distance Traveled
750,221
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,892
544
15
2
0
195,522
4
W
Janus
4,527
503
41
5
0
138,644
0
L
Amaterasu
4,267
474
31
3
0
154,339
0
W
Hera
4,658
518
38
4
0
151,087
0
W
Camazotz
5,030
559
63
7
0
180,154
2
W
Guan Yu
5,383
598
51
6
0
183,248
0
L
Scylla
4,898
544
27
3
0
174,716
3
L
Kukulkan
4,676
520
50
6
0
145,928
0
L
Kuzenbo
3,795
422
3
0
0
117,514
0
L
Ymir
6,304
700
78
9
0
157,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role