Player Matchup

Neith
Neith
Vanaatje
Neith
Level 29
God Stats
19W - 34L
1,516 SR
Queue Stats
93W - 131L
1,608 Elo+
Solo
Geb
Geb
YungPhatQum
Geb
Level 128
God Stats
3W - 6L
1,598 SR
Queue Stats
170W - 183L
1,439 Elo+
Party 2
Zeus
Zeus
namlil
Zeus
Level 27
God Stats
34W - 18L
1,731 SR
Queue Stats
307W - 227L
1,691 Elo+
Party 1
Heimdallr
Heimdallr
notPoke99
Heimdallr
Level 6
God Stats
29W - 17L
1,193 SR
Queue Stats
447W - 441L
1,500 Elo+
Party 2
Achilles
Achilles
t0peb0y
Achilles
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
312W - 244L
1,709 Elo+
Party 1
Team Averages
Level 44
1,508 SR
1,589 Elo+

VS

Team Averages
Level 16
1,585 SR
1,734 Elo+
Guan Yu
Guan Yu
BerryZzz
Guan Yu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 79L
1,741 Elo+
Solo
Jing Wei
Jing Wei
Glapsvior
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,613 Elo+
Solo
Cthulhu
Cthulhu
Sadfacenojutsu
Cthulhu
Level 28
God Stats
3W - 5L
1,926 SR
Queue Stats
16W - 16L
1,926 Elo+
Solo
Tsukuyomi
Tsukuyomi
TngrOzer
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
kiriakatos
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,891 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Vanaatje
Neith
9
0 / 1 / 1
5,565
557
3,678
3,531
824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 1 / 3
5,066
507
5,664
9,497
5,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zeus
namlil
Zeus
11
6 / 2 / 3
6,808
681
7,636
3,289
731
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
notPoke99
Heimdallr
9
0 / 1 / 8
5,348
535
2,306
3,385
1,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
t0peb0y
Achilles
12
7 / 0 / 4
7,019
702
4,914
5,816
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BerryZzz
Guan Yu
10
2 / 1 / 0
5,821
582
2,235
6,395
3,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
Glapsvior
Jing Wei
8
1 / 4 / 0
4,562
456
4,748
6,907
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 3 / 1
5,093
509
4,496
6,527
2,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
TngrOzer
Tsukuyomi
7
1 / 5 / 0
4,491
449
1,772
4,966
1,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
kiriakatos
Nemesis
9
0 / 3 / 2
5,287
529
1,525
8,429
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
5
5
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BerryZzz
Guan Yu
2
1
0
2
L
Jing Wei
Glapsvior
Jing Wei
1
4
0
0.25
L
1
3
1
0.5
L
Tsukuyomi
TngrOzer
Tsukuyomi
1
5
0
0.2
W
Neith
Vanaatje
Neith
0
1
1
0.5
W
3
1
3
4.5
L
Nemesis
kiriakatos
Nemesis
0
3
2
0.33
W
Zeus
namlil
Zeus
6
2
3
3.75
W
Heimdallr
notPoke99
Heimdallr
0
1
8
4
W
Achilles
t0peb0y
Achilles
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,198
Damage
14,776
25,518
Taken
33,224
10,986
Mitigated
10,759
10,381
Healing
9,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BerryZzz
Guan Yu
2,235
317
85
3,144
6,395
3,144
0
1,426
4,857
0
25,011
L
Jing Wei
Glapsvior
Jing Wei
4,748
3,510
0
1,821
6,907
1,675
0
3,169
3,394
0
19,225
L
4,496
276
150
1,982
6,527
2,398
0
2,358
4,024
17,211
0
L
Tsukuyomi
TngrOzer
Tsukuyomi
1,772
474
0
232
4,966
1,260
0
1,705
3,100
0
9,686
W
Neith
Vanaatje
Neith
3,678
2,159
0
1,786
3,531
824
0
0
3,306
0
27,359
W
5,664
559
317
3,873
9,497
5,100
96
2,504
6,993
14,725
0
L
Nemesis
kiriakatos
Nemesis
1,525
422
0
2,556
8,429
2,282
0
3,608
4,549
0
26,982
W
Zeus
namlil
Zeus
7,636
1,055
0
301
3,289
731
366
0
3,214
34,029
0
W
Heimdallr
notPoke99
Heimdallr
2,306
1,064
0
1,119
3,385
1,099
460
1,674
1,711
0
24,248
W
Achilles
t0peb0y
Achilles
4,914
1,777
0
2,985
5,816
3,232
0
318
5,498
0
35,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,806
Gold Earned
25,254
295
Minions Killed
217
0
Camps Cleared
0
901,566
Distance Traveled
1,021,821
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,821
582
64
6
0
190,890
2
L
Jing Wei
4,562
456
34
3
0
193,899
2
L
Cthulhu
5,093
509
36
4
0
241,205
2
L
Tsukuyomi
4,491
449
17
2
0
210,537
0
W
Neith
5,565
557
64
6
0
166,401
0
W
Geb
5,066
507
11
1
0
195,528
3
L
Nemesis
5,287
529
66
7
0
185,290
1
W
Zeus
6,808
681
65
7
0
183,823
2
W
Heimdallr
5,348
535
74
7
0
154,017
0
W
Achilles
7,019
702
81
8
0
201,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role