Player Matchup

Rama
Rama
Fracturner
Rama
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,493 Elo+
Solo
Anhur
Anhur
Hizlaw
Anhur
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,572 Elo+
Solo
Olorun
Olorun
ZirhcM
Olorun
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 133L
1,398 Elo+
Party 1
Chronos
Chronos
Аrni
Chronos
Level 157
God Stats
1W - 1L
1,519 SR
Queue Stats
143W - 137L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
Дерьмодемон
Kukulkan
Level 142
God Stats
7W - 11L
1,500 SR
Queue Stats
171W - 175L
1,740 Elo+
Solo
Team Averages
Level 143
1,504 SR
1,514 Elo+

VS

Team Averages
Level 112
1,393 SR
1,509 Elo+
Skadi
Skadi
FearKenny
Skadi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Ieekma99
Kuzenbo
Level 134
God Stats
1W - 1L
1,285 SR
Queue Stats
171W - 171L
1,371 Elo+
Solo
Sol
Sol
KillerGammingXp
Sol
Level 102
God Stats
1W - 0L
1,270 SR
Queue Stats
39W - 41L
1,644 Elo+
Solo
Bastet
Bastet
Player54981
Bastet
Level 117
God Stats
22W - 21L
1,447 SR
Queue Stats
965W - 1,036L
1,487 Elo+
Solo
Cthulhu
Cthulhu
dimondevils
Cthulhu
Level 137
God Stats
11W - 11L
1,461 SR
Queue Stats
112W - 123L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
7,052
784
3,545
8,275
2,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Hizlaw
Anhur
11
0 / 4 / 2
5,838
649
2,342
9,135
2,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
ZirhcM
Olorun
11
1 / 2 / 4
6,275
697
6,250
7,523
3,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos
Аrni
Chronos
12
2 / 4 / 3
6,558
729
6,969
8,548
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
3 / 2 / 3
7,472
830
5,465
5,672
2,744
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FearKenny
Skadi
14
5 / 1 / 2
7,977
886
4,754
4,669
1,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Ieekma99
Kuzenbo
12
2 / 3 / 7
7,384
820
5,386
9,426
8,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 5
7,294
810
6,842
8,425
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
13
4 / 0 / 5
8,135
904
10,913
6,521
2,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
dimondevils
Cthulhu
13
3 / 1 / 8
7,727
859
7,425
10,380
5,725
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
8
Kills
15
15
Deaths
8
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Skadi
FearKenny
Skadi
5
1
2
6
L
2
3
3
1.17
L
Anhur
Hizlaw
Anhur
0
4
2
0.25
W
Kuzenbo
Ieekma99
Kuzenbo
2
3
7
1.83
W
1
3
5
1.17
W
Bastet
4
0
5
6.5
L
Olorun
ZirhcM
Olorun
1
2
4
1.5
W
Cthulhu
dimondevils
Cthulhu
3
1
8
7
L
Chronos
Аrni
Chronos
2
4
3
0.88
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,571
Damage
35,320
39,153
Taken
39,421
14,669
Mitigated
22,236
8,737
Healing
9,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
FearKenny
Skadi
4,754
2,141
0
1,173
4,669
1,689
2,208
2,474
2,139
0
22,140
L
3,545
3,027
472
1,916
8,275
2,792
0
4,830
3,445
0
11,702
L
Anhur
Hizlaw
Anhur
2,342
961
0
820
9,135
2,935
0
4,689
4,446
0
13,693
W
Kuzenbo
Ieekma99
Kuzenbo
5,386
1,782
0
2,217
9,426
8,831
295
3,767
5,574
11,029
0
W
6,842
2,225
0
3,045
8,425
3,814
2,452
5,153
3,136
26,614
1,723
W
Bastet
10,913
2,993
0
250
6,521
2,177
7
1,502
4,561
0
26,694
L
Olorun
ZirhcM
Olorun
6,250
3,242
503
2,758
7,523
3,563
0
4,444
3,079
13,193
992
W
Cthulhu
dimondevils
Cthulhu
7,425
227
756
2,068
10,380
5,725
115
5,140
4,627
19,128
0
L
Chronos
Аrni
Chronos
6,969
1,955
0
1,824
8,548
2,635
2
4,081
4,467
13,009
0
L
5,465
419
0
444
5,672
2,744
0
1,272
4,400
23,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,195
Gold Earned
38,517
158
Minions Killed
164
5
Camps Cleared
6
760,003
Distance Traveled
907,422
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,977
886
35
4
2
171,955
3
L
Rama
7,052
784
26
3
1
124,341
0
L
Anhur
5,838
649
32
4
2
155,800
3
W
Kuzenbo
7,384
820
8
1
0
175,044
0
W
Sol
7,294
810
52
6
2
158,173
0
W
Bastet
8,135
904
32
4
2
205,165
3
L
Olorun
6,275
697
25
3
0
156,985
0
W
Cthulhu
7,727
859
37
4
0
197,085
1
L
Chronos
6,558
729
23
3
1
160,880
1
L
Kukulkan
7,472
830
52
6
1
161,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role