Player Matchup

Artemis
Artemis
Bullitt90
Artemis
Level 6
God Stats
4W - 4L
1,292 SR
Queue Stats
10W - 10L
1,301 Elo+
Solo
Hel
Hel
Jordanwilson
Hel
Level 28
God Stats
4W - 6L
1,466 SR
Queue Stats
494W - 458L
1,471 Elo+
Solo
Nu Wa
Nu Wa
nescauh12
Nu Wa
Level 17
God Stats
3W - 4L
1,755 SR
Queue Stats
7W - 12L
1,496 Elo+
Solo
Set
Set
smeechan
Set
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 13L
1,431 Elo+
Solo
Cthulhu
Cthulhu
玛卡巴卡鸭
Cthulhu
Level 25
God Stats
5W - 8L
1,354 SR
Queue Stats
88W - 96L
1,472 Elo+
Solo
Team Averages
Level 16
1,473 SR
1,434 Elo+

VS

Team Averages
Level 15
1,527 SR
1,451 Elo+
Nu Wa
Nu Wa
D4o3e
Nu Wa
Level 3
God Stats
3W - 0L
1,715 SR
Queue Stats
3W - 0L
1,658 Elo+
Solo
Neith
Neith
Gaabyy
Neith
Level 18
God Stats
4W - 8L
1,462 SR
Queue Stats
7W - 11L
1,184 Elo+
Party 1
Chaac
Chaac
IIVariozZII
Chaac
Level 14
God Stats
2W - 6L
1,309 SR
Queue Stats
10W - 13L
1,261 Elo+
Party 1
Arachne
Arachne
MmePounk59
Arachne
Level 21
God Stats
1W - 1L
1,272 SR
Queue Stats
10W - 12L
1,261 Elo+
Party 1
Anubis
Anubis
zeroshadowwolf
Anubis
Level 21
God Stats
10W - 6L
1,874 SR
Queue Stats
43W - 21L
1,893 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bullitt90
Artemis
9
1 / 2 / 0
5,029
457
3,308
3,693
2,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 3 / 0
5,637
512
1,954
6,046
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
nescauh12
Nu Wa
9
0 / 5 / 0
5,157
469
4,445
6,541
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 0
5,835
530
1,047
9,304
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 1
5,017
456
4,229
8,025
3,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
D4o3e
Nu Wa
9
1 / 0 / 2
5,443
495
3,781
4,131
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Gaabyy
Neith
9
2 / 1 / 0
5,338
485
2,787
4,446
1,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 0 / 2
7,216
656
5,780
5,072
2,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
MmePounk59
Arachne
11
4 / 1 / 3
6,900
627
5,060
7,563
2,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 2 / 2
6,796
618
4,350
6,012
3,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
14
15
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bullitt90
Artemis
1
2
0
0.5
W
Nu Wa
D4o3e
Nu Wa
1
0
2
2
W
Neith
Gaabyy
Neith
2
1
0
2
W
5
0
2
6
L
1
3
0
0.33
W
Arachne
MmePounk59
Arachne
4
1
3
5.5
L
Nu Wa
nescauh12
Nu Wa
0
5
0
0
L
1
3
0
0.33
W
2
2
2
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,983
Damage
21,758
33,609
Taken
27,224
12,060
Mitigated
10,349
8,275
Healing
11,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bullitt90
Artemis
3,308
782
0
478
3,693
2,020
0
666
3,027
0
25,142
W
Nu Wa
D4o3e
Nu Wa
3,781
524
290
1,626
4,131
1,107
0
1,779
2,352
21,980
0
W
Neith
Gaabyy
Neith
2,787
1,176
0
623
4,446
1,200
650
2,405
2,041
0
14,471
W
5,780
1,078
0
1,895
5,072
2,662
690
2,898
2,174
0
39,629
L
1,954
194
0
1,905
6,046
1,496
0
2,619
3,427
33,671
0
W
Arachne
MmePounk59
Arachne
5,060
4,160
0
3,871
7,563
2,287
496
1,561
6,002
0
32,255
L
Nu Wa
nescauh12
Nu Wa
4,445
2,325
0
1,037
6,541
1,867
0
355
6,186
21,299
0
L
1,047
324
0
3,170
9,304
2,907
0
2,912
6,392
0
27,180
W
4,350
286
0
3,432
6,012
3,093
812
1,985
4,027
37,232
0
L
4,229
184
50
1,635
8,025
3,770
0
1,579
6,446
15,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,675
Gold Earned
31,693
240
Minions Killed
284
0
Camps Cleared
0
943,729
Distance Traveled
1,032,362
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,029
457
54
5
0
175,580
2
W
Nu Wa
5,443
495
34
3
0
188,676
3
W
Neith
5,338
485
33
3
0
219,711
0
W
Chaac
7,216
656
77
7
0
250,316
0
L
Hel
5,637
512
67
6
0
198,119
4
W
Arachne
6,900
627
62
6
0
199,534
2
L
Nu Wa
5,157
469
34
3
0
163,598
0
L
Set
5,835
530
75
7
0
194,680
0
W
Anubis
6,796
618
78
7
0
174,125
2
L
Cthulhu
5,017
456
10
1
0
211,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role