Player Matchup

Ah Puch
Ah Puch
KingPra
Ah Puch
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,421 Elo+
Solo
Ullr
Ullr
LupusXI
Ullr
Level 22
God Stats
28W - 43L
1,502 SR
Queue Stats
171W - 187L
1,344 Elo+
Solo
Camazotz
Camazotz
MagicBieber2020
Camazotz
Level 5
God Stats
1W - 1L
1,282 SR
Queue Stats
3W - 7L
1,684 Elo+
Party 2
Jormungandr
Jormungandr
MaximusLeonardus
Jormungandr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,444 Elo+
Party 2
Cernunnos
Cernunnos
WestIndies_M_972
Cernunnos
Level 15
God Stats
10W - 7L
1,517 SR
Queue Stats
132W - 135L
1,480 Elo+
Solo
Team Averages
Level 12
1,460 SR
1,475 Elo+

VS

Team Averages
Level 10
1,497 SR
1,559 Elo+
Tsukuyomi
Tsukuyomi
CostumDragon10
Tsukuyomi
Level 6
God Stats
0W - 1L
1,284 SR
Queue Stats
2W - 3L
1,605 Elo+
Party 1
Bellona
Bellona
DivineMentalist
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,724 Elo+
Party 1
Yemoja
Yemoja
ProCreed
Yemoja
Level 6
God Stats
17W - 16L
1,602 SR
Queue Stats
116W - 111L
1,556 Elo+
Party 3
Kukulkan
Kukulkan
hi18t
Kukulkan
Level 14
God Stats
1W - 2L
1,396 SR
Queue Stats
97W - 102L
1,535 Elo+
Party 3
Medusa
Medusa
petition_beige
Medusa
Level 17
God Stats
3W - 3L
1,704 SR
Queue Stats
10W - 14L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KingPra
Ah Puch
20
3 / 9 / 8
16,541
501
24,030
19,354
7,742
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
LupusXI
Ullr
20
1 / 2 / 3
18,090
548
7,069
15,638
7,005
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
17
0 / 14 / 3
12,502
379
3,188
23,152
7,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
MaximusLeonardus
Jormungandr
20
1 / 7 / 7
15,233
462
17,213
29,860
38,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
20
19 / 4 / 3
21,609
655
41,127
33,525
15,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CostumDragon10
Tsukuyomi
20
15 / 6 / 4
15,939
483
23,798
29,382
14,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 4 / 6
14,443
438
12,497
27,897
27,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
ProCreed
Yemoja
19
2 / 2 / 19
13,725
416
11,440
19,290
20,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
hi18t
Kukulkan
20
2 / 5 / 6
15,414
467
10,944
14,848
7,099
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 7 / 5
14,974
454
26,126
42,654
20,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
76
24
Kills
36
36
Deaths
24
24
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CostumDragon10
Tsukuyomi
15
6
4
2.83
L
6
4
6
2.25
W
Ah Puch
KingPra
Ah Puch
3
9
8
0.78
W
Ullr
LupusXI
Ullr
1
2
3
1.25
W
Camazotz
0
14
3
0.11
W
Jormungandr
MaximusLeonardus
Jormungandr
1
7
7
0.64
L
Yemoja
ProCreed
Yemoja
2
2
19
5.75
W
Cernunnos
19
4
3
5.13
L
Kukulkan
hi18t
Kukulkan
2
5
6
1
L
11
7
5
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,627
Damage
84,805
121,529
Taken
134,071
76,870
Mitigated
90,261
35,628
Healing
40,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CostumDragon10
Tsukuyomi
23,798
7,688
0
6,758
29,382
14,716
27
6,224
23,158
0
88,493
L
12,497
6,791
0
1,116
27,897
27,788
1,287
9,741
18,156
0
68,936
W
Ah Puch
KingPra
Ah Puch
24,030
1,988
0
1,343
19,354
7,742
518
6,892
12,362
91,701
0
W
Ullr
LupusXI
Ullr
7,069
3,394
0
6,814
15,638
7,005
8,106
925
14,613
0
124,866
W
Camazotz
3,188
819
0
2,289
23,152
7,809
891
4,061
18,991
0
28,238
W
Jormungandr
MaximusLeonardus
Jormungandr
17,213
4,258
0
4,546
29,860
38,989
1,461
5,592
24,118
68,644
0
L
Yemoja
ProCreed
Yemoja
11,440
2,076
5,339
3,991
19,290
20,467
0
9,557
9,733
29,740
0
W
Cernunnos
41,127
30,536
0
20,636
33,525
15,325
0
6,446
27,004
0
246,803
L
Kukulkan
hi18t
Kukulkan
10,944
1,749
0
1,076
14,848
7,099
131
5,062
9,786
83,483
0
L
26,126
15,118
0
22,146
42,654
20,191
1,913
10,659
31,995
0
160,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,975
Gold Earned
74,495
743
Minions Killed
654
0
Camps Cleared
0
2,773,059
Distance Traveled
2,960,887
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
15,939
483
98
3
0
629,162
0
L
Bellona
14,443
438
122
4
0
603,220
0
W
Ah Puch
16,541
501
162
5
0
524,132
2
W
Ullr
18,090
548
237
7
0
491,311
3
W
Camazotz
12,502
379
48
1
0
621,057
0
W
Jormungandr
15,233
462
76
2
0
595,880
3
L
Yemoja
13,725
416
36
1
0
592,319
11
W
Cernunnos
21,609
655
220
7
0
540,679
7
L
Kukulkan
15,414
467
219
7
0
573,364
4
L
Medusa
14,974
454
179
5
0
562,822
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role