Player Matchup

Nu Wa
Nu Wa
Gold I
Ares x JiB
Nu Wa
Gold I
Level 48
God Stats
13W - 16L
1,522 SR
Queue Stats
266W - 262L
1,634 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Glen2823
Cu Chulainn
Silver I
Level 148
God Stats
3W - 0L
1,896 SR
Queue Stats
18W - 13L
1,633 MMR
Party 1
Hun Batz
Hun Batz
Gold II
KuramaKemono
Hun Batz
Gold II
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 281L
1,602 MMR
Solo
Geb
Geb
Silver I
shotcop006
Geb
Silver I
Level 126
God Stats
47W - 24L
1,500 SR
Queue Stats
510W - 499L
1,596 MMR
Solo
Skadi
Skadi
Silver I
sleepyREDCOAT
Skadi
Silver I
Level 159
God Stats
1W - 0L
1,878 SR
Queue Stats
38W - 11L
1,633 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,659 SR
1,620 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,614 SR
1,621 MMR
Medusa
Medusa
Silver I
DerLetzeKrieger
Medusa
Silver I
Level 51
God Stats
2W - 2L
1,860 SR
Queue Stats
6W - 9L
1,589 MMR
Solo
Sylvanus
Sylvanus
Gold V
HarleyCame
Sylvanus
Gold V
Level 123
God Stats
1W - 4L
1,517 SR
Queue Stats
24W - 25L
1,630 MMR
Solo
Osiris
Osiris
Gold II
JackJonees
Osiris
Gold II
Level 127
God Stats
6W - 10L
1,500 SR
Queue Stats
364W - 369L
1,624 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Pincopallino_92
Ne Zha
Gold IV
Level 136
God Stats
89W - 71L
1,372 SR
Queue Stats
595W - 582L
1,537 MMR
Party 2
Ra
Ra
Gold IV
ShironTargarye94
Ra
Gold IV
Level 148
God Stats
10W - 16L
1,821 SR
Queue Stats
403W - 397L
1,723 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
0 / 7 / 8
13,959
450
22,440
16,815
6,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Glen2823
Cu Chulainn
20
9 / 10 / 5
16,378
528
29,133
34,732
51,364
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
KuramaKemono
Hun Batz
20
8 / 7 / 6
17,302
558
22,328
27,465
13,492
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
1 / 8 / 14
14,505
468
17,345
36,567
44,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 6 / 6
17,204
555
26,098
18,583
9,542
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
DanzaburouTsukuyomiCthulhuBakasuraSet

VS

Bans
JanusSusanoApolloNemesisHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 9
15,331
495
12,620
24,823
10,990
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
HarleyCame
Sylvanus
18
1 / 3 / 16
14,019
452
16,815
38,425
45,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
JackJonees
Osiris
20
5 / 9 / 7
15,819
510
16,226
29,868
40,594
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 4 / 17
16,883
545
20,545
35,818
22,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
18 / 4 / 9
17,470
564
30,334
28,327
23,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
96
26
Kills
38
38
Deaths
26
39
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
0
7
8
0.57
L
4
6
9
1.42
W
Cu Chulainn
Glen2823
Cu Chulainn
9
10
5
1.15
L
Sylvanus
HarleyCame
Sylvanus
1
3
16
3
L
Osiris
JackJonees
Osiris
5
9
7
0.94
W
Hun Batz
KuramaKemono
Hun Batz
8
7
6
1.57
L
10
4
17
4.63
L
18
4
9
5.63
W
1
8
14
1
W
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,344
Damage
96,540
134,162
Taken
157,261
125,095
Mitigated
142,022
20,979
Healing
79,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
22,440
2,145
0
922
16,815
6,509
568
8,017
8,798
105,449
0
L
12,620
4,792
1,009
8,217
24,823
10,990
901
4,973
19,850
0
89,491
W
Cu Chulainn
Glen2823
Cu Chulainn
29,133
7,505
0
7,350
34,732
51,364
408
6,976
27,756
0
112,559
L
Sylvanus
HarleyCame
Sylvanus
16,815
2,542
11,030
17,420
38,425
45,039
622
13,229
25,036
56,672
0
L
Osiris
JackJonees
Osiris
16,226
7,542
0
5,310
29,868
40,594
2,292
7,170
22,566
0
112,770
W
Hun Batz
KuramaKemono
Hun Batz
22,328
5,546
0
7,605
27,465
13,492
1,726
11,304
16,161
0
152,720
L
20,545
3,408
0
12,643
35,818
22,134
1,995
6,570
29,088
0
134,058
L
30,334
2,092
7,205
16,776
28,327
23,265
1,390
7,999
20,088
151,920
0
W
17,345
1,544
0
3,814
36,567
44,188
16
15,050
21,517
48,432
0
W
26,098
12,174
0
1,288
18,583
9,542
5,658
7,331
11,252
0
149,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,348
Gold Earned
79,522
710
Minions Killed
761
0
Camps Cleared
0
2,823,319
Distance Traveled
2,799,686
25
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,959
450
164
5
0
550,964
7
L
Medusa
15,331
495
123
4
0
526,820
16
W
Cu Chulainn
16,378
528
146
5
0
534,174
0
L
Sylvanus
14,019
452
73
2
0
542,587
9
L
Osiris
15,819
510
185
6
0
487,634
5
W
Hun Batz
17,302
558
183
6
0
601,967
2
L
Ne Zha
16,883
545
140
5
0
633,223
2
L
Ra
17,470
564
240
8
0
609,422
4
W
Geb
14,505
468
38
1
0
594,745
9
W
Skadi
17,204
555
179
6
0
541,469
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role