Player Matchup

Ymir
Ymir
Digitalk2ller
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,643 Elo+
Solo
Mercury
Mercury
ImLamaDelRey
Mercury
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,221 Elo+
Party 1
Hel
Hel
Sebobi
Hel
Level 4
God Stats
6W - 1L
1,852 SR
Queue Stats
13W - 6L
1,880 Elo+
Solo
Artemis
Artemis
YouNotUs
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,263 Elo+
Party 1
Agni
Agni
安静不言语
Agni
Level 26
God Stats
15W - 5L
1,797 SR
Queue Stats
36W - 19L
1,650 Elo+
Solo
Team Averages
Level 12
1,630 SR
1,531 Elo+

VS

Team Averages
Level 17
1,485 SR
1,632 Elo+
Izanami
Izanami
Akuriart
Izanami
Level 8
God Stats
1W - 2L
1,471 SR
Queue Stats
5W - 9L
1,474 Elo+
Solo
Agni
Agni
AndreserdnA
Agni
Level 23
God Stats
0W - 2L
1,683 SR
Queue Stats
84W - 87L
1,512 Elo+
Solo
Tyr
Tyr
CutieSlayer
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
423W - 317L
1,714 Elo+
Solo
Geb
Geb
Evildowny
Geb
Level 28
God Stats
0W - 1L
1,273 SR
Queue Stats
12W - 9L
1,872 Elo+
Solo
Mercury
Mercury
LancerM
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 77L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 3
5,789
579
4,015
6,883
3,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
ImLamaDelRey
Mercury
10
5 / 0 / 2
6,136
614
1,899
5,063
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
Sebobi
Hel
5
0 / 1 / 0
4,252
425
768
2,503
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
YouNotUs
Artemis
8
2 / 1 / 2
5,268
527
3,660
3,531
1,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
8 / 0 / 1
7,501
750
7,839
4,668
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akuriart
Izanami
7
0 / 5 / 2
4,544
454
3,423
5,587
1,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8
1 / 5 / 0
4,994
499
1,431
4,647
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 0
5,928
593
2,974
5,757
1,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 3 / 2
4,446
445
1,526
5,831
2,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
LancerM
Mercury
9
1 / 3 / 1
5,330
533
2,488
7,346
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
17
Kills
4
4
Deaths
17
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Akuriart
Izanami
0
5
2
0.2
L
1
5
0
0.2
L
2
1
0
2
W
2
2
3
1.75
L
0
3
2
0.33
W
Mercury
ImLamaDelRey
Mercury
5
0
2
6
L
Mercury
LancerM
Mercury
1
3
1
0.5
W
Hel
Sebobi
Hel
0
1
0
0
W
Artemis
YouNotUs
Artemis
2
1
2
3
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,181
Damage
11,842
22,648
Taken
29,168
7,356
Mitigated
8,918
7,855
Healing
6,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Akuriart
Izanami
3,423
2,086
0
612
5,587
1,372
0
2,038
3,521
0
20,419
L
1,431
324
0
210
4,647
1,314
0
3,013
1,392
15,819
0
L
2,974
267
0
2,497
5,757
1,930
0
2,061
3,644
0
33,635
W
4,015
699
0
609
6,883
3,065
758
976
5,858
21,797
0
L
1,526
308
0
894
5,831
2,124
0
2,814
2,995
6,520
0
W
Mercury
ImLamaDelRey
Mercury
1,899
557
0
2,302
5,063
1,385
0
208
4,789
0
27,389
L
Mercury
LancerM
Mercury
2,488
1,883
0
2,182
7,346
2,178
0
2,280
4,994
0
24,922
W
Hel
Sebobi
Hel
768
157
0
1,616
2,503
454
0
0
2,503
12,981
0
W
Artemis
YouNotUs
Artemis
3,660
1,127
0
1,111
3,531
1,045
0
734
2,797
0
24,688
W
7,839
1,473
0
2,217
4,668
1,407
60
820
3,744
43,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,946
Gold Earned
25,242
268
Minions Killed
217
0
Camps Cleared
0
841,269
Distance Traveled
928,099
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,544
454
36
4
0
164,923
2
L
Agni
4,994
499
36
4
0
182,165
0
L
Tyr
5,928
593
71
7
0
204,848
2
W
Ymir
5,789
579
33
3
0
177,268
3
L
Geb
4,446
445
13
1
0
185,172
3
W
Mercury
6,136
614
66
7
0
230,560
1
L
Mercury
5,330
533
61
6
0
190,991
4
W
Hel
4,252
425
30
3
0
58,019
0
W
Artemis
5,268
527
44
4
0
162,705
3
W
Agni
7,501
750
95
10
0
212,717
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role