Player Matchup

Skadi
Skadi
Lord4rd
Skadi
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,443 Elo+
Party 1
Kukulkan
Kukulkan
SpiderMunch
Kukulkan
Level 7
God Stats
3W - 2L
1,491 SR
Queue Stats
10W - 6L
1,263 Elo+
Solo
Cthulhu
Cthulhu
lulle1710
Cthulhu
Level 21
God Stats
3W - 2L
1,265 SR
Queue Stats
5W - 3L
1,443 Elo+
Party 1
Team Averages
Level 23
1,419 SR
1,383 Elo+

VS

Team Averages
Level 65
1,608 SR
1,455 Elo+
Thoth
Thoth
Chiiwa
Thoth
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,277 Elo+
Party 2
Rama
Rama
KingOfFist
Rama
Level 127
God Stats
1W - 2L
1,825 SR
Queue Stats
155W - 146L
1,874 Elo+
Party 2
Horus
Horus
ouille
Horus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Lord4rd
Skadi
14
6 / 2 / 5
11,401
713
11,187
7,386
2,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
SpiderMunch
Kukulkan
16
5 / 1 / 7
11,501
719
10,773
5,938
2,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
lulle1710
Cthulhu
13
2 / 2 / 9
10,289
643
10,911
11,800
11,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Chiiwa
Thoth
13
2 / 4 / 3
9,301
581
9,714
11,598
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 5 / 2
9,952
622
7,614
12,403
5,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
ouille
Horus
12
1 / 4 / 4
9,237
577
2,819
17,011
17,167
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
13
Kills
5
5
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
Chiiwa
Thoth
2
4
3
0.88
L
2
5
2
0.6
W
Skadi
Lord4rd
Skadi
6
2
5
4.25
W
Kukulkan
SpiderMunch
Kukulkan
5
1
7
8.5
W
Cthulhu
lulle1710
Cthulhu
2
2
9
3.25
L
Horus
ouille
Horus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,871
Damage
20,147
25,124
Taken
41,012
15,933
Mitigated
26,697
6,396
Healing
7,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Chiiwa
Thoth
9,714
802
0
642
11,598
4,374
5
5,610
5,813
33,355
0
L
7,614
5,225
0
1,472
12,403
5,156
72
6,346
5,957
0
54,906
W
Skadi
Lord4rd
Skadi
11,187
6,356
0
1,183
7,386
2,470
1,194
3,027
4,359
0
54,328
W
Kukulkan
SpiderMunch
Kukulkan
10,773
966
0
1,574
5,938
2,321
581
3,008
2,930
60,900
0
W
Cthulhu
lulle1710
Cthulhu
10,911
1,099
50
3,589
11,800
11,142
149
4,261
7,539
25,061
0
L
Horus
ouille
Horus
2,819
1,445
2,155
3,253
17,011
17,167
0
9,239
7,422
0
13,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,191
Gold Earned
28,490
198
Minions Killed
149
0
Camps Cleared
0
864,800
Distance Traveled
800,813
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,301
581
47
3
0
246,456
5
L
Rama
9,952
622
86
5
0
254,176
4
W
Skadi
11,401
713
64
4
0
266,171
3
W
Kukulkan
11,501
719
104
7
0
285,530
0
W
Cthulhu
10,289
643
30
2
0
313,099
3
L
Horus
9,237
577
16
1
0
300,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role