Player Matchup

Tyr
Tyr
Ablon_ht
Tyr
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
389W - 393L
1,440 Elo+
Solo
Hou Yi
Hou Yi
CursedGolf9054
Hou Yi
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
106W - 109L
1,428 Elo+
Solo
Bacchus
Bacchus
Doze The Napper
Bacchus
Level 39
God Stats
4W - 4L
1,570 SR
Queue Stats
65W - 81L
1,469 Elo+
Solo
Erlang Shen
Erlang Shen
Leafjerickson
Erlang Shen
Level 88
God Stats
12W - 10L
1,410 SR
Queue Stats
584W - 544L
1,518 Elo+
Solo
Olorun
Olorun
WilGotDaJuice
Olorun
Level 108
God Stats
10W - 3L
1,724 SR
Queue Stats
449W - 383L
1,564 Elo+
Solo
Team Averages
Level 89
1,541 SR
1,484 Elo+

VS

Team Averages
Level 95
1,473 SR
1,578 Elo+
Mulan
Mulan
Allensheen
Mulan
Level 154
God Stats
10W - 9L
1,255 SR
Queue Stats
484W - 549L
1,441 Elo+
Party 1
Khepri
Khepri
Destroy all2000
Khepri
Level 143
God Stats
18W - 17L
1,648 SR
Queue Stats
638W - 664L
1,553 Elo+
Party 1
Hou Yi
Hou Yi
Noeru_Niihashi
Hou Yi
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
641W - 665L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
RiP I LiVe z
Erlang Shen
Level 18
God Stats
6W - 5L
1,461 SR
Queue Stats
72W - 37L
1,699 Elo+
Party 1
The Morrigan
The Morrigan
SergioMallandro
The Morrigan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
7,029
439
4,956
12,056
12,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 3 / 0
6,782
424
5,145
11,156
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 2 / 0
6,484
405
6,025
13,037
11,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Leafjerickson
Erlang Shen
13
3 / 2 / 0
7,603
475
5,518
11,488
5,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 4 / 2
7,705
482
2,044
11,771
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
6 / 0 / 4
9,975
623
11,517
13,226
12,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 0 / 6
7,777
486
5,342
7,606
6,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 0 / 2
7,336
459
10,525
6,956
2,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
RiP I LiVe z
Erlang Shen
15
5 / 2 / 2
8,527
533
9,779
14,031
7,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
SergioMallandro
The Morrigan
15
3 / 1 / 2
8,896
556
6,268
5,809
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
18
18
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Mulan
6
0
4
8
L
0
3
0
0
W
1
0
6
4
L
0
2
0
0
L
Erlang Shen
Leafjerickson
Erlang Shen
3
2
0
1.5
W
3
0
2
4
W
Erlang Shen
RiP I LiVe z
Erlang Shen
5
2
2
3
W
The Morrigan
SergioMallandro
The Morrigan
3
1
2
4
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,688
Damage
43,431
59,508
Taken
47,628
36,194
Mitigated
31,761
15,688
Healing
20,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,956
1,054
0
3,280
12,056
12,461
0
676
10,755
0
40,700
W
Mulan
11,517
2,428
0
6,030
13,226
12,550
208
82
13,144
0
54,915
L
5,145
1,951
0
3,443
11,156
3,324
0
2,327
8,829
0
48,624
W
5,342
613
1,080
2,746
7,606
6,446
230
2,248
5,358
27,804
0
L
6,025
1,176
0
1,293
13,037
11,713
0
2,193
10,804
21,787
0
L
Erlang Shen
Leafjerickson
Erlang Shen
5,518
3,781
0
2,716
11,488
5,080
0
1,217
10,095
0
37,726
W
10,525
4,728
483
2,908
6,956
2,550
730
3,285
3,671
0
44,301
W
Erlang Shen
RiP I LiVe z
Erlang Shen
9,779
5,898
0
6,381
14,031
7,934
214
869
13,162
0
56,271
W
The Morrigan
SergioMallandro
The Morrigan
6,268
1,194
0
1,144
5,809
2,281
0
1,585
4,224
53,975
2,557
L
2,044
544
108
4,848
11,771
3,616
738
3,955
7,520
44,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,603
Gold Earned
42,511
358
Minions Killed
439
0
Camps Cleared
0
1,368,160
Distance Traveled
1,515,485
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,029
439
79
5
0
271,207
2
W
Mulan
9,975
623
125
8
0
300,375
0
L
Hou Yi
6,782
424
89
6
0
254,813
2
W
Khepri
7,777
486
37
2
0
293,612
0
L
Bacchus
6,484
405
24
2
0
286,413
2
L
Erlang Shen
7,603
475
73
5
0
328,610
5
W
Hou Yi
7,336
459
67
4
0
258,931
0
W
Erlang Shen
8,527
533
97
6
0
348,697
1
W
The Morrigan
8,896
556
113
7
0
313,870
3
L
Olorun
7,705
482
93
6
0
227,117
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role