Player Matchup

Rama
Rama
BlueBraze
Rama
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 22L
1,524 Elo+
Party 1
Arachne
Arachne
Pvlmz
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 46L
1,341 Elo+
Party 1
Hera
Hera
TheCrazyDuck1
Hera
Level 134
God Stats
2W - 4L
1,478 SR
Queue Stats
153W - 136L
1,650 Elo+
Party 1
Team Averages
Level 90
1,493 SR
1,505 Elo+

VS

Team Averages
Level 18
1,437 SR
1,359 Elo+
Discordia
Discordia
Aleima
Discordia
Level 20
God Stats
15W - 15L
1,503 SR
Queue Stats
166W - 91L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
JaboiRawdog
Sun Wukong
Level 29
God Stats
0W - 3L
1,308 SR
Queue Stats
33W - 41L
1,500 Elo+
Solo
Neith
Neith
Reedmon
Neith
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 9L
1,032 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
8 / 2 / 5
9,171
917
7,587
8,034
2,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Pvlmz
Arachne
11
1 / 3 / 11
7,813
781
4,283
7,190
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
11 / 1 / 5
9,872
987
11,372
7,245
2,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aleima
Discordia
11
5 / 7 / 0
8,585
859
7,493
8,864
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
JaboiRawdog
Sun Wukong
9
1 / 5 / 4
7,014
701
5,488
10,319
6,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Reedmon
Neith
9
0 / 8 / 6
6,837
684
3,261
7,574
2,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
20
Kills
6
6
Deaths
20
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
Aleima
Discordia
5
7
0
0.71
W
Rama
8
2
5
5.25
L
Sun Wukong
JaboiRawdog
Sun Wukong
1
5
4
0.6
W
Arachne
Pvlmz
Arachne
1
3
11
2.17
L
Neith
Reedmon
Neith
0
8
6
0.38
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,242
Damage
16,242
22,469
Taken
26,757
8,382
Mitigated
12,179
6,172
Healing
1,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Aleima
Discordia
7,493
226
0
355
8,864
3,079
0
4,344
4,520
28,805
0
W
Rama
7,587
6,881
0
2,151
8,034
2,549
1,564
1,808
5,930
0
38,000
L
Sun Wukong
JaboiRawdog
Sun Wukong
5,488
899
0
1,239
10,319
6,588
0
3,723
6,596
0
23,570
W
Arachne
Pvlmz
Arachne
4,283
2,941
600
1,830
7,190
3,060
363
3,209
3,717
0
14,951
L
Neith
Reedmon
Neith
3,261
1,893
0
192
7,574
2,512
44
3,349
4,225
0
11,867
W
11,372
2,723
0
1,591
7,245
2,773
1,105
2,005
4,909
36,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,856
Gold Earned
22,436
118
Minions Killed
103
0
Camps Cleared
0
546,842
Distance Traveled
474,188
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,585
859
43
4
0
158,433
0
W
Rama
9,171
917
46
5
0
176,443
2
L
Sun Wukong
7,014
701
36
4
0
193,056
2
W
Arachne
7,813
781
25
3
0
178,261
0
L
Neith
6,837
684
24
2
0
122,699
1
W
Hera
9,872
987
47
5
0
192,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role