Player Matchup

Chaac
Chaac
Opinaise
Chaac
Level 28
God Stats
7W - 4L
1,910 SR
Queue Stats
693W - 652L
1,557 Elo+
Solo
Arachne
Arachne
Sentiurban
Arachne
Level 23
God Stats
16W - 5L
1,860 SR
Queue Stats
121W - 104L
1,564 Elo+
Solo
Scylla
Scylla
Silence_Marc
Scylla
Level 28
God Stats
7W - 6L
1,279 SR
Queue Stats
133W - 178L
1,327 Elo+
Solo
Cthulhu
Cthulhu
X0XTomaX0X
Cthulhu
Level 37
God Stats
3W - 3L
1,672 SR
Queue Stats
210W - 219L
1,451 Elo+
Party 1
Ullr
Ullr
khalid55
Ullr
Level 19
God Stats
14W - 16L
1,500 SR
Queue Stats
81W - 99L
1,482 Elo+
Party 1
Team Averages
Level 27
1,644 SR
1,476 Elo+

VS

Team Averages
Level 21
1,447 SR
1,436 Elo+
Freya
Freya
Payasoloc0
Freya
Level 16
God Stats
3W - 3L
1,576 SR
Queue Stats
29W - 31L
1,361 Elo+
Solo
Olorun
Olorun
SPIRAL111
Olorun
Level 28
God Stats
5W - 7L
1,340 SR
Queue Stats
20W - 24L
1,318 Elo+
Solo
Amaterasu
Amaterasu
ShiNiGaMiŽX
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,541 Elo+
Solo
Hachiman
Hachiman
StyxSurf
Hachiman
Level 6
God Stats
0W - 2L
1,494 SR
Queue Stats
4W - 4L
1,400 Elo+
Solo
Nox
Nox
WhiteRavenaClone
Nox
Level 28
God Stats
0W - 2L
1,327 SR
Queue Stats
13W - 13L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Opinaise
Chaac
13
8 / 1 / 1
8,120
625
9,602
9,496
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Sentiurban
Arachne
11
3 / 0 / 3
6,819
525
3,649
9,689
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
12
5 / 3 / 3
7,535
580
6,508
6,921
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
X0XTomaX0X
Cthulhu
10
3 / 2 / 6
6,758
520
5,756
10,184
5,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
9
1 / 0 / 7
5,715
440
3,835
5,086
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
8
0 / 6 / 0
5,281
406
945
6,856
1,967
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
SPIRAL111
Olorun
10
1 / 7 / 1
6,266
482
2,643
9,775
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
ShiNiGaMiŽX
Amaterasu
9
1 / 3 / 1
6,087
468
3,767
8,562
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
StyxSurf
Hachiman
8
0 / 4 / 2
5,198
400
2,772
8,813
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 0
6,806
524
11,162
7,742
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
20
Kills
6
6
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
Opinaise
Chaac
8
1
1
8.5
L
Freya
0
6
0
0
L
Olorun
SPIRAL111
Olorun
1
7
1
0.21
W
Arachne
Sentiurban
Arachne
3
0
3
4.5
L
Amaterasu
ShiNiGaMiŽX
Amaterasu
1
3
1
0.5
W
Scylla
5
3
3
2.17
L
Hachiman
StyxSurf
Hachiman
0
4
2
0.25
L
4
1
0
4
W
Cthulhu
X0XTomaX0X
Cthulhu
3
2
6
3
W
Ullr
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,350
Damage
21,289
41,376
Taken
41,748
18,513
Mitigated
13,978
13,416
Healing
8,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Opinaise
Chaac
9,602
2,243
0
5,254
9,496
5,243
1,234
4,063
5,433
0
40,229
L
Freya
945
481
0
1,131
6,856
1,967
0
166
6,690
12,794
0
L
Olorun
SPIRAL111
Olorun
2,643
671
107
2,232
9,775
2,969
1,134
4,515
4,912
28,408
0
W
Arachne
Sentiurban
Arachne
3,649
2,471
0
4,762
9,689
3,357
80
3,483
6,206
0
25,476
L
Amaterasu
ShiNiGaMiŽX
Amaterasu
3,767
1,025
0
1,694
8,562
3,840
0
3,026
5,480
0
12,931
W
Scylla
6,508
871
0
628
6,921
2,479
416
4,162
2,759
35,303
0
L
Hachiman
StyxSurf
Hachiman
2,772
1,984
0
2,051
8,813
2,338
0
2,536
6,267
0
16,883
L
11,162
970
0
1,768
7,742
2,864
0
1,583
6,135
42,493
0
W
Cthulhu
X0XTomaX0X
Cthulhu
5,756
784
77
1,376
10,184
5,947
254
941
9,243
18,537
0
W
Ullr
3,835
1,532
111
1,208
5,086
1,487
1,383
2,101
2,985
0
17,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,947
Gold Earned
29,638
263
Minions Killed
227
0
Camps Cleared
0
1,255,787
Distance Traveled
1,194,897
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,120
625
76
6
0
243,454
1
L
Freya
5,281
406
42
3
0
207,145
1
L
Olorun
6,266
482
57
4
0
226,816
1
W
Arachne
6,819
525
64
5
0
256,729
3
L
Amaterasu
6,087
468
23
2
0
263,725
3
W
Scylla
7,535
580
66
5
0
216,278
0
L
Hachiman
5,198
400
30
2
0
240,249
1
L
Nox
6,806
524
75
6
0
256,962
1
W
Cthulhu
6,758
520
27
2
0
276,132
4
W
Ullr
5,715
440
30
2
0
263,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role