Player Matchup

Ymir
Ymir
IsmailMozip
Ymir
Level 109
God Stats
14W - 9L
1,850 SR
Queue Stats
123W - 124L
1,513 Elo+
Solo
Janus
Janus
ItsDokkaebae
Janus
Level 87
God Stats
6W - 3L
1,500 SR
Queue Stats
470W - 417L
1,431 Elo+
Party 1
Mulan
Mulan
ZX 6363
Mulan
Level 60
God Stats
8W - 4L
1,500 SR
Queue Stats
244W - 221L
1,424 Elo+
Party 1
Rama
Rama
lmJoKerZ6062
Rama
Level 104
God Stats
4W - 5L
1,168 SR
Queue Stats
530W - 508L
1,448 Elo+
Party 1
Yemoja
Yemoja
nyqtophobia
Yemoja
Level 86
God Stats
28W - 17L
1,426 SR
Queue Stats
456W - 421L
1,421 Elo+
Party 1
Team Averages
Level 89
1,489 SR
1,447 Elo+

VS

Team Averages
Level 91
1,549 SR
1,595 Elo+
Bacchus
Bacchus
AKingsGlaive
Bacchus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,723 Elo+
Party 2
Neith
Neith
NicholasNov2
Neith
Level 103
God Stats
12W - 11L
1,628 SR
Queue Stats
44W - 43L
1,638 Elo+
Party 2
Anubis
Anubis
Slinger622
Anubis
Level 98
God Stats
45W - 40L
1,305 SR
Queue Stats
61W - 59L
1,493 Elo+
Solo
Thoth
Thoth
ovGoon
Thoth
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 82L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
x8yrs of OwnAgE
Erlang Shen
Level 89
God Stats
2W - 4L
1,811 SR
Queue Stats
54W - 56L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
6,407
582
6,188
8,300
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 1 / 4
6,995
636
4,895
4,961
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
ZX 6363
Mulan
10
2 / 3 / 2
5,886
535
4,300
8,109
4,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 0 / 0
7,571
688
3,462
5,338
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
9
1 / 2 / 6
6,128
557
2,368
6,174
2,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AKingsGlaive
Bacchus
8
1 / 2 / 6
5,367
488
2,992
6,105
4,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 2 / 1
5,470
497
2,340
5,479
1,326
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Slinger622
Anubis
2
0 / 2 / 0
3,771
343
138
1,252
366
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thoth
ovGoon
Thoth
10
4 / 3 / 0
6,143
558
5,457
6,134
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
x8yrs of OwnAgE
Erlang Shen
10
3 / 4 / 3
6,159
560
8,905
10,716
6,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
12
Kills
9
9
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AKingsGlaive
Bacchus
1
2
6
2
W
2
3
4
1.33
W
4
1
4
6
L
1
2
1
0.75
L
Anubis
Slinger622
Anubis
0
2
0
0
W
Mulan
ZX 6363
Mulan
2
3
2
1
W
3
0
0
3
W
Yemoja
1
2
6
2
L
Thoth
ovGoon
Thoth
4
3
0
1.33
L
Erlang Shen
x8yrs of OwnAgE
Erlang Shen
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,213
Damage
19,832
32,882
Taken
29,686
13,237
Mitigated
14,548
10,700
Healing
9,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AKingsGlaive
Bacchus
2,992
389
234
2,662
6,105
4,598
90
2,704
3,284
5,066
0
W
6,188
1,828
0
2,556
8,300
3,423
0
1,985
6,176
33,735
0
W
4,895
387
0
750
4,961
1,397
216
1,145
3,732
36,251
0
L
2,340
754
0
2,247
5,479
1,326
0
988
4,416
0
31,049
L
Anubis
Slinger622
Anubis
138
36
0
99
1,252
366
0
83
1,169
2,947
0
W
Mulan
ZX 6363
Mulan
4,300
785
0
2,759
8,109
4,314
582
1,710
6,322
0
26,399
W
3,462
2,833
0
2,720
5,338
1,749
2,067
341
4,997
0
45,987
W
Yemoja
2,368
167
230
1,685
6,174
2,354
0
2,927
3,068
11,262
0
L
Thoth
ovGoon
Thoth
5,457
23
0
1,125
6,134
2,144
301
3,871
2,238
27,765
0
L
Erlang Shen
x8yrs of OwnAgE
Erlang Shen
8,905
5,287
0
3,504
10,716
6,114
0
5,805
4,762
0
34,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,987
Gold Earned
26,910
302
Minions Killed
205
0
Camps Cleared
0
1,010,655
Distance Traveled
813,384
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,367
488
5
0
0
181,900
0
W
Ymir
6,407
582
71
6
0
199,339
1
W
Janus
6,995
636
73
7
0
227,003
1
L
Neith
5,470
497
61
6
0
187,335
2
L
Anubis
3,771
343
6
1
0
39,221
0
W
Mulan
5,886
535
42
4
0
184,839
0
W
Rama
7,571
688
99
9
0
172,728
3
W
Yemoja
6,128
557
17
2
0
226,746
2
L
Thoth
6,143
558
66
6
0
184,870
0
L
Erlang Shen
6,159
560
67
6
0
220,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role