Player Matchup

Chernobog
Chernobog
Hakunamatata2913
Chernobog
Level 134
God Stats
6W - 4L
1,179 SR
Queue Stats
478W - 469L
1,428 Elo+
Solo
Athena
Athena
SiLENT_Br3ak0ut
Athena
Level 68
God Stats
4W - 1L
1,652 SR
Queue Stats
151W - 169L
1,532 Elo+
Party 1
Fenrir
Fenrir
Tye_Steez
Fenrir
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 117L
1,600 Elo+
Solo
Chronos
Chronos
ege-meto
Chronos
Level 89
God Stats
20W - 18L
1,187 SR
Queue Stats
126W - 132L
1,549 Elo+
Party 1
Discordia
Discordia
il_Mitzuki
Discordia
Level 105
God Stats
13W - 10L
1,586 SR
Queue Stats
676W - 604L
1,499 Elo+
Solo
Team Averages
Level 100
1,421 SR
1,522 Elo+

VS

Team Averages
Level 101
1,460 SR
1,559 Elo+
Cu Chulainn
Cu Chulainn
ErIcuB_2905
Cu Chulainn
Level 94
God Stats
1W - 4L
1,416 SR
Queue Stats
12W - 18L
1,393 Elo+
Solo
Ares
Ares
FuriousStyles106
Ares
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 76L
1,538 Elo+
Solo
Apollo
Apollo
MisterBalik
Apollo
Level 88
God Stats
4W - 25L
1,070 SR
Queue Stats
115W - 150L
1,548 Elo+
Solo
Nu Wa
Nu Wa
SpeedingStag
Nu Wa
Level 93
God Stats
15W - 7L
1,812 SR
Queue Stats
415W - 432L
1,640 Elo+
Solo
Pele
Pele
thealfaMr
Pele
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
132W - 138L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
14
5 / 4 / 4
9,131
537
12,520
14,350
5,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 3
9,035
531
6,395
11,436
7,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Tye_Steez
Fenrir
13
1 / 6 / 5
7,955
468
6,613
14,555
6,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Chronos
ege-meto
Chronos
17
3 / 1 / 1
9,891
582
6,580
12,513
4,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
il_Mitzuki
Discordia
16
3 / 2 / 0
9,513
560
5,446
7,131
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ErIcuB_2905
Cu Chulainn
15
3 / 2 / 3
8,924
525
8,287
10,707
7,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 5 / 2
6,753
397
3,515
14,406
6,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
12
1 / 3 / 3
7,707
453
7,488
10,501
3,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 5
9,033
531
10,956
6,773
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
15
7 / 4 / 4
9,088
535
10,884
11,451
6,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
15
Kills
15
16
Deaths
15
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ErIcuB_2905
Cu Chulainn
3
2
3
2.25
L
0
5
2
0.2
W
Chernobog
5
4
4
1.75
L
Apollo
1
3
3
0.83
W
3
3
3
1.5
L
4
1
5
6.5
W
Fenrir
Tye_Steez
Fenrir
1
6
5
0.58
W
Chronos
ege-meto
Chronos
3
1
1
3.5
W
Discordia
il_Mitzuki
Discordia
3
2
0
1.5
L
Pele
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,554
Damage
41,130
59,985
Taken
53,838
25,329
Mitigated
26,013
15,428
Healing
13,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ErIcuB_2905
Cu Chulainn
8,287
1,949
0
3,398
10,707
7,030
321
4,722
5,758
4,127
43,716
L
3,515
421
0
4,188
14,406
6,915
0
2,874
11,532
18,105
0
W
Chernobog
12,520
8,728
0
4,991
14,350
5,014
476
2,791
11,449
0
62,566
L
Apollo
7,488
3,810
0
2,503
10,501
3,597
520
3,270
7,184
0
46,625
W
6,395
1,374
0
796
11,436
7,602
0
3,370
7,920
38,559
0
L
10,956
2,636
0
1,716
6,773
2,093
112
4,175
2,206
52,782
0
W
Fenrir
Tye_Steez
Fenrir
6,613
1,434
0
3,719
14,555
6,385
0
3,084
11,239
0
39,726
W
Chronos
ege-meto
Chronos
6,580
2,292
174
4,533
12,513
4,479
2,866
2,118
10,201
60,406
0
W
Discordia
il_Mitzuki
Discordia
5,446
45
0
1,215
7,131
1,849
0
2,877
4,084
64,556
0
L
Pele
10,884
2,508
0
2,061
11,451
6,378
0
2,614
8,737
0
57,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,525
Gold Earned
41,505
511
Minions Killed
391
0
Camps Cleared
0
1,506,300
Distance Traveled
1,476,482
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,924
525
95
6
0
342,730
2
L
Ares
6,753
397
21
1
0
246,821
2
W
Chernobog
9,131
537
99
6
0
272,502
2
L
Apollo
7,707
453
80
5
0
298,177
3
W
Athena
9,035
531
78
5
0
341,232
3
L
Nu Wa
9,033
531
101
6
0
307,537
4
W
Fenrir
7,955
468
67
4
0
309,576
4
W
Chronos
9,891
582
133
8
0
275,906
1
W
Discordia
9,513
560
134
8
0
307,084
2
L
Pele
9,088
535
94
6
0
281,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role