Player Matchup

Ares
Ares
CraZy59870
Ares
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,634 Elo+
Party 2
Bellona
Bellona
Illusionaryworld
Bellona
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,581 Elo+
Solo
Thor
Thor
Mragala78
Thor
Level 22
God Stats
1W - 2L
1,285 SR
Queue Stats
12W - 7L
1,695 Elo+
Party 2
Nu Wa
Nu Wa
RiasIsMyWaifuDxD
Nu Wa
Level 28
God Stats
12W - 8L
1,831 SR
Queue Stats
276W - 260L
1,581 Elo+
Solo
Neith
Neith
SAUDx
Neith
Level 29
God Stats
7W - 3L
1,543 SR
Queue Stats
19W - 17L
1,621 Elo+
Solo
Team Averages
Level 24
1,532 SR
1,622 Elo+

VS

Team Averages
Level 19
1,552 SR
1,544 Elo+
Baron Samedi
Baron Samedi
GermanDreaam
Baron Samedi
Level 28
God Stats
6W - 3L
1,783 SR
Queue Stats
78W - 35L
1,704 Elo+
Solo
Kukulkan
Kukulkan
IVorY386
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,713 Elo+
Party 1
Chaac
Chaac
RReivenn
Chaac
Level 29
God Stats
31W - 36L
1,476 SR
Queue Stats
357W - 392L
1,372 Elo+
Solo
Jing Wei
Jing Wei
Zedarnikas
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,219 Elo+
Solo
Kali
Kali
nolife330
Kali
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 8L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 9
7,850
523
7,550
11,257
10,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 0 / 6
8,625
575
9,066
8,631
6,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
13
6 / 2 / 4
8,271
551
5,750
8,952
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 8
7,470
498
9,165
6,463
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
SAUDx
Neith
14
6 / 0 / 2
8,224
548
8,424
7,991
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GermanDreaam
Baron Samedi
11
3 / 4 / 3
7,429
495
9,570
13,437
8,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
IVorY386
Kukulkan
10
1 / 4 / 2
6,439
429
5,193
7,440
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
RReivenn
Chaac
12
1 / 4 / 1
7,070
471
6,602
13,253
7,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
Zedarnikas
Jing Wei
10
0 / 4 / 5
5,987
399
4,419
9,536
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kali
8
1 / 4 / 0
5,821
388
1,846
9,845
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
20
Kills
6
6
Deaths
20
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
Baron Samedi
GermanDreaam
Baron Samedi
3
4
3
1.13
L
Kukulkan
IVorY386
Kukulkan
1
4
2
0.5
W
3
0
6
6
W
Thor
6
2
4
4
L
Chaac
RReivenn
Chaac
1
4
1
0.38
W
2
2
8
3
W
Neith
SAUDx
Neith
6
0
2
7
L
Jing Wei
Zedarnikas
Jing Wei
0
4
5
0.63
L
Kali
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,955
Damage
27,630
43,294
Taken
53,511
26,080
Mitigated
24,077
14,667
Healing
17,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,550
482
0
1,095
11,257
10,982
0
4,788
6,419
20,821
0
L
Baron Samedi
GermanDreaam
Baron Samedi
9,570
1,559
1,729
6,056
13,437
8,387
0
4,251
9,161
32,722
0
L
Kukulkan
IVorY386
Kukulkan
5,193
195
0
0
7,440
2,350
175
3,612
3,803
35,818
0
W
9,066
2,634
0
3,258
8,631
6,936
0
1,074
7,207
0
53,746
W
Thor
5,750
1,028
0
3,002
8,952
2,896
0
3,230
5,697
0
36,822
L
Chaac
RReivenn
Chaac
6,602
1,088
0
4,697
13,253
7,787
28
2,021
10,946
0
45,088
W
9,165
2,374
0
1,270
6,463
2,537
475
3,044
3,394
40,786
0
W
Neith
SAUDx
Neith
8,424
3,639
0
6,042
7,991
2,729
2,670
2,627
5,339
0
50,453
L
Jing Wei
Zedarnikas
Jing Wei
4,419
3,193
0
1,830
9,536
2,750
287
4,230
5,306
0
22,110
L
Kali
1,846
1,071
0
2,757
9,845
2,803
63
2,601
7,194
0
22,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,440
Gold Earned
32,746
380
Minions Killed
267
0
Camps Cleared
0
1,334,719
Distance Traveled
1,187,532
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,850
523
19
1
0
284,350
2
L
Baron Samedi
7,429
495
41
3
0
250,987
1
L
Kukulkan
6,439
429
65
4
0
252,165
2
W
Bellona
8,625
575
127
8
0
305,948
6
W
Thor
8,271
551
70
5
0
265,896
2
L
Chaac
7,070
471
72
5
0
240,250
0
W
Nu Wa
7,470
498
62
4
0
247,433
1
W
Neith
8,224
548
102
7
0
231,092
7
L
Jing Wei
5,987
399
46
3
0
257,517
0
L
Kali
5,821
388
43
3
0
186,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role