Player Matchup

Hel
Hel
 
Hel
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
B0rnTAhit799
Cu Chulainn
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 142L
1,668 Elo+
Party 1
Chang'e
Chang'e
Crazy_mega_Hel1l
Chang'e
Level 66
God Stats
8W - 9L
1,250 SR
Queue Stats
229W - 286L
1,360 Elo+
Party 2
Sylvanus
Sylvanus
ValorStarSlayer
Sylvanus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,437 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lichnov70
Ah Muzen Cab
Level 29
God Stats
23W - 34L
1,440 SR
Queue Stats
157W - 211L
1,333 Elo+
Party 2
Team Averages
Level 67
1,438 SR
1,460 Elo+

VS

Team Averages
Level 82
1,490 SR
1,429 Elo+
Fenrir
Fenrir
Dayaaan
Fenrir
Level 29
God Stats
4W - 12L
1,292 SR
Queue Stats
23W - 39L
1,339 Elo+
Party 3
Baron Samedi
Baron Samedi
Harvmagarv
Baron Samedi
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Solo
Rama
Rama
IMM0RTAL_XVI
Rama
Level 114
God Stats
6W - 5L
1,640 SR
Queue Stats
143W - 141L
1,515 Elo+
Solo
Bellona
Bellona
Noeru_Niihashi
Bellona
Level 133
God Stats
508W - 461L
1,516 SR
Queue Stats
641W - 665L
1,464 Elo+
Solo
Fafnir
Fafnir
milkdudwarrior
Fafnir
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 27L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
6
0 / 0 / 0
3,588
718
647
746
145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
B0rnTAhit799
Cu Chulainn
6
0 / 0 / 0
3,361
672
163
2,242
613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,565
713
1,220
1,958
463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
5
2 / 0 / 0
3,819
764
905
1,810
983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Muzen Cab
lichnov70
Ah Muzen Cab
5
0 / 0 / 2
3,339
668
1,409
2,314
431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dayaaan
Fenrir
5
0 / 0 / 0
3,147
629
180
2,161
567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Harvmagarv
Baron Samedi
1
0 / 0 / 0
2,478
496
0
0
0
5
0 / 1 / 0
3,176
635
1,589
2,235
1,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

6
0 / 0 / 0
3,560
712
1,256
2,432
1,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

5
0 / 1 / 0
3,100
620
792
1,796
992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
0
0
W
Cu Chulainn
B0rnTAhit799
Cu Chulainn
0
0
0
0
W
0
0
0
0
L
Fenrir
Dayaaan
Fenrir
0
0
0
0
L
Baron Samedi
Harvmagarv
Baron Samedi
0
0
0
0
L
0
1
0
0
L
0
0
0
0
W
Sylvanus
2
0
0
2
W
Ah Muzen Cab
lichnov70
Ah Muzen Cab
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,344
Damage
3,817
9,070
Taken
8,624
2,635
Mitigated
4,452
5,337
Healing
2,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
647
0
0
433
746
145
436
0
746
14,729
0
W
Cu Chulainn
B0rnTAhit799
Cu Chulainn
163
52
0
854
2,242
613
0
114
2,128
0
13,477
W
1,220
31
67
927
1,958
463
0
0
1,958
11,162
0
L
Fenrir
Dayaaan
Fenrir
180
0
0
836
2,161
567
0
647
1,514
0
8,780
L
Baron Samedi
Harvmagarv
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
1,589
1,173
0
790
2,235
1,141
0
326
1,909
0
13,476
L
1,256
415
0
615
2,432
1,752
0
1,220
1,212
0
14,680
W
Sylvanus
905
465
523
1,056
1,810
983
0
130
1,680
4,969
0
W
Ah Muzen Cab
lichnov70
Ah Muzen Cab
1,409
860
0
1,477
2,314
431
66
548
1,766
0
11,698
L
792
241
210
192
1,796
992
0
579
1,217
5,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,672
Gold Earned
15,461
126
Minions Killed
104
0
Camps Cleared
0
434,402
Distance Traveled
366,413
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
3,588
718
34
7
0
101,953
0
W
Cu Chulainn
3,361
672
38
8
0
99,621
0
W
Chang'e
3,565
713
31
6
0
82,734
1
L
Fenrir
3,147
629
23
5
0
98,086
0
L
Baron Samedi
2,478
496
0
0
0
0
0
L
Rama
3,176
635
42
8
0
80,042
1
L
Bellona
3,560
712
30
6
0
86,511
0
W
Sylvanus
3,819
764
8
2
0
71,994
0
W
Ah Muzen Cab
3,339
668
15
3
0
78,100
0
L
Fafnir
3,100
620
9
2
0
101,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role