Player Matchup

Horus
Horus
I Otsutsuki
Horus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 77L
1,486 Elo+
Party 1
Serqet
Serqet
ProksuPL
Serqet
Level 114
God Stats
2W - 5L
1,500 SR
Queue Stats
39W - 49L
1,340 Elo+
Solo
Jing Wei
Jing Wei
Raminnnnn
Jing Wei
Level 57
God Stats
14W - 10L
1,723 SR
Queue Stats
83W - 74L
1,521 Elo+
Party 1
Chang'e
Chang'e
TwoBag
Chang'e
Level 103
God Stats
17W - 15L
1,414 SR
Queue Stats
97W - 92L
1,513 Elo+
Solo
Arachne
Arachne
mrbasil122
Arachne
Level 7
God Stats
2W - 1L
1,873 SR
Queue Stats
8W - 4L
1,620 Elo+
Party 1
Team Averages
Level 86
1,602 SR
1,496 Elo+

VS

Team Averages
Level 83
1,553 SR
1,472 Elo+
Chang'e
Chang'e
Bananio59
Chang'e
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Emhamer
Ymir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,474 Elo+
Solo
Izanami
Izanami
GipsyGod
Izanami
Level 48
God Stats
13W - 9L
1,461 SR
Queue Stats
246W - 255L
1,512 Elo+
Solo
Vulcan
Vulcan
Smxthyy
Vulcan
Level 125
God Stats
4W - 2L
1,702 SR
Queue Stats
207W - 208L
1,383 Elo+
Solo
Kali
Kali
flickadawrist
Kali
Level 45
God Stats
10W - 6L
1,601 SR
Queue Stats
22W - 22L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 7
13,757
510
10,912
28,269
29,115
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
ProksuPL
Serqet
14
0 / 3 / 10
9,727
360
7,306
25,022
25,430
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
Raminnnnn
Jing Wei
20
8 / 3 / 8
13,736
509
22,762
29,718
12,856
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
TwoBag
Chang'e
17
2 / 7 / 11
11,545
428
15,697
22,944
15,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
mrbasil122
Arachne
17
4 / 9 / 8
12,083
448
4,797
24,830
11,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bananio59
Chang'e
19
8 / 3 / 7
14,004
519
18,165
16,459
11,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Emhamer
Ymir
18
3 / 4 / 13
12,254
454
10,692
23,177
26,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
GipsyGod
Izanami
19
2 / 6 / 13
12,862
476
18,250
17,154
9,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Smxthyy
Vulcan
19
7 / 4 / 10
14,154
524
22,493
14,280
6,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
7 / 4 / 15
15,090
559
22,738
23,337
16,757
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
85
21
Kills
27
27
Deaths
21
44
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bananio59
Chang'e
8
3
7
3.83
W
Ymir
Emhamer
Ymir
3
4
13
2.38
W
Izanami
GipsyGod
Izanami
2
6
13
1.42
L
7
5
7
2.1
L
Serqet
ProksuPL
Serqet
0
3
10
1.67
L
Jing Wei
Raminnnnn
Jing Wei
8
3
8
4
W
Vulcan
Smxthyy
Vulcan
7
4
10
3
L
Chang'e
TwoBag
Chang'e
2
7
11
1.07
W
7
4
15
3.63
L
Arachne
mrbasil122
Arachne
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,474
Damage
92,338
130,783
Taken
94,407
94,268
Mitigated
70,858
47,909
Healing
38,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bananio59
Chang'e
18,165
1,108
10,494
8,629
16,459
11,211
2,367
5,487
10,797
69,269
0
W
Ymir
Emhamer
Ymir
10,692
1,067
2,174
2,365
23,177
26,769
538
4,386
18,331
41,812
0
W
Izanami
GipsyGod
Izanami
18,250
11,142
0
3,857
17,154
9,554
2,578
1,906
14,836
0
90,895
L
10,912
3,753
1,581
8,408
28,269
29,115
408
11,645
16,028
0
69,796
L
Serqet
ProksuPL
Serqet
7,306
757
663
1,197
25,022
25,430
0
12,621
11,933
0
25,059
L
Jing Wei
Raminnnnn
Jing Wei
22,762
18,963
0
11,596
29,718
12,856
302
11,055
18,329
0
128,480
W
Vulcan
Smxthyy
Vulcan
22,493
7,505
0
1,737
14,280
6,567
542
3,024
10,623
113,141
0
L
Chang'e
TwoBag
Chang'e
15,697
489
7,015
10,604
22,944
15,834
0
7,637
14,940
68,430
0
W
22,738
9,060
0
9,430
23,337
16,757
3,609
4,888
18,002
0
139,471
L
Arachne
mrbasil122
Arachne
4,797
3,645
0
6,845
24,830
11,033
0
6,442
18,098
0
76,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,848
Gold Earned
68,364
533
Minions Killed
664
0
Camps Cleared
0
2,403,725
Distance Traveled
2,462,775
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,004
519
109
4
0
491,661
7
W
Ymir
12,254
454
45
2
0
479,428
5
W
Izanami
12,862
476
143
5
0
454,283
5
L
Horus
13,757
510
95
4
0
455,151
2
L
Serqet
9,727
360
36
1
0
583,237
3
L
Jing Wei
13,736
509
200
7
0
466,918
1
W
Vulcan
14,154
524
183
7
0
493,635
5
L
Chang'e
11,545
428
102
4
0
482,459
8
W
Kali
15,090
559
184
7
0
543,768
6
L
Arachne
12,083
448
100
4
0
415,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role