Player Matchup

Nemesis
Nemesis
Gold I
Evankillsall
Nemesis
Gold I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,649 MMR
Solo
Hel
Hel
Gold I
OneCappy
Hel
Gold I
Level 117
God Stats
4W - 5L
1,500 SR
Queue Stats
547W - 549L
1,696 MMR
Solo
Artemis
Artemis
Gold III
PJsutnop
Artemis
Gold III
Level 129
God Stats
7W - 4L
1,747 SR
Queue Stats
33W - 34L
1,665 MMR
Solo
Sobek
Sobek
Platinum V
WARNOU
Sobek
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver I
xXSpectreXxBE
Mercury
Silver I
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,645 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,549 SR
1,631 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,591 SR
1,596 MMR
Ratatoskr
Ratatoskr
Platinum V
BIGconk
Ratatoskr
Platinum V
Level 149
God Stats
6W - 2L
1,354 SR
Queue Stats
187W - 170L
1,597 MMR
Party 1
Jing Wei
Jing Wei
Platinum IV
Elogical
Jing Wei
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum IV
NeutralGoodGod
Chang'e
Platinum IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold II
hoggu
Hercules
Gold II
Level 148
God Stats
7W - 5L
1,890 SR
Queue Stats
260W - 243L
1,603 MMR
Solo
Thoth
Thoth
Platinum V
píge
Thoth
Platinum V
Level 145
God Stats
21W - 22L
1,712 SR
Queue Stats
177W - 173L
1,779 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Evankillsall
Nemesis
12
0 / 1 / 0
6,779
484
3,052
9,846
6,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 8 / 0
5,886
420
1,915
8,957
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
PJsutnop
Artemis
13
2 / 2 / 1
7,570
541
7,443
8,988
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
WARNOU
Sobek
7
1 / 3 / 0
5,780
413
3,309
13,500
7,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
8
0 / 4 / 0
5,769
412
1,366
9,514
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TsukuyomiPersephoneApolloDanzaburouNu Wa

VS

Bans
SetKhepriThorCu ChulainnKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BIGconk
Ratatoskr
14
6 / 0 / 4
8,757
626
9,129
9,550
3,312
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Elogical
Jing Wei
14
2 / 2 / 1
8,556
611
3,655
8,812
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 0 / 0
9,659
690
10,162
8,220
5,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
hoggu
Hercules
11
2 / 1 / 1
7,176
513
4,624
8,633
4,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
píge
Thoth
14
4 / 0 / 6
8,832
631
6,138
3,777
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
18
18
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
BIGconk
Ratatoskr
6
0
4
8
W
Jing Wei
Elogical
Jing Wei
2
2
1
1.25
L
Nemesis
Evankillsall
Nemesis
0
1
0
0
W
4
0
0
4
L
0
8
0
0
L
Artemis
PJsutnop
Artemis
2
2
1
1.25
L
Sobek
WARNOU
Sobek
1
3
0
0.33
W
Hercules
hoggu
Hercules
2
1
1
2.5
W
Thoth
píge
Thoth
4
0
6
7
L
Mercury
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,085
Damage
33,708
50,805
Taken
38,992
22,559
Mitigated
17,460
11,846
Healing
18,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
BIGconk
Ratatoskr
9,129
3,475
0
4,843
9,550
3,312
321
1,323
8,227
0
56,124
W
Jing Wei
Elogical
Jing Wei
3,655
2,074
0
2,994
8,812
2,850
2,267
376
8,436
0
59,204
L
Nemesis
Evankillsall
Nemesis
3,052
789
0
4,054
9,846
6,701
0
5,324
4,489
0
37,562
W
10,162
857
271
6,357
8,220
5,810
709
672
7,548
71,138
0
L
1,915
89
498
1,982
8,957
2,661
0
3,966
4,721
28,102
0
L
Artemis
PJsutnop
Artemis
7,443
3,562
0
2,575
8,988
3,445
0
2,299
6,677
0
47,101
L
Sobek
WARNOU
Sobek
3,309
61
0
2,332
13,500
7,124
0
1,027
12,421
14,454
0
W
Hercules
hoggu
Hercules
4,624
1,743
0
3,851
8,633
4,251
0
2,003
6,630
0
24,679
W
Thoth
píge
Thoth
6,138
201
0
645
3,777
1,237
897
850
2,927
55,901
0
L
Mercury
1,366
651
0
405
9,514
2,628
0
3,221
6,197
0
29,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,784
Gold Earned
42,980
316
Minions Killed
494
0
Camps Cleared
0
1,401,478
Distance Traveled
1,544,379
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,757
626
96
7
0
355,823
4
W
Jing Wei
8,556
611
105
8
0
274,319
2
L
Nemesis
6,779
484
87
6
0
316,096
1
W
Chang'e
9,659
690
148
11
0
300,099
3
L
Hel
5,886
420
57
4
0
286,819
7
L
Artemis
7,570
541
92
7
0
253,966
6
L
Sobek
5,780
413
18
1
0
244,669
12
W
Hercules
7,176
513
37
3
0
298,951
7
W
Thoth
8,832
631
108
8
0
315,187
7
L
Mercury
5,769
412
62
4
0
299,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role