Player Matchup

Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
EmbodyingMoss7
Khepri
Level 88
God Stats
32W - 20L
1,865 SR
Queue Stats
96W - 91L
1,332 Elo+
Party 1
Osiris
Osiris
Red96Cyborg
Osiris
Level 102
God Stats
9W - 3L
1,500 SR
Queue Stats
606W - 627L
1,482 Elo+
Solo
Heimdallr
Heimdallr
ShinSFX
Heimdallr
Level 146
God Stats
45W - 52L
1,619 SR
Queue Stats
470W - 494L
1,447 Elo+
Party 1
Raijin
Raijin
hamed_emami99
Raijin
Level 121
God Stats
3W - 3L
1,163 SR
Queue Stats
452W - 386L
1,484 Elo+
Solo
Team Averages
Level 116
1,530 SR
1,449 Elo+

VS

Team Averages
Level 98
1,522 SR
1,508 Elo+
Chernobog
Chernobog
 
Chernobog
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Blitzschizz
Susano
Level 84
God Stats
1W - 1L
1,636 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Dark_wolf972
Ao Kuang
Level 145
God Stats
2W - 6L
1,500 SR
Queue Stats
397W - 399L
1,481 Elo+
Solo
The Morrigan
The Morrigan
ScarlErza
The Morrigan
Level 68
God Stats
0W - 2L
1,474 SR
Queue Stats
31W - 29L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 2 / 3
6,646
511
4,833
8,184
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 4
6,842
526
3,351
6,949
4,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
14
4 / 1 / 2
7,967
613
5,397
8,511
7,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
ShinSFX
Heimdallr
11
3 / 0 / 6
6,988
538
10,417
5,697
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 2 / 3
7,356
566
7,455
7,157
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
1 / 1 / 1
6,220
478
5,034
6,445
3,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
 
Cabrakan
7
0 / 5 / 1
5,482
422
3,375
11,888
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
9
3 / 3 / 0
6,291
484
5,180
8,320
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Dark_wolf972
Ao Kuang
12
2 / 2 / 1
7,336
564
5,956
9,091
5,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
ScarlErza
The Morrigan
7
0 / 6 / 0
5,152
396
803
5,625
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
17
Kills
6
6
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
2
3
2.25
L
Chernobog
 
Chernobog
1
1
1
1.5
L
Cabrakan
 
Cabrakan
0
5
1
0.1
L
Susano
3
3
0
1
L
Ao Kuang
Dark_wolf972
Ao Kuang
2
2
1
1.25
W
2
1
4
4
W
Osiris
4
1
2
5
L
The Morrigan
ScarlErza
The Morrigan
0
6
0
0
W
Heimdallr
ShinSFX
Heimdallr
3
0
6
6
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,453
Damage
20,348
36,498
Taken
41,369
19,303
Mitigated
21,153
14,341
Healing
7,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,833
2,963
0
4,103
8,184
2,572
57
1,695
6,489
0
32,301
L
Chernobog
 
Chernobog
5,034
2,883
0
964
6,445
3,563
0
2,869
3,520
0
36,402
L
Cabrakan
 
Cabrakan
3,375
661
0
2,326
11,888
7,996
0
2,638
9,193
10,646
0
L
Susano
5,180
1,670
0
2,420
8,320
2,546
0
2,314
5,842
0
26,672
L
Ao Kuang
Dark_wolf972
Ao Kuang
5,956
1,551
0
1,347
9,091
5,336
1,039
190
8,901
37,489
3,804
W
3,351
424
571
2,524
6,949
4,362
545
1,481
5,468
20,515
0
W
Osiris
5,397
2,094
0
2,450
8,511
7,556
333
4,011
4,500
0
48,659
L
The Morrigan
ScarlErza
The Morrigan
803
124
0
460
5,625
1,712
33
2,314
3,107
13,920
0
W
Heimdallr
ShinSFX
Heimdallr
10,417
6,028
0
2,573
5,697
2,454
588
1,388
4,309
0
44,795
W
7,455
675
0
2,120
7,157
2,359
488
1,287
5,870
41,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,799
Gold Earned
30,481
345
Minions Killed
255
0
Camps Cleared
0
1,248,828
Distance Traveled
1,177,644
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,646
511
63
5
0
260,529
7
L
Chernobog
6,220
478
74
6
0
257,096
0
L
Cabrakan
5,482
422
15
1
0
290,950
3
L
Susano
6,291
484
47
4
0
271,372
0
L
Ao Kuang
7,336
564
90
7
0
220,054
1
W
Khepri
6,842
526
35
3
0
270,041
1
W
Osiris
7,967
613
93
7
0
258,228
1
L
The Morrigan
5,152
396
29
2
0
138,172
2
W
Heimdallr
6,988
538
71
5
0
224,631
1
W
Raijin
7,356
566
83
6
0
235,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role