Player Matchup

Ymir
Ymir
TBEE99
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,344 Elo+
Party 2
Osiris
Osiris
TYOHOON
Osiris
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,344 Elo+
Party 2
Nemesis
Nemesis
Zakurel
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,419 Elo+
Solo
Thor
Thor
iFz7
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,344 Elo+
Party 2
Raijin
Raijin
zPaRaGonz
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,391 Elo+

VS

Team Averages
Level 31
1,461 SR
1,556 Elo+
Janus
Janus
Ausensio
Janus
Level 105
God Stats
5W - 4L
1,702 SR
Queue Stats
16W - 10L
1,638 Elo+
Party 1
Nox
Nox
Beer0147
Nox
Level 17
God Stats
7W - 9L
1,446 SR
Queue Stats
94W - 98L
1,407 Elo+
Solo
Artemis
Artemis
BurpRag
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,748 Elo+
Party 1
Susano
Susano
MrGuzzles
Susano
Level 18
God Stats
3W - 3L
1,356 SR
Queue Stats
64W - 58L
1,360 Elo+
Solo
Thanatos
Thanatos
dennisda3rd
Thanatos
Level 13
God Stats
8W - 8L
1,301 SR
Queue Stats
25W - 16L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
TBEE99
Ymir
17
0 / 11 / 12
10,720
1,072
7,601
22,297
19,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
TYOHOON
Osiris
18
6 / 7 / 8
11,930
1,193
9,798
20,631
18,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Zakurel
Nemesis
16
6 / 9 / 6
11,083
1,108
12,016
23,573
9,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
iFz7
Thor
17
4 / 12 / 9
11,148
1,115
12,739
20,984
8,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
zPaRaGonz
Raijin
17
1 / 11 / 13
10,816
1,082
9,600
19,325
7,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ausensio
Janus
20
23 / 1 / 19
15,858
1,586
38,720
8,537
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 3 / 24
11,892
1,189
10,521
10,099
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
BurpRag
Artemis
20
3 / 3 / 31
12,133
1,213
19,826
13,795
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
MrGuzzles
Susano
18
8 / 5 / 19
11,774
1,177
16,647
13,363
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
dennisda3rd
Thanatos
18
9 / 5 / 22
11,512
1,151
12,598
11,046
4,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
165
17
Kills
50
50
Deaths
17
48
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Janus
Ausensio
Janus
23
1
19
32.5
W
7
3
24
6.33
W
Artemis
BurpRag
Artemis
3
3
31
6.17
W
Susano
MrGuzzles
Susano
8
5
19
3.5
L
Ymir
TBEE99
Ymir
0
11
12
0.55
L
Osiris
TYOHOON
Osiris
6
7
8
1.43
L
Nemesis
Zakurel
Nemesis
6
9
6
1
W
Thanatos
dennisda3rd
Thanatos
9
5
22
4
L
Thor
iFz7
Thor
4
12
9
0.71
L
Raijin
zPaRaGonz
Raijin
1
11
13
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,754
Damage
98,312
106,810
Taken
56,840
62,780
Mitigated
22,814
5,882
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Ausensio
Janus
38,720
1,198
0
243
8,537
3,076
0
2,329
6,108
72,254
0
W
10,521
383
0
0
10,099
4,253
0
3,951
5,998
20,851
0
W
Artemis
BurpRag
Artemis
19,826
12,029
0
4,572
13,795
5,511
0
3,293
10,452
0
31,416
W
Susano
MrGuzzles
Susano
16,647
4,268
0
1,312
13,363
5,400
0
3,733
9,355
0
25,204
L
Ymir
TBEE99
Ymir
7,601
505
0
1,054
22,297
19,783
0
10,039
12,258
21,313
0
L
Osiris
TYOHOON
Osiris
9,798
3,066
0
499
20,631
18,673
0
9,674
10,611
76
19,130
L
Nemesis
Zakurel
Nemesis
12,016
3,749
0
4,027
23,573
9,127
0
14,695
8,878
0
21,743
W
Thanatos
dennisda3rd
Thanatos
12,598
5,368
0
5,767
11,046
4,574
0
3,971
7,050
0
18,425
L
Thor
iFz7
Thor
12,739
1,598
0
302
20,984
8,001
0
6,975
13,714
0
19,225
L
Raijin
zPaRaGonz
Raijin
9,600
1,234
0
0
19,325
7,196
0
7,858
11,467
45,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,697
Gold Earned
63,169
157
Minions Killed
172
5
Camps Cleared
7
938,241
Distance Traveled
935,829
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,858
1,586
83
8
1
217,961
0
W
Nox
11,892
1,189
38
4
3
189,986
1
W
Artemis
12,133
1,213
25
3
1
179,077
0
W
Susano
11,774
1,177
16
2
2
186,198
1
L
Ymir
10,720
1,072
37
4
0
163,950
1
L
Osiris
11,930
1,193
22
2
2
218,118
0
L
Nemesis
11,083
1,108
12
1
2
216,679
0
W
Thanatos
11,512
1,151
10
1
0
162,607
0
L
Thor
11,148
1,115
7
1
1
201,101
0
L
Raijin
10,816
1,082
79
8
0
138,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role