Player Matchup

Nemesis
Nemesis
Bronze III
Niick_the_Boss
Nemesis
Bronze III
Level 122
God Stats
0W - 1L
1,307 SR
Queue Stats
169W - 166L
1,500 MMR
Party 1
Anhur
Anhur
Silver III
PiS1213
Anhur
Silver III
Level 45
God Stats
1W - 2L
1,566 SR
Queue Stats
13W - 14L
1,541 MMR
Solo
Hades
Hades
Gold IV
UnrealNawaf
Hades
Gold IV
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 63L
1,540 MMR
Solo
Jormungandr
Jormungandr
Bronze III
schabby86
Jormungandr
Bronze III
Level 143
God Stats
0W - 1L
1,282 SR
Queue Stats
62W - 64L
1,507 MMR
Solo
Bellona
Bellona
Silver I
xKovin149
Bellona
Silver I
Level 125
God Stats
3W - 3L
1,853 SR
Queue Stats
47W - 50L
1,520 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,502 SR
1,521 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,543 SR
1,519 MMR
Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
Bananarama108
Nu Wa
Gold V
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
257W - 248L
1,527 MMR
Solo
Neith
Neith
Silver I
Far-Too-Lucky
Neith
Silver I
Level 55
God Stats
10W - 5L
1,616 SR
Queue Stats
19W - 17L
1,538 MMR
Solo
Mercury
Mercury
Silver II
Gensidius
Mercury
Silver II
Level 121
God Stats
3W - 0L
1,597 SR
Queue Stats
35W - 29L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 0
10,382
546
10,968
14,963
8,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
PiS1213
Anhur
14
0 / 10 / 4
8,602
453
5,028
16,528
4,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 8 / 1
8,123
428
3,350
18,317
8,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
schabby86
Jormungandr
13
0 / 3 / 4
8,821
464
3,913
14,828
10,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
xKovin149
Bellona
15
3 / 5 / 2
9,606
506
9,289
16,735
13,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SetCu ChulainnApolloDanzaburouKing Arthur

VS

Bans
CupidCabrakanCthulhuKumbhakarnaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
3 / 2 / 14
10,447
550
8,643
17,192
16,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
 
Achilles
15
4 / 4 / 8
9,424
496
7,949
12,076
10,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
5 / 2 / 13
10,739
565
19,880
9,385
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 1 / 5
12,551
661
12,877
11,822
4,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Gensidius
Mercury
19
8 / 1 / 6
11,815
622
11,786
12,988
6,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
9
Kills
27
27
Deaths
10
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
2
14
5
W
Achilles
 
Achilles
4
4
8
2
W
5
2
13
5.75
W
7
1
5
9.5
W
Mercury
Gensidius
Mercury
8
1
6
11
L
6
1
0
6
L
Anhur
PiS1213
Anhur
0
10
4
0.2
L
0
8
1
0.06
L
Jormungandr
schabby86
Jormungandr
0
3
4
0.67
L
Bellona
xKovin149
Bellona
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,548
Damage
61,135
81,371
Taken
63,463
45,917
Mitigated
42,365
16,081
Healing
18,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,643
510
0
7,201
17,192
16,546
105
2,130
15,062
32,933
0
W
Achilles
 
Achilles
7,949
2,878
0
2,118
12,076
10,710
534
1,720
10,356
0
29,502
W
19,880
5,161
238
2,871
9,385
3,543
2,563
1,644
7,741
71,124
0
W
12,877
5,636
0
5,913
11,822
4,950
5,343
996
10,826
0
109,236
W
Mercury
Gensidius
Mercury
11,786
6,016
0
470
12,988
6,616
1,902
1,466
11,522
0
101,157
L
10,968
4,486
0
2,078
14,963
8,276
0
4,039
10,712
0
73,640
L
Anhur
PiS1213
Anhur
5,028
1,267
0
2,502
16,528
4,778
408
2,723
13,681
0
40,929
L
3,350
328
0
4,751
18,317
8,933
0
7,239
10,690
49,876
0
L
Jormungandr
schabby86
Jormungandr
3,913
705
567
2,264
14,828
10,004
0
6,336
8,204
42,735
0
L
Bellona
xKovin149
Bellona
9,289
2,573
0
3,919
16,735
13,926
704
6,998
9,561
765
55,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,534
Gold Earned
54,976
445
Minions Killed
523
0
Camps Cleared
0
1,663,309
Distance Traveled
1,821,606
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,447
550
43
2
0
359,684
6
W
Achilles
9,424
496
49
3
0
261,838
4
W
Nu Wa
10,739
565
110
6
0
363,065
8
W
Neith
12,551
661
181
10
0
343,289
2
W
Mercury
11,815
622
140
7
0
493,730
1
L
Nemesis
10,382
546
117
6
0
390,703
2
L
Anhur
8,602
453
81
4
0
303,908
2
L
Hades
8,123
428
86
5
0
310,119
2
L
Jormungandr
8,821
464
47
2
0
331,810
3
L
Bellona
9,606
506
114
6
0
326,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role